Ralph Bergmann c65e9d19a4 add version to pubspec.yaml (#16857)
Uses the `version` property from the `pubspec.yaml` file to set the corresponding fields in the `local.properties` file respectively in the `Generated.xcconfig` file.

The `--build-name` and `--build-number` options have changed. Now they trump the `version` property from the `pubspec.yaml` file.

If the `version` property is not set and the  `--build-name` and `--build-number` options are not provided, the build command will not change the `local.properties` / `Generated.xcconfig` file.
2018-05-30 07:51:25 -07:00

74 lines
2.3 KiB
Cheetah

name: {{projectName}}
description: {{description}}
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# Read more about versioning at semver.org.
version: 1.0.0+1
dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
dev_dependencies:
flutter_test:
sdk: flutter
{{#withDriverTest}}
flutter_driver:
sdk: flutter
{{/withDriverTest}}
{{#withPluginHook}}
{{pluginProjectName}}:
path: ../
{{/withPluginHook}}
# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.io/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.io/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.io/custom-fonts/#from-packages