Gray Mackall 99786b413f
Force automatic ndk download when building for Android (#159756)
In preparation for changing engine builds to be unstripped by default
https://github.com/flutter/engine/pull/52852, which will allow us to
make progress towards resolving
https://github.com/flutter/flutter/issues/60240.

Tricks AGP in to downloading the NDK when building a flutter app (that
uses the FGP, which to my knowledge is all ways of building flutter
apk/aab/aar).

I want to follow this up by modifying the tool to search for the log
line that the NDK is missing (making it throw an error in that case) as
a safeguard, because that would be the last line of defense before we
accidentally build a bloated app. The safeguard won't work for add to
app, from what I understand, because while they use the FGP (so they
should be forced to be download the NDK) they don't invoke the flutter
tool, and therefore won't invoke the custom error handling of
[`gradle_errors.dart`](https://github.com/flutter/flutter/blob/master/packages/flutter_tools/lib/src/android/gradle_errors.dart)

Some details

1. Respects existing values for `externalNativeBuild.cmake.path` for
apps that actually use it.
2. Silences some warnings that would otherwise appear for add to app
builds or builds that manually invoke gradle:
```
C/C++: CMake Warning (dev) in CMakeLists.txt:
C/C++:   No project() command is present.  The top-level CMakeLists.txt file must
C/C++:   contain a literal, direct call to the project() command.  Add a line of
C/C++:   code such as
C/C++:     project(ProjectName)
C/C++:   near the top of the file, but after cmake_minimum_required().
C/C++:   CMake is pretending there is a "project(Project)" command on the first
C/C++:   line.
C/C++: This warning is for project developers.  Use -Wno-dev to suppress it.
C/C++: CMake Warning:
C/C++:   Manually-specified variables were not used by the project:
C/C++:     CMAKE_EXPORT_COMPILE_COMMANDS
C/C++:     CMAKE_LIBRARY_OUTPUT_DIRECTORY
C/C++:     CMAKE_RUNTIME_OUTPUT_DIRECTORY
```
3. Our ci installs the NDK at an abnormal place that AGP can't find
without help. I've modified all the `build.gradle`s that we have checked
in to point to the pre-installed path. **But some of our tests make a
new app from the templates, and those tests will now start downloading
the NDK** (as they won't be able to find it at it's current path from
templates). We could resolve this by actually fixing
https://github.com/flutter/flutter/issues/136666. This would be a very
significant lift from what I understand - we rely on this hardcoding in
a lot of places in our infra.


Fixes https://github.com/flutter/flutter/issues/155576

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [ ] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

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---------

Co-authored-by: Gray Mackall <mackall@google.com>
2024-12-12 23:23:29 +00:00

67 lines
2.0 KiB
Groovy

// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
plugins {
id "com.android.application"
id "dev.flutter.flutter-gradle-plugin"
}
def localProperties = new Properties()
def localPropertiesFile = rootProject.file('local.properties')
if (localPropertiesFile.exists()) {
localPropertiesFile.withReader('UTF-8') { reader ->
localProperties.load(reader)
}
}
def flutterVersionCode = localProperties.getProperty('flutter.versionCode')
if (flutterVersionCode == null) {
flutterVersionCode = '1'
}
def flutterVersionName = localProperties.getProperty('flutter.versionName')
if (flutterVersionName == null) {
flutterVersionName = '1.0'
}
android {
namespace "com.example.image_list"
compileSdk flutter.compileSdkVersion
// Flutter's CI installs the NDK at a non-standard path.
// This non-standard structure is initially created by
// https://github.com/flutter/engine/blob/3.27.0/tools/android_sdk/create_cipd_packages.sh.
String systemNdkPath = System.getenv("ANDROID_NDK_PATH")
if (systemNdkPath != null) {
ndkVersion = flutter.ndkVersion
ndkPath = systemNdkPath
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
applicationId "com.example.image_list"
minSdkVersion flutter.minSdkVersion
targetSdkVersion flutter.targetSdkVersion
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
}
buildTypes {
release {
// TODO: Add your own signing config for the release build.
// Signing with the debug keys for now, so `flutter run --release` works.
signingConfig signingConfigs.debug
}
}
}
flutter {
source '../..'
}