
This reverts commit 7cdc23b3e1bae2bc7bc2d1f34773eaa3629d4fcc. The failure in the `native_assets_test` integration test on Windows was caused by the DevTools process not being shutdown by the `ColdRunner` when running the profile mode portion of the test. This resulted in the test being unable to clean up the project created by the test as DevTools was still holding onto a handle within the directory. This PR adds back the mistakenly removed DevTools shutdown logic in the `ColdRunner`.
388 lines
13 KiB
Dart
388 lines
13 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:async';
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import 'package:process/process.dart';
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import 'application_package.dart';
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import 'base/file_system.dart';
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import 'base/io.dart';
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import 'base/logger.dart';
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import 'base/os.dart';
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import 'build_info.dart';
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import 'convert.dart';
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import 'devfs.dart';
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import 'device.dart';
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import 'device_port_forwarder.dart';
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import 'globals.dart' as globals;
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import 'macos/macos_device.dart';
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import 'protocol_discovery.dart';
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/// A partial implementation of Device for desktop-class devices to inherit
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/// from, containing implementations that are common to all desktop devices.
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abstract class DesktopDevice extends Device {
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DesktopDevice(super.id, {
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required PlatformType super.platformType,
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required super.ephemeral,
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required super.logger,
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required ProcessManager processManager,
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required FileSystem fileSystem,
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required OperatingSystemUtils operatingSystemUtils,
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}) : _logger = logger,
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_processManager = processManager,
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_fileSystem = fileSystem,
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_operatingSystemUtils = operatingSystemUtils,
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super(
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category: Category.desktop,
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);
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final Logger _logger;
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final ProcessManager _processManager;
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final FileSystem _fileSystem;
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final OperatingSystemUtils _operatingSystemUtils;
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final Set<Process> _runningProcesses = <Process>{};
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final DesktopLogReader _deviceLogReader = DesktopLogReader();
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@override
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DevFSWriter createDevFSWriter(ApplicationPackage? app, String? userIdentifier) {
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return LocalDevFSWriter(fileSystem: _fileSystem);
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}
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// Since the host and target devices are the same, no work needs to be done
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// to install the application.
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@override
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Future<bool> isAppInstalled(
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ApplicationPackage app, {
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String? userIdentifier,
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}) async => true;
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// Since the host and target devices are the same, no work needs to be done
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// to install the application.
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@override
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Future<bool> isLatestBuildInstalled(ApplicationPackage app) async => true;
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// Since the host and target devices are the same, no work needs to be done
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// to install the application.
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@override
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Future<bool> installApp(
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ApplicationPackage app, {
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String? userIdentifier,
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}) async => true;
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// Since the host and target devices are the same, no work needs to be done
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// to uninstall the application.
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@override
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Future<bool> uninstallApp(
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ApplicationPackage app, {
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String? userIdentifier,
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}) async => true;
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@override
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Future<bool> get isLocalEmulator async => false;
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@override
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Future<String?> get emulatorId async => null;
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@override
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DevicePortForwarder get portForwarder => const NoOpDevicePortForwarder();
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@override
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Future<String> get sdkNameAndVersion async => _operatingSystemUtils.name;
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@override
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bool supportsRuntimeMode(BuildMode buildMode) => buildMode != BuildMode.jitRelease;
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@override
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DeviceLogReader getLogReader({
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ApplicationPackage? app,
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bool includePastLogs = false,
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}) {
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assert(!includePastLogs, 'Past log reading not supported on desktop.');
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return _deviceLogReader;
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}
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@override
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void clearLogs() {}
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@override
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Future<LaunchResult> startApp(
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ApplicationPackage package, {
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String? mainPath,
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String? route,
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required DebuggingOptions debuggingOptions,
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Map<String, dynamic> platformArgs = const <String, dynamic>{},
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bool prebuiltApplication = false,
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String? userIdentifier,
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}) async {
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if (!prebuiltApplication) {
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await buildForDevice(
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buildInfo: debuggingOptions.buildInfo,
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mainPath: mainPath,
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usingCISystem: debuggingOptions.usingCISystem,
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);
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}
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// Ensure that the executable is locatable.
