flutter/examples/game/lib/player_state.dart

46 lines
1000 B
Dart

part of game;
class PlayerState extends Node {
SpriteSheet sheet;
Sprite sprtBgScore;
bool _dirtyScore = true;
int _score = 0;
int get score => _score;
set score(int score) {
_score = score;
_dirtyScore = true;
}
PlayerState(this.sheet) {
position = new Point(310.0, 10.0);
scale = 0.6;
sprtBgScore = new Sprite(sheet["scoreboard.png"]);
sprtBgScore.pivot = new Point(1.0, 0.0);
sprtBgScore.scale = 0.6;
addChild(sprtBgScore);
}
void update(double dt) {
// Update score
if (_dirtyScore) {
sprtBgScore.removeAllChildren();
String scoreStr = _score.toString();
double xPos = -50.0;
for (int i = scoreStr.length - 1; i >= 0; i--) {
String numStr = scoreStr.substring(i, i + 1);
Sprite numSprt = new Sprite(sheet["number_$numStr.png"]);
numSprt.position = new Point(xPos, 49.0);
sprtBgScore.addChild(numSprt);
xPos -= 37.0;
}
_dirtyScore = false;
}
}
}