163 lines
6.4 KiB
Dart
163 lines
6.4 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:native_assets_builder/native_assets_builder.dart' show BuildResult;
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import 'package:native_assets_cli/native_assets_cli.dart' hide BuildMode;
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import 'package:native_assets_cli/native_assets_cli.dart' as native_assets_cli;
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import '../base/file_system.dart';
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import '../build_info.dart';
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import '../globals.dart' as globals;
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import '../native_assets.dart';
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import 'native_assets_host.dart';
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/// Dry run the native builds.
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///
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/// This does not build native assets, it only simulates what the final paths
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/// of all assets will be so that this can be embedded in the kernel file and
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/// the Xcode project.
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Future<Uri?> dryRunNativeAssetsMacOS({
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required NativeAssetsBuildRunner buildRunner,
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required Uri projectUri,
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bool flutterTester = false,
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required FileSystem fileSystem,
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}) async {
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if (!await nativeBuildRequired(buildRunner)) {
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return null;
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}
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final Uri buildUri_ = nativeAssetsBuildUri(projectUri, OS.macOS);
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final Iterable<Asset> nativeAssetPaths = await dryRunNativeAssetsMacOSInternal(fileSystem, projectUri, flutterTester, buildRunner);
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final Uri nativeAssetsUri = await writeNativeAssetsYaml(nativeAssetPaths, buildUri_, fileSystem);
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return nativeAssetsUri;
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}
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Future<Iterable<Asset>> dryRunNativeAssetsMacOSInternal(
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FileSystem fileSystem,
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Uri projectUri,
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bool flutterTester,
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NativeAssetsBuildRunner buildRunner,
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) async {
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const OS targetOs = OS.macOS;
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final Uri buildUri_ = nativeAssetsBuildUri(projectUri, targetOs);
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globals.logger.printTrace('Dry running native assets for $targetOs.');
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final List<Asset> nativeAssets = (await buildRunner.dryRun(
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linkModePreference: LinkModePreference.dynamic,
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targetOs: targetOs,
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workingDirectory: projectUri,
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includeParentEnvironment: true,
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))
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.assets;
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ensureNoLinkModeStatic(nativeAssets);
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globals.logger.printTrace('Dry running native assets for $targetOs done.');
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final Uri? absolutePath = flutterTester ? buildUri_ : null;
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final Map<Asset, Asset> assetTargetLocations = _assetTargetLocations(nativeAssets, absolutePath);
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final Iterable<Asset> nativeAssetPaths = assetTargetLocations.values;
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return nativeAssetPaths;
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}
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/// Builds native assets.
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///
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/// If [darwinArchs] is omitted, the current target architecture is used.
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///
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/// If [flutterTester] is true, absolute paths are emitted in the native
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/// assets mapping. This can be used for JIT mode without sandbox on the host.
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/// This is used in `flutter test` and `flutter run -d flutter-tester`.
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Future<(Uri? nativeAssetsYaml, List<Uri> dependencies)> buildNativeAssetsMacOS({
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required NativeAssetsBuildRunner buildRunner,
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List<DarwinArch>? darwinArchs,
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required Uri projectUri,
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required BuildMode buildMode,
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bool flutterTester = false,
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String? codesignIdentity,
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Uri? yamlParentDirectory,
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required FileSystem fileSystem,
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}) async {
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const OS targetOs = OS.macOS;
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final Uri buildUri_ = nativeAssetsBuildUri(projectUri, targetOs);
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if (!await nativeBuildRequired(buildRunner)) {
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final Uri nativeAssetsYaml = await writeNativeAssetsYaml(<Asset>[], yamlParentDirectory ?? buildUri_, fileSystem);
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return (nativeAssetsYaml, <Uri>[]);
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}
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final List<Target> targets = darwinArchs != null ? darwinArchs.map(_getNativeTarget).toList() : <Target>[Target.current];
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final native_assets_cli.BuildMode buildModeCli = nativeAssetsBuildMode(buildMode);
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globals.logger.printTrace('Building native assets for $targets $buildModeCli.');
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final List<Asset> nativeAssets = <Asset>[];
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final Set<Uri> dependencies = <Uri>{};
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for (final Target target in targets) {
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final BuildResult result = await buildRunner.build(
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linkModePreference: LinkModePreference.dynamic,
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target: target,
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buildMode: buildModeCli,
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workingDirectory: projectUri,
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includeParentEnvironment: true,
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cCompilerConfig: await buildRunner.cCompilerConfig,
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);
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nativeAssets.addAll(result.assets);
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dependencies.addAll(result.dependencies);
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}
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ensureNoLinkModeStatic(nativeAssets);
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globals.logger.printTrace('Building native assets for $targets done.');
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final Uri? absolutePath = flutterTester ? buildUri_ : null;
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final Map<Asset, Asset> assetTargetLocations = _assetTargetLocations(nativeAssets, absolutePath);
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final Map<AssetPath, List<Asset>> fatAssetTargetLocations = _fatAssetTargetLocations(nativeAssets, absolutePath);
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await copyNativeAssetsMacOSHost(buildUri_, fatAssetTargetLocations, codesignIdentity, buildMode, fileSystem);
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final Uri nativeAssetsUri = await writeNativeAssetsYaml(assetTargetLocations.values, yamlParentDirectory ?? buildUri_, fileSystem);
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return (nativeAssetsUri, dependencies.toList());
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}
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/// Extract the [Target] from a [DarwinArch].
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Target _getNativeTarget(DarwinArch darwinArch) {
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switch (darwinArch) {
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case DarwinArch.arm64:
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return Target.macOSArm64;
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case DarwinArch.x86_64:
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return Target.macOSX64;
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case DarwinArch.armv7:
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throw Exception('Unknown DarwinArch: $darwinArch.');
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}
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}
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Map<AssetPath, List<Asset>> _fatAssetTargetLocations(List<Asset> nativeAssets, Uri? absolutePath) {
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final Map<AssetPath, List<Asset>> result = <AssetPath, List<Asset>>{};
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for (final Asset asset in nativeAssets) {
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final AssetPath path = _targetLocationMacOS(asset, absolutePath).path;
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result[path] ??= <Asset>[];
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result[path]!.add(asset);
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}
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return result;
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}
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Map<Asset, Asset> _assetTargetLocations(List<Asset> nativeAssets, Uri? absolutePath) => <Asset, Asset>{
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for (final Asset asset in nativeAssets)
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asset: _targetLocationMacOS(asset, absolutePath),
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};
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Asset _targetLocationMacOS(Asset asset, Uri? absolutePath) {
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final AssetPath path = asset.path;
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switch (path) {
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case AssetSystemPath _:
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case AssetInExecutable _:
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case AssetInProcess _:
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return asset;
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case AssetAbsolutePath _:
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final String fileName = path.uri.pathSegments.last;
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Uri uri;
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if (absolutePath != null) {
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// Flutter tester needs full host paths.
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uri = absolutePath.resolve(fileName);
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} else {
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// Flutter Desktop needs "absolute" paths inside the app.
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// "relative" in the context of native assets would be relative to the
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// kernel or aot snapshot.
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uri = Uri(path: fileName);
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}
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return asset.copyWith(path: AssetAbsolutePath(uri));
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}
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throw Exception('Unsupported asset path type ${path.runtimeType} in asset $asset');
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}
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