
Update test expectations from application/javascript -> text/javascript `package:mime` now uses `text/javascript` and not `application/javascript`. See https://github.com/dart-lang/mime/pull/76. See https://datatracker.ietf.org/doc/html/rfc9239. > This document defines equivalent processing requirements for the various script media types. The most widely supported media type in use is `text/javascript`; all others are considered historical and obsolete aliases of `text/javascript`.
Example of calling platform services from Flutter
This project demonstrates how to connect a Flutter app to platform-specific services.
You can read more about accessing platform and third-party services in Flutter.
iOS
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or you can open ios/Runner.xcworkspace
in Xcode
and build/run the project as usual.
Android
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or to build with Android Studio, open the
android
folder in Android Studio and build the project as usual.
Windows
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or you can build once then open
build\windows\platform_channel.sln
in Visual Studio to build and run.