Chris Bracken c74f169f93 Migrate Metal translation units to Obj-C++ (flutter/engine#56592)
Since Metal code frequently uses Objective-C types like id<MTLTexture>
etc. this migrates Metal translation units to Obj-C++. In particular,
this allows transitively including headers that include such types. This
in turn helps with refactoring `EmbedderTest`, `TestMetalContext`,
`TestMetalSurface` to avoid specifying `void*` types in headers and
manually refcounting via ARC bridge casts.

Reformats the source, since Objective-C files are linted to 100 columns
rather than the 80 column limit we impose on C++ files.

This change introduces no semantic changes.

Issue: https://github.com/flutter/flutter/issues/137801
2024-11-14 14:03:01 -08:00
Description
A vendored version of the flutter engine for firka :3
323 MiB
Languages
Dart 75.4%
C++ 16.4%
Objective-C++ 2.7%
Java 2.7%
Objective-C 0.6%
Other 1.8%