
AnimationPerformance had some logic for supporting multiple variables that was hardly ever used. ValueAnimation, a subclass, has logic for handling a single variable. I've removed the logic for handling variables from AnimationPerformance in favour of most call sites instead using ValueAnimation.
Description
A vendored version of the flutter engine for firka :3
Languages
Dart
75.4%
C++
16.4%
Objective-C++
2.7%
Java
2.7%
Objective-C
0.6%
Other
1.8%