engine-flutter-autoroll 9e0ce09f64
Roll engine 2f1b388f5ab5..a4afd19a97e2 (2 commits) (#24548)
2f1b388f5a...a4afd19a97

git log 2f1b388f5ab5..a4afd19a97e2 --no-merges --oneline
a4afd19a9 Roll src/third_party/skia 133944a14f4f..a63cf8e80aa5 (3 commits) (flutter/engine#6909)
e5b9f3508 Roll src/third_party/skia f2a7a20b32ad..133944a14f4f (12 commits) (flutter/engine#6907)


The AutoRoll server is located here: https://autoroll.skia.org/r/flutter-engine-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff, who should
be CC'd on the roll, and stop the roller if necessary.
2018-11-19 20:40:05 -05:00
..

Dart SDK dependency

The bin/internal/engine.version file controls which version of the Flutter engine to use. The file contains the commit hash of a commit in the https://github.com/flutter/engine repository. That hash must have successfully been compiled on https://build.chromium.org/p/client.flutter/ and had its artifacts (the binaries that run on Android and iOS, the compiler, etc) successfully uploaded to Google Cloud Storage.

The /bin/internal/engine.merge_method file controls how we merge a pull request created by the engine auto-roller. If it's squash, there's only one commit for a pull request no matter how many engine commits there are inside that pull request. If it's rebase, the number of commits in the framework is equal to the number of engine commits in the pull request. The latter method makes it easier to detect regressions but costs more test resources.