
I've noticed an anti-pattern emerge where people call scheduleBuild() when they think they've changed enough state that they should rebuild, instead of just wrapping their changes in setState(). This leads to them missing state changes, having extraneous scheduleBuild() calls, and other similar bugs. By removing scheduleBuild(), the only way to actually schedule a build now is to call setState(), and hopefully that'll make it much clearer that you're only supposed to do this when you change state.
Getting started with Sky
Sky apps are written in Dart. To get started, we need to set up Dart SDK:
- Install the Dart SDK:
- Mac:
brew tap dart-lang/dart && brew install dart
- Linux: See https://www.dartlang.org/downloads/linux.html
- Mac:
- Ensure that
$DART_SDK
is set to the path of your Dart SDK and that thedart
andpub
executables are on your$PATH
.
Once you have installed Dart SDK, create a new directory and add a pubspec.yaml:
name: your_app_name
dependencies:
sky: any
Next, create a lib
directory (which is where your Dart code will go) and use
the pub
tool to fetch the Sky package and its dependencies:
mkdir lib
pub get && pub run sky:init
Sky assumes the entry point for your application is a main
function in
lib/main.dart
:
import 'package:sky/widgets/basic.dart';
class HelloWorldApp extends App {
Widget build() {
return new Center(child: new Text('Hello, world!'));
}
}
void main() {
runApp(new HelloWorldApp());
}
Execution starts in main
, which in this example runs a new instance of the HelloWorldApp
.
The HelloWorldApp
builds a Text
widget containing the traditional Hello, world!
string and centers it on the screen using a Center
widget. To learn more about
the widget system, please see the widgets tutorial.
Setting up your Android device
Currently Sky requires an Android device running the Lollipop (or newer) version of the Android operating system.
-
Install the
adb
tool from the Android SDK: -
Mac:
brew install android-platform-tools
-
Linux:
sudo apt-get install android-tools-adb
-
Enable developer mode on your device by visiting
Settings > About phone
and tapping theBuild number
field five times. -
Enable
Android debugging
inSettings > Developer options
. -
Using a USB cable, plug your phone into your computer. If prompted on your device, authorize your computer to access your device.
Running a Sky application
The sky
pub package includes a sky_tool
script to assist in running
Sky applications inside the SkyDemo.apk
harness. The sky_tool
script
expects to be run from the root directory of your application's package (i.e.,
the same directory that contains the pubspec.yaml
file). To run your app,
follow these instructions:
-
./packages/sky/sky_tool start
to start the dev server and upload your app to the device. (NOTE: add a--install
flag to installSkyDemo.apk
if it is not already installed on the device.) -
Use
adb logcat
to view any errors or Dartprint()
output from the app.adb logcat -s sky
can be used to filter only adb messages fromSkyDemo.apk
.
Debugging
Sky uses Observatory for
debugging and profiling. While running your Sky app using sky_tool
, you can
access Observatory by navigating your web browser to
http://localhost:8181/.
Building a standalone APK
Although it is possible to build a standalone APK containing your application,
doing so right now is difficult. If you're feeling brave, you can see how we
build the Stocks.apk
in example/stocks. Eventually we plan
to make this much easier and support platforms other than Android, but that work
still in progress.