
* Add test for RenderProxyBoxMixin; clarify doc, resolve TODO The TODO comment suggested this mixin would no longer be needed once a Dart issue on inherited constructors was fixed: https://github.com/dart-lang/sdk/issues/31543 That issue is now long since fixed, so I went to go carry out the TODO. But in doing so, I realized that the mixin's documentation was more right than the TODO comment: even with that issue fixed, there is a legitimate use case for this mixin, namely to reuse the implementation of RenderProxyBox in a class that also inherits from some other base class. Moreover, searching GitHub I found an example of a library that makes real use of that capability. So I think the right resolution is to accept that this separation is useful and delete the TODO. Then, add a test with an extremely simplified sketch of that real-world example. In case someone in the future attempts to simplify this mixin away, the test will point us at the use case that would be broken by such a change. Also remove the only in-tree use of the mixin, which was redundant; and expand the mixin's documentation to advise about that case. * Tweak formatting Co-authored-by: Michael Goderbauer <goderbauer@google.com> * Cut comments --------- Co-authored-by: Michael Goderbauer <goderbauer@google.com>
5034 lines
161 KiB
Dart
5034 lines
161 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:ui' as ui show Color, Gradient, Image, ImageFilter;
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import 'package:flutter/animation.dart';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/gestures.dart';
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import 'package:flutter/semantics.dart';
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import 'package:flutter/services.dart';
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import 'box.dart';
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import 'layer.dart';
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import 'layout_helper.dart';
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import 'object.dart';
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export 'package:flutter/gestures.dart' show
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PointerCancelEvent,
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PointerDownEvent,
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PointerEvent,
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PointerMoveEvent,
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PointerUpEvent;
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/// A base class for render boxes that resemble their children.
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///
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/// A proxy box has a single child and mimics all the properties of that
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/// child by calling through to the child for each function in the render box
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/// protocol. For example, a proxy box determines its size by asking its child
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/// to layout with the same constraints and then matching the size.
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///
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/// A proxy box isn't useful on its own because you might as well just replace
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/// the proxy box with its child. However, RenderProxyBox is a useful base class
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/// for render objects that wish to mimic most, but not all, of the properties
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/// of their child.
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///
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/// See also:
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///
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/// * [RenderProxySliver], a base class for render slivers that resemble their
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/// children.
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class RenderProxyBox extends RenderBox with RenderObjectWithChildMixin<RenderBox>, RenderProxyBoxMixin<RenderBox> {
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/// Creates a proxy render box.
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///
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/// Proxy render boxes are rarely created directly because they proxy
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/// the render box protocol to [child]. Instead, consider using one of the
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/// subclasses.
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RenderProxyBox([RenderBox? child]) {
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this.child = child;
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}
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}
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/// Implementation of [RenderProxyBox].
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///
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/// Use this mixin in situations where the proxying behavior
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/// of [RenderProxyBox] is desired but inheriting from [RenderProxyBox] is
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/// impractical (e.g. because you want to inherit from a different class).
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///
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/// If a class already inherits from [RenderProxyBox] and also uses this mixin,
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/// you can safely delete the use of the mixin.
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@optionalTypeArgs
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mixin RenderProxyBoxMixin<T extends RenderBox> on RenderBox, RenderObjectWithChildMixin<T> {
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@override
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void setupParentData(RenderObject child) {
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// We don't actually use the offset argument in BoxParentData, so let's
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// avoid allocating it at all.
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if (child.parentData is! ParentData) {
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child.parentData = ParentData();
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}
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}
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@override
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double computeMinIntrinsicWidth(double height) {
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if (child != null) {
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return child!.getMinIntrinsicWidth(height);
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}
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return 0.0;
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}
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@override
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double computeMaxIntrinsicWidth(double height) {
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if (child != null) {
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return child!.getMaxIntrinsicWidth(height);
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}
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return 0.0;
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}
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@override
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double computeMinIntrinsicHeight(double width) {
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if (child != null) {
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return child!.getMinIntrinsicHeight(width);
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}
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return 0.0;
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}
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@override
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double computeMaxIntrinsicHeight(double width) {
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if (child != null) {
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return child!.getMaxIntrinsicHeight(width);
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}
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return 0.0;
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}
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@override
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double? computeDistanceToActualBaseline(TextBaseline baseline) {
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if (child != null) {
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return child!.getDistanceToActualBaseline(baseline);
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}
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return super.computeDistanceToActualBaseline(baseline);
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}
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@override
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Size computeDryLayout(BoxConstraints constraints) {
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if (child != null) {
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return child!.getDryLayout(constraints);
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}
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return computeSizeForNoChild(constraints);
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}
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@override
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void performLayout() {
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if (child != null) {
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child!.layout(constraints, parentUsesSize: true);
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size = child!.size;
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} else {
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size = computeSizeForNoChild(constraints);
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}
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}
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/// Calculate the size the [RenderProxyBox] would have under the given
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/// [BoxConstraints] for the case where it does not have a child.
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Size computeSizeForNoChild(BoxConstraints constraints) {
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return constraints.smallest;
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}
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@override
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bool hitTestChildren(BoxHitTestResult result, { required Offset position }) {
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return child?.hitTest(result, position: position) ?? false;
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}
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@override
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void applyPaintTransform(RenderObject child, Matrix4 transform) { }
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@override
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void paint(PaintingContext context, Offset offset) {
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if (child != null) {
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context.paintChild(child!, offset);
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}
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}
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}
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/// How to behave during hit tests.
