
* Update project.pbxproj files to say Flutter rather than Chromium Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright. * Update the copyright notice checker to require a standard notice on all files * Update copyrights on Dart files. (This was a mechanical commit.) * Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine. Some were already marked "The Flutter Authors", not clear why. Their dates have been normalized. Some were missing the blank line after the license. Some were randomly different in trivial ways for no apparent reason (e.g. missing the trailing period). * Clean up the copyrights in non-Dart files. (Manual edits.) Also, make sure templates don't have copyrights. * Fix some more ORGANIZATIONNAMEs
Dart SDK dependency
The bin/internal/engine.version
file controls which version of the Flutter engine to use.
The file contains the commit hash of a commit in the https://github.com/flutter/engine repository.
That hash must have successfully been compiled on https://build.chromium.org/p/client.flutter/ and had its artifacts (the binaries that run on Android and iOS, the compiler, etc) successfully uploaded to Google Cloud Storage.
The /bin/internal/engine.merge_method
file controls how we merge a pull
request created by the engine auto-roller. If it's squash
, there's only one
commit for a pull request no matter how many engine commits there are inside
that pull request. If it's rebase
, the number of commits in the framework is
equal to the number of engine commits in the pull request. The latter method
makes it easier to detect regressions but costs more test resources.