flutter/packages/flutter/lib/src/material/refresh_indicator.dart

408 lines
14 KiB
Dart

// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import 'dart:async';
import 'package:flutter/widgets.dart';
import 'theme.dart';
import 'progress_indicator.dart';
// The over-scroll distance that moves the indicator to its maximum
// displacement, as a percentage of the scrollable's container extent.
const double _kDragContainerExtentPercentage = 0.25;
// How much the scroll's drag gesture can overshoot the RefreshIndicator's
// displacement; max displacement = _kDragSizeFactorLimit * displacement.
const double _kDragSizeFactorLimit = 1.5;
// How far the indicator must be dragged to trigger the refresh callback.
const double _kDragThresholdFactor = 0.75;
// When the scroll ends, the duration of the refresh indicator's animation
// to the RefreshIndicator's displacment.
const Duration _kIndicatorSnapDuration = const Duration(milliseconds: 150);
// The duration of the ScaleTransition that starts when the refresh action
// has completed.
const Duration _kIndicatorScaleDuration = const Duration(milliseconds: 200);
/// The signature for a function that's called when the user has dragged the
/// refresh indicator far enough to demonstrate that they want the app to
/// refresh. The returned Future must complete when the refresh operation
/// is finished.
typedef Future<Null> RefreshCallback();
/// Where the refresh indicator appears: top for over-scrolls at the
/// start of the scrollable, bottom for over-scrolls at the end.
enum RefreshIndicatorLocation {
/// The refresh indicator will appear at the top of the scrollable.
top,
/// The refresh indicator will appear at the bottom of the scrollable.
bottom,
/// The refresh indicator will appear at both ends of the scrollable.
both
}
// The state machine moves through these modes only when the scrollable
// identified by scrollableKey has been scrolled to its min or max limit.
enum _RefreshIndicatorMode {
drag, // Pointer is down.
armed, // Dragged far enough that an up event will run the refresh callback.
snap, // Animating to the indicator's final "displacement".
refresh, // Running the refresh callback.
dismiss // Animating the indicator's fade-out.
}
enum _DismissTransition {
shrink, // Refresh callback completed, scale the indicator to 0.
slide // No refresh, translate the indicator out of view.
}
/// A widget that supports the Material "swipe to refresh" idiom.
///
/// When the child's vertical Scrollable descendant overscrolls, an
/// animated circular progress indicator is faded into view. When the scroll
/// ends, if the indicator has been dragged far enough for it to become
/// completely opaque, the refresh callback is called. The callback is
/// expected to update the scrollable's contents and then complete the Future
/// it returns. The refresh indicator disappears after the callback's
/// Future has completed.
///
/// The required [scrollableKey] parameter identifies the scrollable widget
/// whose scrollOffset is monitored by this RefreshIndicator. The same
/// scrollableKey must also be set on the scrollable. See [Block.scrollableKey],
/// [ScrollableList.scrollableKey], etc.
///
/// See also:
///
/// * <https://material.google.com/patterns/swipe-to-refresh.html>
/// * [RefreshIndicatorState], can be used to programatically show the refresh indicator.
/// * [RefreshProgressIndicator].
class RefreshIndicator extends StatefulWidget {
/// Creates a refresh indicator.
///
/// The [refresh] and [child] arguments must be non-null. The default
/// [displacement] is 40.0 logical pixels.
RefreshIndicator({
Key key,
this.scrollableKey,
this.child,
this.displacement: 40.0,
this.refresh,
this.location: RefreshIndicatorLocation.top,
this.color,
this.backgroundColor
}) : super(key: key) {
assert(child != null);
assert(refresh != null);
assert(location != null);
}
/// Identifies the [Scrollable] descendant of child that will cause the
/// refresh indicator to appear.
final GlobalKey<ScrollableState> scrollableKey;
/// The refresh indicator will be stacked on top of this child. The indicator
/// will appear when child's Scrollable descendant is over-scrolled.
final Widget child;
/// The distance from the child's top or bottom edge to where the refresh indicator
/// will settle. During the drag that exposes the refresh indicator, its actual
/// displacement may significantly exceed this value.
final double displacement;
/// A function that's called when the user has dragged the refresh indicator
/// far enough to demonstrate that they want the app to refresh. The returned
/// Future must complete when the refresh operation is finished.
final RefreshCallback refresh;
/// Where the refresh indicator should appear, [RefreshIndicatorLocation.top]
/// by default.
final RefreshIndicatorLocation location;
/// The progress indicator's foreground color. The current theme's
/// [ThemeData.accentColor] by default.
final Color color;
/// The progress indicator's background color. The current theme's
/// [ThemeData.canvasColor] by default.