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enum HitTestBehavior {
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/// Targets that defer to their children receive events within their bounds
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/// only if one of their children is hit by the hit test.
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deferToChild,
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/// Opaque targets can be hit by hit tests, causing them to both receive
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/// events within their bounds and prevent targets visually behind them from
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/// also receiving events.
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opaque,
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/// Translucent targets both receive events within their bounds and permit
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/// targets visually behind them to also receive events.
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translucent,
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}
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/// A RenderProxyBox subclass that allows you to customize the
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/// hit-testing behavior.
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abstract class RenderProxyBoxWithHitTestBehavior extends RenderProxyBox {
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/// Initializes member variables for subclasses.
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///
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/// By default, the [behavior] is [HitTestBehavior.deferToChild].
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RenderProxyBoxWithHitTestBehavior({
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this.behavior = HitTestBehavior.deferToChild,
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RenderBox? child,
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}) : super(child);
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/// How to behave during hit testing when deciding how the hit test propagates
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/// to children and whether to consider targets behind this one.
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///
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/// Defaults to [HitTestBehavior.deferToChild].
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///
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/// See [HitTestBehavior] for the allowed values and their meanings.
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HitTestBehavior behavior;
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@override
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bool hitTest(BoxHitTestResult result, { required Offset position }) {
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bool hitTarget = false;
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if (size.contains(position)) {
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hitTarget = hitTestChildren(result, position: position) || hitTestSelf(position);
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if (hitTarget || behavior == HitTestBehavior.translucent) {
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result.add(BoxHitTestEntry(this, position));
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}
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}
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return hitTarget;
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}
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@override
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bool hitTestSelf(Offset position) => behavior == HitTestBehavior.opaque;
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@override
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void debugFillProperties(DiagnosticPropertiesBuilder properties) {
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super.debugFillProperties(properties);
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properties.add(EnumProperty<HitTestBehavior>('behavior', behavior, defaultValue: null));
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}
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}
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/// Imposes additional constraints on its child.
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///
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/// A render constrained box proxies most functions in the render box protocol
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/// to its child, except that when laying out its child, it tightens the
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/// constraints provided by its parent by enforcing the [additionalConstraints]
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/// as well.
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///
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/// For example, if you wanted [child] to have a minimum height of 50.0 logical
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/// pixels, you could use `const BoxConstraints(minHeight: 50.0)` as the
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/// [additionalConstraints].
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class RenderConstrainedBox extends RenderProxyBox {
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/// Creates a render box that constrains its child.
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///
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/// The [additionalConstraints] argument must not be null and must be valid.
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RenderConstrainedBox({
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RenderBox? child,
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required BoxConstraints additionalConstraints,
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}) : assert(additionalConstraints.debugAssertIsValid()),
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_additionalConstraints = additionalConstraints,
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super(child);
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/// Additional constraints to apply to [child] during layout.
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BoxConstraints get additionalConstraints => _additionalConstraints;
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BoxConstraints _additionalConstraints;
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set additionalConstraints(BoxConstraints value) {
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assert(value.debugAssertIsValid());
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if (_additionalConstraints == value) {
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return;
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}
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_additionalConstraints = value;
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markNeedsLayout();
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}
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@override
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double computeMinIntrinsicWidth(double height) {
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if (_additionalConstraints.hasBoundedWidth && _additionalConstraints.hasTightWidth) {
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return _additionalConstraints.minWidth;
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}
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final double width = super.computeMinIntrinsicWidth(height);
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assert(width.isFinite);
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if (!_additionalConstraints.hasInfiniteWidth) {
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return _additionalConstraints.constrainWidth(width);
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}
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return width;
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}
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@override
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double computeMaxIntrinsicWidth(double height) {
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if (_additionalConstraints.hasBoundedWidth && _additionalConstraints.hasTightWidth) {
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return _additionalConstraints.minWidth;
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}
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final double width = super.computeMaxIntrinsicWidth(height);
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assert(width.isFinite);
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if (!_additionalConstraints.hasInfiniteWidth) {
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return _additionalConstraints.constrainWidth(width);
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}
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return width;
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}
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@override
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double computeMinIntrinsicHeight(double width) {
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if (_additionalConstraints.hasBoundedHeight && _additionalConstraints.hasTightHeight) {
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return _additionalConstraints.minHeight;
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}
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final double height = super.computeMinIntrinsicHeight(width);
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assert(height.isFinite);
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if (!_additionalConstraints.hasInfiniteHeight) {
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return _additionalConstraints.constrainHeight(height);
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}
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return height;
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}
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@override
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double computeMaxIntrinsicHeight(double width) {
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if (_additionalConstraints.hasBoundedHeight && _additionalConstraints.hasTightHeight) {
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return _additionalConstraints.minHeight;
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}
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final double height = super.computeMaxIntrinsicHeight(width);
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assert(height.isFinite);
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if (!_additionalConstraints.hasInfiniteHeight) {
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return _additionalConstraints.constrainHeight(height);
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}
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return height;
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}
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@override
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void performLayout() {
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final BoxConstraints constraints = this.constraints;
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if (child != null) {
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child!.layout(_additionalConstraints.enforce(constraints), parentUsesSize: true);
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size = child!.size;
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} else {
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size = _additionalConstraints.enforce(constraints).constrain(Size.zero);
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}
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}
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@override
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Size computeDryLayout(BoxConstraints constraints) {
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if (child != null) {
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return child!.getDryLayout(_additionalConstraints.enforce(constraints));
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} else {
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return _additionalConstraints.enforce(constraints).constrain(Size.zero);
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}
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}
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@override
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void debugPaintSize(PaintingContext context, Offset offset) {
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super.debugPaintSize(context, offset);
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assert(() {
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final Paint paint;
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if (child == null || child!.size.isEmpty) {
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paint = Paint()
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..color = const Color(0x90909090);
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context.canvas.drawRect(offset & size, paint);
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}
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return true;
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}());
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}
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@override
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void debugFillProperties(DiagnosticPropertiesBuilder properties) {
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super.debugFillProperties(properties);
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properties.add(DiagnosticsProperty<BoxConstraints>('additionalConstraints', additionalConstraints));
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}
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}
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/// Constrains the child's [BoxConstraints.maxWidth] and
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/// [BoxConstraints.maxHeight] if they're otherwise unconstrained.
