Adam Barth bf260f98e3 Add a compositing step to the lifecycle
Now we have the ability to draw multiple PictureLayers. We still squash all the
pictures together into a single SkPicture for simplicity. In the future, we'll
submit them to C++ separately and composite them on the GPU thread.
2015-08-13 16:31:45 -07:00
2015-08-13 12:57:07 -07:00
Description
A vendored version of the flutter engine for firka :3
323 MiB
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