engine-flutter-autoroll 9b810b54d3
Roll engine 7c702404b820..90569e8416c7 (13 commits) (#27722)
7c702404b8...90569e8416

git log 7c702404b820c670cda34b564ac3f8c0b914f40e..90569e8416c71b2f763dc5e47924b56e5f911660 --no-merges --oneline
90569e841 Provide public api to allow FlutterEngine related context to be destoryed (flutter/engine#7610)
693645e46 Revert "Add mock capability to PerformanceOverlayLayer (#7537)" (flutter/engine#7765)
d130f15af Add x bit to some python scripts (flutter/engine#7764)
2146cdeca Roll src/third_party/skia 706a7cd1e826..87461aad7285 (1 commits) (flutter/engine#7763)
2a648b903 Roll src/third_party/skia be39f713e530..706a7cd1e826 (4 commits) (flutter/engine#7761)
68396ae3a Throttle picture raster cache (flutter/engine#7759)
a6753b08a Roll src/third_party/dart 52f5e34dbf..174d6fec3d (12 commits)
f9252e72f allow specifying out directory root (flutter/engine#7753)
12d0b95c2 Don't call OnAnimatorNotifyIdle if a frame is scheduled (flutter/engine#7746)
5f3f3bd98 Add mock capability to PerformanceOverlayLayer (flutter/engine#7537)
7d97afd8a Roll src/third_party/skia 37064c1739f3..be39f713e530 (7 commits) (flutter/engine#7757)
3bfd26505 Add flutter config to macOS targets (flutter/engine#7756)
4d3a11227 Document GPUSurfaceGLDelegate methods and move it to its own file. (flutter/engine#7755)

The AutoRoll server is located here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (chinmaygarde@google.com), and stop
the roller if necessary.
2019-02-09 06:41:28 -05:00
2019-01-03 15:51:45 -05:00
2019-01-29 16:13:27 +01:00

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Gitter Channel Build Status - Cirrus

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Easily compose your UI with Flutter's modern functional-reactive framework and rich set of platform, layout, and foundation widgets. Solve your tough UI challenges with powerful and flexible APIs for 2D, animation, gestures, effects, and more.

class CounterState extends State<Counter> {
  int counter = 0;

  void increment() {
    // Tells the Flutter framework that state has changed,
    // so the framework can run build() and update the display.
    setState(() {
      counter++;
    });
  }

  Widget build(BuildContext context) {
    // This method is rerun every time setState is called.
    // The Flutter framework has been optimized to make rerunning
    // build methods fast, so that you can just rebuild anything that
    // needs updating rather than having to individually change
    // instances of widgets.
    return Row(
      children: <Widget>[
        RaisedButton(
          onPressed: increment,
          child: Text('Increment'),
        ),
        Text('Count: $counter'),
      ],
    );
  }
}

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Future<void> getBatteryLevel() async {
  var batteryLevel = 'unknown';
  try {
    int result = await methodChannel.invokeMethod('getBatteryLevel');
    batteryLevel = 'Battery level: $result%';
  } on PlatformException {
    batteryLevel = 'Failed to get battery level.';
  }
  setState(() {
    _batteryLevel = batteryLevel;
  });
}

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Description
A vendored version of the flutter engine for firka :3
Readme 323 MiB
Languages
Dart 75.4%
C++ 16.4%
Objective-C++ 2.7%
Java 2.7%
Objective-C 0.6%
Other 1.8%