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///
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/// This has the effect of giving the child a natural dimension in unbounded
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/// environments. For example, by providing a [maxHeight] to a widget that
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/// normally tries to be as big as possible, the widget will normally size
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/// itself to fit its parent, but when placed in a vertical list, it will take
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/// on the given height.
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///
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/// This is useful when composing widgets that normally try to match their
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/// parents' size, so that they behave reasonably in lists (which are
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/// unbounded).
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class RenderLimitedBox extends RenderProxyBox {
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/// Creates a render box that imposes a maximum width or maximum height on its
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/// child if the child is otherwise unconstrained.
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///
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/// The [maxWidth] and [maxHeight] arguments not be null and must be
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/// non-negative.
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RenderLimitedBox({
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RenderBox? child,
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double maxWidth = double.infinity,
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double maxHeight = double.infinity,
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}) : assert(maxWidth >= 0.0),
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assert(maxHeight >= 0.0),
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_maxWidth = maxWidth,
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_maxHeight = maxHeight,
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super(child);
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/// The value to use for maxWidth if the incoming maxWidth constraint is infinite.
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double get maxWidth => _maxWidth;
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double _maxWidth;
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set maxWidth(double value) {
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assert(value >= 0.0);
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if (_maxWidth == value) {
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return;
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}
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_maxWidth = value;
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markNeedsLayout();
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}
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/// The value to use for maxHeight if the incoming maxHeight constraint is infinite.
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double get maxHeight => _maxHeight;
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double _maxHeight;
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set maxHeight(double value) {
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assert(value >= 0.0);
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if (_maxHeight == value) {
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return;
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}
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_maxHeight = value;
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markNeedsLayout();
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}
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BoxConstraints _limitConstraints(BoxConstraints constraints) {
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return BoxConstraints(
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minWidth: constraints.minWidth,
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maxWidth: constraints.hasBoundedWidth ? constraints.maxWidth : constraints.constrainWidth(maxWidth),
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minHeight: constraints.minHeight,
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maxHeight: constraints.hasBoundedHeight ? constraints.maxHeight : constraints.constrainHeight(maxHeight),
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);
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}
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Size _computeSize({required BoxConstraints constraints, required ChildLayouter layoutChild }) {
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if (child != null) {
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final Size childSize = layoutChild(child!, _limitConstraints(constraints));
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return constraints.constrain(childSize);
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}
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return _limitConstraints(constraints).constrain(Size.zero);
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}
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@override
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Size computeDryLayout(BoxConstraints constraints) {
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return _computeSize(
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constraints: constraints,
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layoutChild: ChildLayoutHelper.dryLayoutChild,
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);
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}
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@override
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void performLayout() {
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size = _computeSize(
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constraints: constraints,
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layoutChild: ChildLayoutHelper.layoutChild,
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);
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}
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@override
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void debugFillProperties(DiagnosticPropertiesBuilder properties) {
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super.debugFillProperties(properties);
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properties.add(DoubleProperty('maxWidth', maxWidth, defaultValue: double.infinity));
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properties.add(DoubleProperty('maxHeight', maxHeight, defaultValue: double.infinity));
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}
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}
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/// Attempts to size the child to a specific aspect ratio.
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///
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/// The render object first tries the largest width permitted by the layout
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/// constraints. The height of the render object is determined by applying the
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/// given aspect ratio to the width, expressed as a ratio of width to height.
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///
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/// For example, a 16:9 width:height aspect ratio would have a value of
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/// 16.0/9.0. If the maximum width is infinite, the initial width is determined
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/// by applying the aspect ratio to the maximum height.
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///
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/// Now consider a second example, this time with an aspect ratio of 2.0 and
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/// layout constraints that require the width to be between 0.0 and 100.0 and
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/// the height to be between 0.0 and 100.0. We'll select a width of 100.0 (the
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/// biggest allowed) and a height of 50.0 (to match the aspect ratio).
