Michael Goderbauer 5491c8c146
Auto-format Framework (#160545)
This auto-formats all *.dart files in the repository outside of the
`engine` subdirectory and enforces that these files stay formatted with
a presubmit check.

**Reviewers:** Please carefully review all the commits except for the
one titled "formatted". The "formatted" commit was auto-generated by
running `dev/tools/format.sh -a -f`. The other commits were hand-crafted
to prepare the repo for the formatting change. I recommend reviewing the
commits one-by-one via the "Commits" tab and avoiding Github's "Files
changed" tab as it will likely slow down your browser because of the
size of this PR.

---------

Co-authored-by: Kate Lovett <katelovett@google.com>
Co-authored-by: LongCatIsLooong <31859944+LongCatIsLooong@users.noreply.github.com>
2024-12-19 20:06:21 +00:00

254 lines
9.3 KiB
Dart

// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'package:flutter/material.dart';
/// Animations class to compute animation values for overlay widgets.
///
/// Values are loosely based on Material Design specs, which are minimal.
class Animations {
Animations(
this.openController,
this.tapController,
this.rippleController,
this.dismissController,
);
final AnimationController openController;
final AnimationController tapController;
final AnimationController rippleController;
final AnimationController dismissController;
static const double backgroundMaxOpacity = 0.96;
static const double backgroundTapRadius = 20.0;
static const double rippleMaxOpacity = 0.75;
static const double tapTargetToContentDistance = 20.0;
static const double tapTargetMaxRadius = 44.0;
static const double tapTargetMinRadius = 20.0;
static const double tapTargetRippleRadius = 64.0;
Animation<double> backgroundOpacity(FeatureDiscoveryStatus status) {
switch (status) {
case FeatureDiscoveryStatus.closed:
return const AlwaysStoppedAnimation<double>(0);
case FeatureDiscoveryStatus.open:
return Tween<double>(begin: 0, end: backgroundMaxOpacity).animate(
CurvedAnimation(
parent: openController,
curve: const Interval(0, 0.5, curve: Curves.ease),
),
);
case FeatureDiscoveryStatus.tap:
return Tween<double>(
begin: backgroundMaxOpacity,
end: 0,
).animate(CurvedAnimation(parent: tapController, curve: Curves.ease));
case FeatureDiscoveryStatus.dismiss:
return Tween<double>(begin: backgroundMaxOpacity, end: 0).animate(
CurvedAnimation(
parent: dismissController,
curve: const Interval(0.2, 1.0, curve: Curves.ease),
),
);
case FeatureDiscoveryStatus.ripple:
return const AlwaysStoppedAnimation<double>(backgroundMaxOpacity);
}
}
Animation<double> backgroundRadius(FeatureDiscoveryStatus status, double backgroundRadiusMax) {
switch (status) {
case FeatureDiscoveryStatus.closed:
return const AlwaysStoppedAnimation<double>(0);
case FeatureDiscoveryStatus.open:
return Tween<double>(begin: 0, end: backgroundRadiusMax).animate(
CurvedAnimation(
parent: openController,
curve: const Interval(0, 0.5, curve: Curves.ease),
),
);
case FeatureDiscoveryStatus.tap:
return Tween<double>(
begin: backgroundRadiusMax,
end: backgroundRadiusMax + backgroundTapRadius,
).animate(CurvedAnimation(parent: tapController, curve: Curves.ease));
case FeatureDiscoveryStatus.dismiss:
return Tween<double>(
begin: backgroundRadiusMax,
end: 0,
).animate(CurvedAnimation(parent: dismissController, curve: Curves.ease));
case FeatureDiscoveryStatus.ripple:
return AlwaysStoppedAnimation<double>(backgroundRadiusMax);
}
}
Animation<Offset> backgroundCenter(FeatureDiscoveryStatus status, Offset start, Offset end) {
switch (status) {
case FeatureDiscoveryStatus.closed:
return AlwaysStoppedAnimation<Offset>(start);
case FeatureDiscoveryStatus.open:
return Tween<Offset>(begin: start, end: end).animate(
CurvedAnimation(
parent: openController,
curve: const Interval(0, 0.5, curve: Curves.ease),
),
);
case FeatureDiscoveryStatus.tap:
return Tween<Offset>(
begin: end,
end: start,
).animate(CurvedAnimation(parent: tapController, curve: Curves.ease));
case FeatureDiscoveryStatus.dismiss:
return Tween<Offset>(
begin: end,
end: start,
).animate(CurvedAnimation(parent: dismissController, curve: Curves.ease));
case FeatureDiscoveryStatus.ripple:
return AlwaysStoppedAnimation<Offset>(end);
}
}
Animation<double> contentOpacity(FeatureDiscoveryStatus status) {
