# {{projectName}}

{{description}}

## Getting Started

This project is a starting point for a Flutter 
[FFI plugin](https://docs.flutter.dev/development/platform-integration/c-interop),
a specialized package that includes native code directly invoked with Dart FFI.

## Project stucture

This template uses the following structure:

* `src`: Contains the native source code, and a CmakeFile.txt file for building
  that source code into a dynamic library

* `lib`: Contains the Dart code that defines the API of the plugin, and which
  calls into the native code using `dart:ffi`

* platform folders (`android`, `ios`, `windows`, etc.): Contains the build files
  for building and bundling the native code library with the platform application.

## Buidling and bundling native code

The `pubspec.yaml` specifies FFI plugins as follows.

```yaml
  plugin:
    platforms:
      some_platform:
        ffiPlugin: true
```

This configuration invokes the native build for the various target platforms
and bundles the binaries in Flutter applications using these FFI plugins.

A plugin can have both FFI and method channels:

```yaml
  plugin:
    platforms:
      some_platform:
        pluginClass: SomeName
        ffiPlugin: true
```

The native build systems that are invoked by FFI (and method channel) plugins are:

* For Android: Gradle, which invokes the Android NDK for native builds.
  * See the documentation in android/build.gradle.
* For iOS and MacOS: Xcode, via CocoaPods.
  * See the documentation in ios/{{projectName}}.podspec.
  * See the documentation in macos/{{projectName}}.podspec.
* For Linux and Windows: CMake.
  * See the documentation in linux/CMakeLists.txt.
  * See the documentation in windows/CMakeLists.txt.

## Binding to native code

To use the native code, bindings in Dart are needed.
To avoid writing these by hand, they are generated from the header file
(`src/{{projectName}}.h`) by `package:ffigen`.
Regenerate the bindings by running `flutter pub run ffigen --config ffigen.yaml`.

## Invoking native code

Very short-running native functions can be directly invoked from any isolate.
For example, see `sum` in `lib/{{projectName}}.dart`.

Longer-running functions should be invoked on a helper isolate to avoid
dropping frames in Flutter applications.
For example, see `sumAsync` in `lib/{{projectName}}.dart`.

## Flutter help

For help getting started with Flutter, view our
[online documentation](https://flutter.dev/docs), which offers tutorials,
samples, guidance on mobile development, and a full API reference.

{{#no_platforms}}
The plugin project was generated without specifying the `--platforms` flag, so no platforms are currently supported.
To add platforms, run `flutter create -t plugin_ffi --platforms <platforms> .` in this directory.
You can also find a detailed instruction on how to add platforms in the `pubspec.yaml` at https://flutter.dev/docs/development/packages-and-plugins/developing-packages#plugin-platforms.
{{/no_platforms}}