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///
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/// In that same situation, if the aspect ratio is 0.5, we'll also select a
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/// width of 100.0 (still the biggest allowed) and we'll attempt to use a height
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/// of 200.0. Unfortunately, that violates the constraints because the child can
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/// be at most 100.0 pixels tall. The render object will then take that value
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/// and apply the aspect ratio again to obtain a width of 50.0. That width is
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/// permitted by the constraints and the child receives a width of 50.0 and a
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/// height of 100.0. If the width were not permitted, the render object would
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/// continue iterating through the constraints. If the render object does not
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/// find a feasible size after consulting each constraint, the render object
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/// will eventually select a size for the child that meets the layout
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/// constraints but fails to meet the aspect ratio constraints.
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class RenderAspectRatio extends RenderProxyBox {
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/// Creates as render object with a specific aspect ratio.
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///
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/// The [aspectRatio] argument must be a finite, positive value.
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RenderAspectRatio({
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RenderBox? child,
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required double aspectRatio,
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}) : assert(aspectRatio > 0.0),
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assert(aspectRatio.isFinite),
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_aspectRatio = aspectRatio,
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super(child);
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/// The aspect ratio to attempt to use.
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///
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/// The aspect ratio is expressed as a ratio of width to height. For example,
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/// a 16:9 width:height aspect ratio would have a value of 16.0/9.0.
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double get aspectRatio => _aspectRatio;
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double _aspectRatio;
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set aspectRatio(double value) {
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assert(value > 0.0);
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assert(value.isFinite);
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if (_aspectRatio == value) {
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return;
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}
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_aspectRatio = value;
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markNeedsLayout();
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}
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@override
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double computeMinIntrinsicWidth(double height) {
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if (height.isFinite) {
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return height * _aspectRatio;
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}
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if (child != null) {
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return child!.getMinIntrinsicWidth(height);
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}
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return 0.0;
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}
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@override
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double computeMaxIntrinsicWidth(double height) {
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if (height.isFinite) {
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return height * _aspectRatio;
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}
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if (child != null) {
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return child!.getMaxIntrinsicWidth(height);
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}
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return 0.0;
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}
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@override
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double computeMinIntrinsicHeight(double width) {
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if (width.isFinite) {
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return width / _aspectRatio;
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}
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if (child != null) {
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return child!.getMinIntrinsicHeight(width);
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}
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return 0.0;
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}
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@override
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double computeMaxIntrinsicHeight(double width) {
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if (width.isFinite) {
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return width / _aspectRatio;
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}
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if (child != null) {
|
|
return child!.getMaxIntrinsicHeight(width);
|
|
}
|
|
return 0.0;
|
|
}
|
|
|
|
Size _applyAspectRatio(BoxConstraints constraints) {
|
|
assert(constraints.debugAssertIsValid());
|
|
assert(() {
|
|
if (!constraints.hasBoundedWidth && !constraints.hasBoundedHeight) {
|
|
throw FlutterError(
|
|
'$runtimeType has unbounded constraints.\n'
|
|
'This $runtimeType was given an aspect ratio of $aspectRatio but was given '
|
|
'both unbounded width and unbounded height constraints. Because both '
|
|
"constraints were unbounded, this render object doesn't know how much "
|
|
'size to consume.',
|
|
);
|
|
}
|
|
return true;
|
|
}());
|
|
|
|
if (constraints.isTight) {
|
|
return constraints.smallest;
|
|
}
|
|
|
|
double width = constraints.maxWidth;
|
|
double height;
|
|
|
|
// We default to picking the height based on the width, but if the width
|
|
// would be infinite, that's not sensible so we try to infer the height
|
|
// from the width.
|
|
if (width.isFinite) {
|
|
height = width / _aspectRatio;
|
|
} else {
|
|
height = constraints.maxHeight;
|
|
width = height * _aspectRatio;
|
|
}
|
|
|
|
// Similar to RenderImage, we iteratively attempt to fit within the given
|
|
// constraints while maintaining the given aspect ratio. The order of
|
|
// applying the constraints is also biased towards inferring the height
|
|
// from the width.
|
|
|
|
if (width > constraints.maxWidth) {
|
|
width = constraints.maxWidth;
|
|
height = width / _aspectRatio;
|
|
}
|
|
|
|
if (height > constraints.maxHeight) {
|
|
height = constraints.maxHeight;
|
|
width = height * _aspectRatio;
|
|
}
|
|
|
|
if (width < constraints.minWidth) {
|
|
width = constraints.minWidth;
|
|
height = width / _aspectRatio;
|
|
}
|
|
|
|
if (height < constraints.minHeight) {
|
|
height = constraints.minHeight;
|
|
width = height * _aspectRatio;
|
|
}
|
|
|
|
return constraints.constrain(Size(width, height));
|
|
}
|
|
|
|
@override
|
|
Size computeDryLayout(BoxConstraints constraints) {
|
|
return _applyAspectRatio(constraints);
|
|
}
|
|
|
|
@override
|
|
void performLayout() {
|
|
size = computeDryLayout(constraints);
|
|
if (child != null) {
|
|
child!.layout(BoxConstraints.tight(size));
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DoubleProperty('aspectRatio', aspectRatio));
|
|
}
|
|
}
|
|
|
|
/// Sizes its child to the child's maximum intrinsic width.
|
|
///
|
|
/// This class is useful, for example, when unlimited width is available and
|
|
/// you would like a child that would otherwise attempt to expand infinitely to
|
|
/// instead size itself to a more reasonable width.