final Color backgroundColor;
@override
RefreshIndicatorState createState() => new RefreshIndicatorState();
}
/// Contains the state for a [RefreshIndicator]. This class can be used to
/// programmatically show the refresh indicator, see the [show] method.
class RefreshIndicatorState extends State<RefreshIndicator> with TickerProviderStateMixin {
AnimationController _sizeController;
AnimationController _scaleController;
Animation<double> _sizeFactor;
Animation<double> _scaleFactor;
Animation<double> _value;
Animation<Color> _valueColor;
double _dragOffset;
bool _isIndicatorAtTop = true;
_RefreshIndicatorMode _mode;
Future<Null> _pendingRefreshFuture;
@override
void initState() {
super.initState();
_sizeController = new AnimationController(vsync: this);
_sizeFactor = new Tween<double>(begin: 0.0, end: _kDragSizeFactorLimit).animate(_sizeController);
_value = new Tween<double>( // The "value" of the circular progress indicator during a drag.
begin: 0.0,
end: 0.75
).animate(_sizeController);
_scaleController = new AnimationController(vsync: this);
_scaleFactor = new Tween<double>(begin: 1.0, end: 0.0).animate(_scaleController);
}
@override
void dispose() {
_sizeController.dispose();
_scaleController.dispose();
super.dispose();
}
bool _isValidScrollable(ScrollableState scrollable) {
if (scrollable == null)
return false;
final Axis axis = scrollable.config.scrollDirection;
return axis == Axis.vertical && scrollable.scrollBehavior is ExtentScrollBehavior;
}
bool _isScrolledToLimit(ScrollableState scrollable) {
final double minScrollOffset = scrollable.scrollBehavior.minScrollOffset;
final double maxScrollOffset = scrollable.scrollBehavior.maxScrollOffset;
final double scrollOffset = scrollable.scrollOffset;
switch (config.location) {
case RefreshIndicatorLocation.top:
return scrollOffset <= minScrollOffset;
case RefreshIndicatorLocation.bottom:
return scrollOffset >= maxScrollOffset;
case RefreshIndicatorLocation.both:
return scrollOffset <= minScrollOffset || scrollOffset >= maxScrollOffset;
}
return false;
}
double _overscrollDistance(ScrollableState scrollable) {
final double minScrollOffset = scrollable.scrollBehavior.minScrollOffset;
final double maxScrollOffset = scrollable.scrollBehavior.maxScrollOffset;
final double scrollOffset = scrollable.scrollOffset;
switch (config.location) {
case RefreshIndicatorLocation.top:
return scrollOffset <= minScrollOffset ? -_dragOffset : 0.0;
case RefreshIndicatorLocation.bottom:
return scrollOffset >= maxScrollOffset ? _dragOffset : 0.0;
case RefreshIndicatorLocation.both: {
if (scrollOffset <= minScrollOffset)
return -_dragOffset;
else if (scrollOffset >= maxScrollOffset)
return _dragOffset;
else
return 0.0;
}
}
return 0.0;
}
void _handlePointerDown(PointerDownEvent event) {
if (_mode != null)
return;
final ScrollableState scrollable = config.scrollableKey.currentState;
if (!_isValidScrollable(scrollable) || !_isScrolledToLimit(scrollable))
return;
_dragOffset = 0.0;
_scaleController.value = 0.0;
_sizeController.value = 0.0;
setState(() {
_mode = _RefreshIndicatorMode.drag;
});
}
void _handlePointerMove(PointerMoveEvent event) {
if (_mode != _RefreshIndicatorMode.drag && _mode != _RefreshIndicatorMode.armed)
return;
final ScrollableState scrollable = config.scrollableKey?.currentState;
if (!_isValidScrollable(scrollable))
return;
final double dragOffsetDelta = scrollable.pixelOffsetToScrollOffset(event.delta.dy);
_dragOffset += dragOffsetDelta / 2.0;
if (_dragOffset.abs() < kPixelScrollTolerance.distance)
return;
final double containerExtent = scrollable.scrollBehavior.containerExtent;
final double overscroll = _overscrollDistance(scrollable);
if (overscroll > 0.0) {
final double newValue = overscroll / (containerExtent * _kDragContainerExtentPercentage);
_sizeController.value = newValue.clamp(0.0, 1.0);
final bool newIsAtTop = _dragOffset < 0;
if (_isIndicatorAtTop != newIsAtTop) {
setState(() {
_isIndicatorAtTop = newIsAtTop;
});
}
}
// No setState() here because this doesn't cause a visual change.
