Jonah Williams 2e80dbea2c [Impeller] create a 300 es variant of all GLES shaders to support UBO binding. (flutter/engine#56960)
Create a GLES3 "backend" by compiling a second set of GLES shaders to 300 es. This allows the usage of UBOs and SSBOs.
2024-12-05 20:56:16 +00:00
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