|
|
///
|
|
/// The constraints that this object passes to its child will adhere to the
|
|
/// parent's constraints, so if the constraints are not large enough to satisfy
|
|
/// the child's maximum intrinsic width, then the child will get less width
|
|
/// than it otherwise would. Likewise, if the minimum width constraint is
|
|
/// larger than the child's maximum intrinsic width, the child will be given
|
|
/// more width than it otherwise would.
|
|
///
|
|
/// If [stepWidth] is non-null, the child's width will be snapped to a multiple
|
|
/// of the [stepWidth]. Similarly, if [stepHeight] is non-null, the child's
|
|
/// height will be snapped to a multiple of the [stepHeight].
|
|
///
|
|
/// This class is relatively expensive, because it adds a speculative layout
|
|
/// pass before the final layout phase. Avoid using it where possible. In the
|
|
/// worst case, this render object can result in a layout that is O(N²) in the
|
|
/// depth of the tree.
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [Align], a widget that aligns its child within itself. This can be used
|
|
/// to loosen the constraints passed to the [RenderIntrinsicWidth],
|
|
/// allowing the [RenderIntrinsicWidth]'s child to be smaller than that of
|
|
/// its parent.
|
|
/// * [Row], which when used with [CrossAxisAlignment.stretch] can be used
|
|
/// to loosen just the width constraints that are passed to the
|
|
/// [RenderIntrinsicWidth], allowing the [RenderIntrinsicWidth]'s child's
|
|
/// width to be smaller than that of its parent.
|
|
class RenderIntrinsicWidth extends RenderProxyBox {
|
|
/// Creates a render object that sizes itself to its child's intrinsic width.
|
|
///
|
|
/// If [stepWidth] is non-null it must be > 0.0. Similarly If [stepHeight] is
|
|
/// non-null it must be > 0.0.
|
|
RenderIntrinsicWidth({
|
|
double? stepWidth,
|
|
double? stepHeight,
|
|
RenderBox? child,
|
|
}) : assert(stepWidth == null || stepWidth > 0.0),
|
|
assert(stepHeight == null || stepHeight > 0.0),
|
|
_stepWidth = stepWidth,
|
|
_stepHeight = stepHeight,
|
|
super(child);
|
|
|
|
/// If non-null, force the child's width to be a multiple of this value.
|
|
///
|
|
/// This value must be null or > 0.0.
|
|
double? get stepWidth => _stepWidth;
|
|
double? _stepWidth;
|
|
set stepWidth(double? value) {
|
|
assert(value == null || value > 0.0);
|
|
if (value == _stepWidth) {
|
|
return;
|
|
}
|
|
_stepWidth = value;
|
|
markNeedsLayout();
|
|
}
|
|
|
|
/// If non-null, force the child's height to be a multiple of this value.
|
|
///
|
|
/// This value must be null or > 0.0.
|
|
double? get stepHeight => _stepHeight;
|
|
double? _stepHeight;
|
|
set stepHeight(double? value) {
|
|
assert(value == null || value > 0.0);
|
|
if (value == _stepHeight) {
|
|
return;
|
|
}
|
|
_stepHeight = value;
|
|
markNeedsLayout();
|
|
}
|
|
|
|
static double _applyStep(double input, double? step) {
|
|
assert(input.isFinite);
|
|
if (step == null) {
|
|
return input;
|
|
}
|
|
return (input / step).ceil() * step;
|
|
}
|
|
|
|
@override
|
|
double computeMinIntrinsicWidth(double height) {
|
|
return computeMaxIntrinsicWidth(height);
|
|
}
|
|
|
|
@override
|
|
double computeMaxIntrinsicWidth(double height) {
|
|
if (child == null) {
|
|
return 0.0;
|
|
}
|
|
final double width = child!.getMaxIntrinsicWidth(height);
|
|
return _applyStep(width, _stepWidth);
|
|
}
|
|
|
|
@override
|
|
double computeMinIntrinsicHeight(double width) {
|
|
if (child == null) {
|
|
return 0.0;
|
|
}
|
|
if (!width.isFinite) {
|
|
width = computeMaxIntrinsicWidth(double.infinity);
|
|
}
|
|
assert(width.isFinite);
|
|
final double height = child!.getMinIntrinsicHeight(width);
|
|
return _applyStep(height, _stepHeight);
|
|
}
|
|
|
|
@override
|
|
double computeMaxIntrinsicHeight(double width) {
|
|
if (child == null) {
|
|
return 0.0;
|
|
}
|
|
if (!width.isFinite) {
|
|
width = computeMaxIntrinsicWidth(double.infinity);
|
|
}
|
|
assert(width.isFinite);
|
|
final double height = child!.getMaxIntrinsicHeight(width);
|
|
return _applyStep(height, _stepHeight);
|
|
}
|
|
|
|
Size _computeSize({required ChildLayouter layoutChild, required BoxConstraints constraints}) {
|
|
if (child != null) {
|
|
if (!constraints.hasTightWidth) {
|
|
final double width = child!.getMaxIntrinsicWidth(constraints.maxHeight);
|
|
assert(width.isFinite);
|
|
constraints = constraints.tighten(width: _applyStep(width, _stepWidth));
|
|
}
|
|
if (_stepHeight != null) {
|
|
final double height = child!.getMaxIntrinsicHeight(constraints.maxWidth);
|
|
assert(height.isFinite);
|
|
constraints = constraints.tighten(height: _applyStep(height, _stepHeight));
|
|
}
|
|
return layoutChild(child!, constraints);
|
|
} else {
|
|
return constraints.smallest;
|
|
}
|
|
}
|
|
|
|
@override
|
|
Size computeDryLayout(BoxConstraints constraints) {
|
|
return _computeSize(
|
|
layoutChild: ChildLayoutHelper.dryLayoutChild,
|
|
constraints: constraints,
|
|
);
|
|
}
|
|
|
|
@override
|
|
void performLayout() {
|
|
size = _computeSize(
|
|
layoutChild: ChildLayoutHelper.layoutChild,
|
|
constraints: constraints,
|
|
);
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DoubleProperty('stepWidth', stepWidth));
|
|
properties.add(DoubleProperty('stepHeight', stepHeight));
|
|
}
|
|
}
|
|
|
|
/// Sizes its child to the child's intrinsic height.