_mode = _valueColor.value.alpha == 0xFF ? _RefreshIndicatorMode.armed : _RefreshIndicatorMode.drag;
}
// Stop showing the refresh indicator
Future<Null> _dismiss(_DismissTransition transition) async {
setState(() {
_mode = _RefreshIndicatorMode.dismiss;
});
switch(transition) {
case _DismissTransition.shrink:
await _sizeController.animateTo(0.0, duration: _kIndicatorScaleDuration);
break;
case _DismissTransition.slide:
await _scaleController.animateTo(1.0, duration: _kIndicatorScaleDuration);
break;
}
if (mounted && _mode == _RefreshIndicatorMode.dismiss) {
setState(() {
_mode = null;
});
}
}
Future<Null> _show() async {
_mode = _RefreshIndicatorMode.snap;
await _sizeController.animateTo(1.0 / _kDragSizeFactorLimit, duration: _kIndicatorSnapDuration);
if (mounted && _mode == _RefreshIndicatorMode.snap) {
assert(config.refresh != null);
setState(() {
_mode = _RefreshIndicatorMode.refresh; // Show the indeterminate progress indicator.
});
// Only one refresh callback is allowed to run at a time. If the user
// attempts to start a refresh while one is still running ("pending") we
// just continue to wait on the pending refresh.
if (_pendingRefreshFuture == null)
_pendingRefreshFuture = config.refresh();
await _pendingRefreshFuture;
bool completed = _pendingRefreshFuture != null;
_pendingRefreshFuture = null;
if (mounted && completed && _mode == _RefreshIndicatorMode.refresh)
_dismiss(_DismissTransition.slide);
}
}
Future<Null> _doHandlePointerUp(PointerUpEvent event) async {
if (_mode == _RefreshIndicatorMode.armed)
_show();
else if (_mode == _RefreshIndicatorMode.drag)
_dismiss(_DismissTransition.shrink);
}
void _handlePointerUp(PointerEvent event) {
_doHandlePointerUp(event);
}
/// Show the refresh indicator and run the refresh callback as if it had
/// been started interactively. If this method is called while the refresh
/// callback is running, it quietly does nothing.
///
/// Creating the RefreshIndicator with a [GlobalKey<RefreshIndicatorState>]
/// makes it possible to refer to the [RefreshIndicatorState].
Future<Null> show() async {
if (_mode != _RefreshIndicatorMode.refresh) {
_sizeController.value = 0.0;
_scaleController.value = 0.0;
await _show();
}
}
ScrollableEdge get _clampOverscrollsEdge {
switch (config.location) {
case RefreshIndicatorLocation.top:
return ScrollableEdge.leading;
case RefreshIndicatorLocation.bottom:
return ScrollableEdge.trailing;
case RefreshIndicatorLocation.both:
return ScrollableEdge.both;
}
return ScrollableEdge.none;
}
@override
Widget build(BuildContext context) {
final ThemeData theme = Theme.of(context);
final bool showIndeterminateIndicator =
_mode == _RefreshIndicatorMode.refresh || _mode == _RefreshIndicatorMode.dismiss;
// Fully opaque when we've reached config.displacement.
_valueColor = new ColorTween(
begin: (config.color ?? theme.accentColor).withOpacity(0.0),
end: (config.color ?? theme.accentColor).withOpacity(1.0)
)
.animate(new CurvedAnimation(
parent: _sizeController,
curve: new Interval(0.0, 1.0 / _kDragSizeFactorLimit)
));
return new Listener(
onPointerDown: _handlePointerDown,
onPointerMove: _handlePointerMove,
onPointerUp: _handlePointerUp,
child: new Stack(
children: <Widget>[
new ClampOverscrolls.inherit(
context: context,
edge: _clampOverscrollsEdge,
child: config.child,
),
new Positioned(
top: _isIndicatorAtTop ? 0.0 : null,
bottom: _isIndicatorAtTop ? null : 0.0,
left: 0.0,
right: 0.0,
child: new SizeTransition(
axisAlignment: _isIndicatorAtTop ? 1.0 : 0.0,
sizeFactor: _sizeFactor,
child: new Container(
padding: _isIndicatorAtTop
? new EdgeInsets.only(top: config.displacement)
: new EdgeInsets.only(bottom: config.displacement),
alignment: _isIndicatorAtTop
? FractionalOffset.bottomCenter
: FractionalOffset.topCenter,
child: new ScaleTransition(
scale: _scaleFactor,
child: new AnimatedBuilder(
animation: _sizeController,
builder: (BuildContext context, Widget child) {
return new RefreshProgressIndicator(
value: showIndeterminateIndicator ? null : _value.value,
valueColor: _valueColor,
backgroundColor: config.backgroundColor
);
}
)
)
)
)
)
]
)
);
}
}