Pierrick Bouvier 792e26df95
[Windows] Add target architecture to build path (#131843)
To implement windows-arm64 support, it is needed to add architecture as a subdirectory (https://github.com/flutter/flutter/issues/129805).

In short, when performing a flutter windows build, we have:
- Before: build/windows/runner/Release/gallery.exe
- After: build/windows/x64/runner/Release/gallery.exe

This convention follows what flutter linux build does.

Addresses: https://github.com/flutter/flutter/issues/129805
Addresses: https://github.com/flutter/flutter/issues/116196

Design doc: [flutter.dev/go/windows-arm64](https://flutter.dev/go/windows-arm64)
2023-08-31 09:09:02 -07:00
..
2023-06-07 03:02:55 +00:00
2023-07-05 23:20:54 +00:00

Examples of Flutter's layered architecture

This directory contains several self-contained examples that illustrate Flutter's layered architecture.

  • raw/ These examples show how to program against the lowest layer of the system. They manually receive input packets and construct composited scenes.

  • rendering/ These examples use Flutter's render tree to structure your app using a retained tree of visual objects. These objects coordinate to determine their size and position on screen and to handle events.

  • widgets/ These examples use Flutter's widgets to build more elaborate apps using a reactive framework.

  • services/ These examples use services available in Flutter to interact with the host platform.

To run each example, specify the demo file on the flutter run command line, for example:

flutter run raw/spinning_square.dart
flutter run rendering/spinning_square.dart
flutter run widgets/spinning_square.dart