|
|
///
|
|
/// This class is useful, for example, when unlimited height is available and
|
|
/// you would like a child that would otherwise attempt to expand infinitely to
|
|
/// instead size itself to a more reasonable height.
|
|
///
|
|
/// The constraints that this object passes to its child will adhere to the
|
|
/// parent's constraints, so if the constraints are not large enough to satisfy
|
|
/// the child's maximum intrinsic height, then the child will get less height
|
|
/// than it otherwise would. Likewise, if the minimum height constraint is
|
|
/// larger than the child's maximum intrinsic height, the child will be given
|
|
/// more height than it otherwise would.
|
|
///
|
|
/// This class is relatively expensive, because it adds a speculative layout
|
|
/// pass before the final layout phase. Avoid using it where possible. In the
|
|
/// worst case, this render object can result in a layout that is O(N²) in the
|
|
/// depth of the tree.
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [Align], a widget that aligns its child within itself. This can be used
|
|
/// to loosen the constraints passed to the [RenderIntrinsicHeight],
|
|
/// allowing the [RenderIntrinsicHeight]'s child to be smaller than that of
|
|
/// its parent.
|
|
/// * [Column], which when used with [CrossAxisAlignment.stretch] can be used
|
|
/// to loosen just the height constraints that are passed to the
|
|
/// [RenderIntrinsicHeight], allowing the [RenderIntrinsicHeight]'s child's
|
|
/// height to be smaller than that of its parent.
|
|
class RenderIntrinsicHeight extends RenderProxyBox {
|
|
/// Creates a render object that sizes itself to its child's intrinsic height.
|
|
RenderIntrinsicHeight({
|
|
RenderBox? child,
|
|
}) : super(child);
|
|
|
|
@override
|
|
double computeMinIntrinsicWidth(double height) {
|
|
if (child == null) {
|
|
return 0.0;
|
|
}
|
|
if (!height.isFinite) {
|
|
height = child!.getMaxIntrinsicHeight(double.infinity);
|
|
}
|
|
assert(height.isFinite);
|
|
return child!.getMinIntrinsicWidth(height);
|
|
}
|
|
|
|
@override
|
|
double computeMaxIntrinsicWidth(double height) {
|
|
if (child == null) {
|
|
return 0.0;
|
|
}
|
|
if (!height.isFinite) {
|
|
height = child!.getMaxIntrinsicHeight(double.infinity);
|
|
}
|
|
assert(height.isFinite);
|
|
return child!.getMaxIntrinsicWidth(height);
|
|
}
|
|
|
|
@override
|
|
double computeMinIntrinsicHeight(double width) {
|
|
return computeMaxIntrinsicHeight(width);
|
|
}
|
|
|
|
Size _computeSize({required ChildLayouter layoutChild, required BoxConstraints constraints}) {
|
|
if (child != null) {
|
|
if (!constraints.hasTightHeight) {
|
|
final double height = child!.getMaxIntrinsicHeight(constraints.maxWidth);
|
|
assert(height.isFinite);
|
|
constraints = constraints.tighten(height: height);
|
|
}
|
|
return layoutChild(child!, constraints);
|
|
} else {
|
|
return constraints.smallest;
|
|
}
|
|
}
|
|
|
|
@override
|
|
Size computeDryLayout(BoxConstraints constraints) {
|
|
return _computeSize(
|
|
layoutChild: ChildLayoutHelper.dryLayoutChild,
|
|
constraints: constraints,
|
|
);
|
|
}
|
|
|
|
@override
|
|
void performLayout() {
|
|
size = _computeSize(
|
|
layoutChild: ChildLayoutHelper.layoutChild,
|
|
constraints: constraints,
|
|
);
|
|
}
|
|
}
|
|
|
|
/// Makes its child partially transparent.
|
|
///
|
|
/// This class paints its child into an intermediate buffer and then blends the
|
|
/// child back into the scene partially transparent.
|
|
///
|
|
/// For values of opacity other than 0.0 and 1.0, this class is relatively
|
|
/// expensive because it requires painting the child into an intermediate
|
|
/// buffer. For the value 0.0, the child is not painted at all. For the
|
|
/// value 1.0, the child is painted immediately without an intermediate buffer.