switch (status) {
case FeatureDiscoveryStatus.closed:
return const AlwaysStoppedAnimation<double>(0);
case FeatureDiscoveryStatus.open:
return Tween<double>(begin: 0, end: 1.0).animate(
CurvedAnimation(
parent: openController,
curve: const Interval(0.4, 0.7, curve: Curves.ease),
),
);
case FeatureDiscoveryStatus.tap:
return Tween<double>(begin: 1.0, end: 0).animate(
CurvedAnimation(parent: tapController, curve: const Interval(0, 0.4, curve: Curves.ease)),
);
case FeatureDiscoveryStatus.dismiss:
return Tween<double>(begin: 1.0, end: 0).animate(
CurvedAnimation(
parent: dismissController,
curve: const Interval(0, 0.4, curve: Curves.ease),
),
);
case FeatureDiscoveryStatus.ripple:
return const AlwaysStoppedAnimation<double>(1.0);
}
}
Animation<double> rippleOpacity(FeatureDiscoveryStatus status) {
switch (status) {
case FeatureDiscoveryStatus.ripple:
return Tween<double>(begin: rippleMaxOpacity, end: 0).animate(
CurvedAnimation(
parent: rippleController,
curve: const Interval(0.3, 0.8, curve: Curves.ease),
),
);
case FeatureDiscoveryStatus.closed:
case FeatureDiscoveryStatus.open:
case FeatureDiscoveryStatus.tap:
case FeatureDiscoveryStatus.dismiss:
return const AlwaysStoppedAnimation<double>(0);
}
}
Animation<double> rippleRadius(FeatureDiscoveryStatus status) {
switch (status) {
case FeatureDiscoveryStatus.ripple:
if (rippleController.value >= 0.3 && rippleController.value <= 0.8) {
return Tween<double>(begin: tapTargetMaxRadius, end: 79.0).animate(
CurvedAnimation(
parent: rippleController,
curve: const Interval(0.3, 0.8, curve: Curves.ease),
),
);
}
return const AlwaysStoppedAnimation<double>(tapTargetMaxRadius);
case FeatureDiscoveryStatus.closed:
case FeatureDiscoveryStatus.open:
case FeatureDiscoveryStatus.tap:
case FeatureDiscoveryStatus.dismiss:
return const AlwaysStoppedAnimation<double>(0);
}
}
Animation<double> tapTargetOpacity(FeatureDiscoveryStatus status) {
switch (status) {
case FeatureDiscoveryStatus.closed:
return const AlwaysStoppedAnimation<double>(0);
case FeatureDiscoveryStatus.open:
return Tween<double>(begin: 0, end: 1.0).animate(
CurvedAnimation(
parent: openController,
curve: const Interval(0, 0.4, curve: Curves.ease),
),
);
case FeatureDiscoveryStatus.tap:
return Tween<double>(begin: 1.0, end: 0).animate(
CurvedAnimation(
parent: tapController,
curve: const Interval(0.1, 0.6, curve: Curves.ease),
),
);
case FeatureDiscoveryStatus.dismiss:
return Tween<double>(begin: 1.0, end: 0).animate(
CurvedAnimation(
parent: dismissController,
curve: const Interval(0.2, 0.8, curve: Curves.ease),
),
);
case FeatureDiscoveryStatus.ripple:
return const AlwaysStoppedAnimation<double>(1.0);
}
}
Animation<double> tapTargetRadius(FeatureDiscoveryStatus status) {
switch (status) {
case FeatureDiscoveryStatus.closed:
return const AlwaysStoppedAnimation<double>(tapTargetMinRadius);
case FeatureDiscoveryStatus.open:
return Tween<double>(begin: tapTargetMinRadius, end: tapTargetMaxRadius).animate(
CurvedAnimation(
parent: openController,
curve: const Interval(0, 0.4, curve: Curves.ease),
),
);
case FeatureDiscoveryStatus.ripple:
if (rippleController.value < 0.3) {
return Tween<double>(begin: tapTargetMaxRadius, end: tapTargetRippleRadius).animate(
CurvedAnimation(
parent: rippleController,
curve: const Interval(0, 0.3, curve: Curves.ease),
),
);
} else if (rippleController.value < 0.6) {
return Tween<double>(begin: tapTargetRippleRadius, end: tapTargetMaxRadius).animate(
CurvedAnimation(
parent: rippleController,
curve: const Interval(0.3, 0.6, curve: Curves.ease),
),
);
}
return const AlwaysStoppedAnimation<double>(tapTargetMaxRadius);
case FeatureDiscoveryStatus.tap:
return Tween<double>(
begin: tapTargetMaxRadius,
end: tapTargetMinRadius,
).animate(CurvedAnimation(parent: tapController, curve: Curves.ease));
case FeatureDiscoveryStatus.dismiss:
return Tween<double>(
begin: tapTargetMaxRadius,
end: tapTargetMinRadius,
).animate(CurvedAnimation(parent: dismissController, curve: Curves.ease));
}
}
}
/// Enum to indicate the current status of a [FeatureDiscovery] widget.
enum FeatureDiscoveryStatus {
closed, // Overlay is closed.
open, // Overlay is opening.
ripple, // Overlay is rippling.
tap, // Overlay is tapped.
dismiss, // Overlay is being dismissed.
}