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final BuildInfo buildInfo = debuggingOptions.buildInfo;
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final bool traceStartup = platformArgs['trace-startup'] as bool? ?? false;
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final String? executable = executablePathForDevice(package, buildInfo);
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if (executable == null) {
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_logger.printError('Unable to find executable to run');
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return LaunchResult.failed();
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}
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Process process;
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final List<String> command = <String>[
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executable,
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...debuggingOptions.dartEntrypointArgs,
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];
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try {
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process = await _processManager.start(
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command,
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environment: _computeEnvironment(debuggingOptions, traceStartup, route),
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);
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} on ProcessException catch (e) {
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_logger.printError('Unable to start executable "${command.join(' ')}": $e');
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rethrow;
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}
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_runningProcesses.add(process);
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unawaited(process.exitCode.then((_) => _runningProcesses.remove(process)));
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_deviceLogReader.initializeProcess(process);
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if (debuggingOptions.buildInfo.isRelease) {
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return LaunchResult.succeeded();
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}
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final ProtocolDiscovery vmServiceDiscovery = ProtocolDiscovery.vmService(_deviceLogReader,
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devicePort: debuggingOptions.deviceVmServicePort,
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hostPort: debuggingOptions.hostVmServicePort,
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ipv6: debuggingOptions.ipv6,
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logger: _logger,
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);
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try {
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Timer? timer;
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if (this is MacOSDevice) {
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if (await globals.isRunningOnBot) {
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const int defaultTimeout = 5;
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timer = Timer(const Duration(minutes: defaultTimeout), () {
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// As of macOS 14, if sandboxing is enabled and the app is not codesigned,
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// a dialog will prompt the user to allow the app to run. This will
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// cause tests in CI to hang. In CI, we workaround this by setting
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// the CODE_SIGN_ENTITLEMENTS build setting to a version with
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// sandboxing disabled.
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final String sandboxingMessage;
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if (debuggingOptions.usingCISystem) {
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sandboxingMessage = 'Ensure sandboxing is disabled by checking '
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'the set CODE_SIGN_ENTITLEMENTS.';
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} else {
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sandboxingMessage = 'Consider codesigning your app or disabling '
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'sandboxing. Flutter will attempt to disable sandboxing if '
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'the `--ci` flag is provided.';
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}
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_logger.printError(
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'The Dart VM Service was not discovered after $defaultTimeout '
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'minutes. If the app has sandboxing enabled and is not '
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'codesigned or codesigning changed, this may be caused by a '
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'system prompt asking for access. $sandboxingMessage\n'
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'See https://developer.apple.com/documentation/security/app_sandbox/accessing_files_from_the_macos_app_sandbox '
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'for more information.');
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});
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}
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}
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final Uri? vmServiceUri = await vmServiceDiscovery.uri;
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if (vmServiceUri != null) {
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timer?.cancel();
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onAttached(package, buildInfo, process);
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return LaunchResult.succeeded(vmServiceUri: vmServiceUri);
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}
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_logger.printError(
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'Error waiting for a debug connection: '
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'The log reader stopped unexpectedly, or never started.',
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);
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} on Exception catch (error) {
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_logger.printError('Error waiting for a debug connection: $error');
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} finally {
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await vmServiceDiscovery.cancel();
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}
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return LaunchResult.failed();
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}
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@override
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Future<bool> stopApp(
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ApplicationPackage? app, {
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String? userIdentifier,
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}) async {
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bool succeeded = true;
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// Walk a copy of _runningProcesses, since the exit handler removes from the
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// set.
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for (final Process process in Set<Process>.of(_runningProcesses)) {
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succeeded &= _processManager.killPid(process.pid);
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}
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return succeeded;
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}
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@override
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Future<void> dispose() async {
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await portForwarder.dispose();
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}
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/// Builds the current project for this device, with the given options.
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Future<void> buildForDevice({
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required BuildInfo buildInfo,
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String? mainPath,
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bool usingCISystem = false,
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});
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/// Returns the path to the executable to run for [package] on this device for
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/// the given [buildMode].
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String? executablePathForDevice(ApplicationPackage package, BuildInfo buildInfo);
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/// Called after a process is attached, allowing any device-specific extra
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/// steps to be run.
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void onAttached(ApplicationPackage package, BuildInfo buildInfo, Process process) {}
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/// Computes a set of environment variables used to pass debugging information
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/// to the engine without interfering with application level command line
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/// arguments.
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///
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/// The format of the environment variables is:
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/// * FLUTTER_ENGINE_SWITCHES to the number of switches.
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/// * FLUTTER_ENGINE_SWITCH_<N> (indexing from 1) to the individual switches.