|
|
class RenderOpacity extends RenderProxyBox {
|
|
/// Creates a partially transparent render object.
|
|
///
|
|
/// The [opacity] argument must be between 0.0 and 1.0, inclusive.
|
|
RenderOpacity({
|
|
double opacity = 1.0,
|
|
bool alwaysIncludeSemantics = false,
|
|
RenderBox? child,
|
|
}) : assert(opacity >= 0.0 && opacity <= 1.0),
|
|
_opacity = opacity,
|
|
_alwaysIncludeSemantics = alwaysIncludeSemantics,
|
|
_alpha = ui.Color.getAlphaFromOpacity(opacity),
|
|
super(child);
|
|
|
|
@override
|
|
bool get alwaysNeedsCompositing => child != null && _alpha > 0;
|
|
|
|
@override
|
|
bool get isRepaintBoundary => alwaysNeedsCompositing;
|
|
|
|
int _alpha;
|
|
|
|
/// The fraction to scale the child's alpha value.
|
|
///
|
|
/// An opacity of 1.0 is fully opaque. An opacity of 0.0 is fully transparent
|
|
/// (i.e., invisible).
|
|
///
|
|
/// The opacity must not be null.
|
|
///
|
|
/// Values 1.0 and 0.0 are painted with a fast path. Other values
|
|
/// require painting the child into an intermediate buffer, which is
|
|
/// expensive.
|
|
double get opacity => _opacity;
|
|
double _opacity;
|
|
set opacity(double value) {
|
|
assert(value >= 0.0 && value <= 1.0);
|
|
if (_opacity == value) {
|
|
return;
|
|
}
|
|
final bool didNeedCompositing = alwaysNeedsCompositing;
|
|
final bool wasVisible = _alpha != 0;
|
|
_opacity = value;
|
|
_alpha = ui.Color.getAlphaFromOpacity(_opacity);
|
|
if (didNeedCompositing != alwaysNeedsCompositing) {
|
|
markNeedsCompositingBitsUpdate();
|
|
}
|
|
markNeedsCompositedLayerUpdate();
|
|
if (wasVisible != (_alpha != 0) && !alwaysIncludeSemantics) {
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
}
|
|
|
|
/// Whether child semantics are included regardless of the opacity.
|
|
///
|
|
/// If false, semantics are excluded when [opacity] is 0.0.
|
|
///
|
|
/// Defaults to false.
|
|
bool get alwaysIncludeSemantics => _alwaysIncludeSemantics;
|
|
bool _alwaysIncludeSemantics;
|
|
set alwaysIncludeSemantics(bool value) {
|
|
if (value == _alwaysIncludeSemantics) {
|
|
return;
|
|
}
|
|
_alwaysIncludeSemantics = value;
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
@override
|
|
bool paintsChild(RenderBox child) {
|
|
assert(child.parent == this);
|
|
return _alpha > 0;
|
|
}
|
|
|
|
@override
|
|
OffsetLayer updateCompositedLayer({required covariant OpacityLayer? oldLayer}) {
|
|
final OpacityLayer layer = oldLayer ?? OpacityLayer();
|
|
layer.alpha = _alpha;
|
|
return layer;
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (child == null || _alpha == 0) {
|
|
return;
|
|
}
|
|
super.paint(context, offset);
|
|
}
|
|
|
|
@override
|
|
void visitChildrenForSemantics(RenderObjectVisitor visitor) {
|
|
if (child != null && (_alpha != 0 || alwaysIncludeSemantics)) {
|
|
visitor(child!);
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DoubleProperty('opacity', opacity));
|
|
properties.add(FlagProperty('alwaysIncludeSemantics', value: alwaysIncludeSemantics, ifTrue: 'alwaysIncludeSemantics'));
|
|
}
|
|
}
|
|
|
|
/// Implementation of [RenderAnimatedOpacity] and [RenderSliverAnimatedOpacity].
|
|
///
|
|
/// This mixin allows the logic of animating opacity to be used with different
|
|
/// layout models, e.g. the way that [RenderAnimatedOpacity] uses it for [RenderBox]
|
|
/// and [RenderSliverAnimatedOpacity] uses it for [RenderSliver].
|
|
mixin RenderAnimatedOpacityMixin<T extends RenderObject> on RenderObjectWithChildMixin<T> {
|
|
int? _alpha;
|
|
|
|
@override
|
|
bool get isRepaintBoundary => child != null && _currentlyIsRepaintBoundary!;
|
|
bool? _currentlyIsRepaintBoundary;
|
|
|
|
@override
|
|
OffsetLayer updateCompositedLayer({required covariant OpacityLayer? oldLayer}) {
|
|
final OpacityLayer updatedLayer = oldLayer ?? OpacityLayer();
|
|
updatedLayer.alpha = _alpha;
|
|
return updatedLayer;
|
|
}
|
|
|
|
/// The animation that drives this render object's opacity.
|
|
///
|
|
/// An opacity of 1.0 is fully opaque. An opacity of 0.0 is fully transparent
|
|
/// (i.e., invisible).
|
|
///
|
|
/// To change the opacity of a child in a static manner, not animated,
|
|
/// consider [RenderOpacity] instead.
|
|
///
|
|
/// This getter cannot be read until the value has been set. It should be set
|
|
/// by the constructor of the class in which this mixin is included.