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Map<String, String> _computeEnvironment(DebuggingOptions debuggingOptions, bool traceStartup, String? route) {
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int flags = 0;
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final Map<String, String> environment = <String, String>{};
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void addFlag(String value) {
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flags += 1;
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environment['FLUTTER_ENGINE_SWITCH_$flags'] = value;
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}
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void finish() {
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environment['FLUTTER_ENGINE_SWITCHES'] = flags.toString();
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}
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addFlag('enable-dart-profiling=true');
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if (traceStartup) {
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addFlag('trace-startup=true');
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}
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if (route != null) {
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addFlag('route=$route');
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}
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if (debuggingOptions.enableSoftwareRendering) {
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addFlag('enable-software-rendering=true');
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}
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if (debuggingOptions.skiaDeterministicRendering) {
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addFlag('skia-deterministic-rendering=true');
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}
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if (debuggingOptions.traceSkia) {
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addFlag('trace-skia=true');
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}
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if (debuggingOptions.traceAllowlist != null) {
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addFlag('trace-allowlist=${debuggingOptions.traceAllowlist}');
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}
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if (debuggingOptions.traceSkiaAllowlist != null) {
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addFlag('trace-skia-allowlist=${debuggingOptions.traceSkiaAllowlist}');
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}
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if (debuggingOptions.traceSystrace) {
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addFlag('trace-systrace=true');
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}
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if (debuggingOptions.traceToFile != null) {
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addFlag('trace-to-file=${debuggingOptions.traceToFile}');
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}
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if (debuggingOptions.endlessTraceBuffer) {
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addFlag('endless-trace-buffer=true');
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}
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if (debuggingOptions.dumpSkpOnShaderCompilation) {
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addFlag('dump-skp-on-shader-compilation=true');
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}
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if (debuggingOptions.cacheSkSL) {
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addFlag('cache-sksl=true');
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}
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if (debuggingOptions.purgePersistentCache) {
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addFlag('purge-persistent-cache=true');
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}
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switch (debuggingOptions.enableImpeller) {
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case ImpellerStatus.enabled:
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addFlag('enable-impeller=true');
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case ImpellerStatus.disabled:
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case ImpellerStatus.platformDefault:
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addFlag('enable-impeller=false');
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}
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// Options only supported when there is a VM Service connection between the
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// tool and the device, usually in debug or profile mode.
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if (debuggingOptions.debuggingEnabled) {
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if (debuggingOptions.deviceVmServicePort != null) {
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addFlag('vm-service-port=${debuggingOptions.deviceVmServicePort}');
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}
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if (debuggingOptions.buildInfo.isDebug) {
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addFlag('enable-checked-mode=true');
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addFlag('verify-entry-points=true');
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}
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if (debuggingOptions.startPaused) {
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addFlag('start-paused=true');
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}
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if (debuggingOptions.disableServiceAuthCodes) {
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addFlag('disable-service-auth-codes=true');
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}
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final String dartVmFlags = computeDartVmFlags(debuggingOptions);
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if (dartVmFlags.isNotEmpty) {
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addFlag('dart-flags=$dartVmFlags');
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}
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if (debuggingOptions.useTestFonts) {
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addFlag('use-test-fonts=true');
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}
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if (debuggingOptions.verboseSystemLogs) {
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addFlag('verbose-logging=true');
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}
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}
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finish();
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return environment;
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}
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}
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/// A log reader for desktop applications that delegates to a [Process] stdout
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/// and stderr streams.
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class DesktopLogReader extends DeviceLogReader {
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final StreamController<List<int>> _inputController = StreamController<List<int>>.broadcast();
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/// Begin listening to the stdout and stderr streams of the provided [process].
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void initializeProcess(Process process) {
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final StreamSubscription<List<int>> stdoutSub = process.stdout.listen(
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_inputController.add,
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);
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final StreamSubscription<List<int>> stderrSub = process.stderr.listen(
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_inputController.add,
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);
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final Future<void> stdioFuture = Future.wait<void>(<Future<void>>[
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stdoutSub.asFuture<void>(),
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stderrSub.asFuture<void>(),
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]);
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process.exitCode.whenComplete(() async {
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// Wait for output to be fully processed.
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await stdioFuture;
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// The streams have already completed, so waiting for the stream
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// cancellation to complete is not needed.
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unawaited(stdoutSub.cancel());
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unawaited(stderrSub.cancel());
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await _inputController.close();
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});
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}
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@override
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Stream<String> get logLines {
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return _inputController.stream
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.transform(utf8.decoder)
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.transform(const LineSplitter());
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}
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@override
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String get name => 'desktop';
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@override
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void dispose() {
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// Nothing to dispose.
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}
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}
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