|
|
Animation<double> get opacity => _opacity!;
|
|
Animation<double>? _opacity;
|
|
set opacity(Animation<double> value) {
|
|
if (_opacity == value) {
|
|
return;
|
|
}
|
|
if (attached && _opacity != null) {
|
|
opacity.removeListener(_updateOpacity);
|
|
}
|
|
_opacity = value;
|
|
if (attached) {
|
|
opacity.addListener(_updateOpacity);
|
|
}
|
|
_updateOpacity();
|
|
}
|
|
|
|
/// Whether child semantics are included regardless of the opacity.
|
|
///
|
|
/// If false, semantics are excluded when [opacity] is 0.0.
|
|
///
|
|
/// Defaults to false.
|
|
///
|
|
/// This getter cannot be read until the value has been set. It should be set
|
|
/// by the constructor of the class in which this mixin is included.
|
|
bool get alwaysIncludeSemantics => _alwaysIncludeSemantics!;
|
|
bool? _alwaysIncludeSemantics;
|
|
set alwaysIncludeSemantics(bool value) {
|
|
if (value == _alwaysIncludeSemantics) {
|
|
return;
|
|
}
|
|
_alwaysIncludeSemantics = value;
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
@override
|
|
void attach(PipelineOwner owner) {
|
|
super.attach(owner);
|
|
opacity.addListener(_updateOpacity);
|
|
_updateOpacity(); // in case it changed while we weren't listening
|
|
}
|
|
|
|
@override
|
|
void detach() {
|
|
opacity.removeListener(_updateOpacity);
|
|
super.detach();
|
|
}
|
|
|
|
void _updateOpacity() {
|
|
final int? oldAlpha = _alpha;
|
|
_alpha = ui.Color.getAlphaFromOpacity(opacity.value);
|
|
if (oldAlpha != _alpha) {
|
|
final bool? wasRepaintBoundary = _currentlyIsRepaintBoundary;
|
|
_currentlyIsRepaintBoundary = _alpha! > 0;
|
|
if (child != null && wasRepaintBoundary != _currentlyIsRepaintBoundary) {
|
|
markNeedsCompositingBitsUpdate();
|
|
}
|
|
markNeedsCompositedLayerUpdate();
|
|
if (oldAlpha == 0 || _alpha == 0) {
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
}
|
|
}
|
|
|
|
@override
|
|
bool paintsChild(RenderObject child) {
|
|
assert(child.parent == this);
|
|
return opacity.value > 0;
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (_alpha == 0) {
|
|
return;
|
|
}
|
|
super.paint(context, offset);
|
|
}
|
|
|
|
@override
|
|
void visitChildrenForSemantics(RenderObjectVisitor visitor) {
|
|
if (child != null && (_alpha != 0 || alwaysIncludeSemantics)) {
|
|
visitor(child!);
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DiagnosticsProperty<Animation<double>>('opacity', opacity));
|
|
properties.add(FlagProperty('alwaysIncludeSemantics', value: alwaysIncludeSemantics, ifTrue: 'alwaysIncludeSemantics'));
|
|
}
|
|
}
|
|
|
|
/// Makes its child partially transparent, driven from an [Animation].
|
|
///
|
|
/// This is a variant of [RenderOpacity] that uses an [Animation<double>] rather
|
|
/// than a [double] to control the opacity.
|
|
class RenderAnimatedOpacity extends RenderProxyBox with RenderAnimatedOpacityMixin<RenderBox> {
|
|
/// Creates a partially transparent render object.
|
|
///
|
|
/// The [opacity] argument must not be null.
|
|
RenderAnimatedOpacity({
|
|
required Animation<double> opacity,
|
|
bool alwaysIncludeSemantics = false,
|
|
RenderBox? child,
|
|
}) : super(child) {
|
|
this.opacity = opacity;
|
|
this.alwaysIncludeSemantics = alwaysIncludeSemantics;
|
|
}
|
|
}
|
|
|
|
/// Signature for a function that creates a [Shader] for a given [Rect].
|
|
///
|
|
/// Used by [RenderShaderMask] and the [ShaderMask] widget.
|
|
typedef ShaderCallback = Shader Function(Rect bounds);
|
|
|
|
/// Applies a mask generated by a [Shader] to its child.
|
|
///
|
|
/// For example, [RenderShaderMask] can be used to gradually fade out the edge
|
|
/// of a child by using a [ui.Gradient.linear] mask.
|
|
class RenderShaderMask extends RenderProxyBox {
|
|
/// Creates a render object that applies a mask generated by a [Shader] to its child.
|
|
///
|
|
/// The [shaderCallback] and [blendMode] arguments must not be null.
|
|
RenderShaderMask({
|
|
RenderBox? child,
|
|
required ShaderCallback shaderCallback,
|
|
BlendMode blendMode = BlendMode.modulate,
|
|
}) : _shaderCallback = shaderCallback,
|
|
_blendMode = blendMode,
|
|
super(child);
|
|
|
|
@override
|
|
ShaderMaskLayer? get layer => super.layer as ShaderMaskLayer?;
|
|
|
|
/// Called to creates the [Shader] that generates the mask.
|
|
///
|
|
/// The shader callback is called with the current size of the child so that
|
|
/// it can customize the shader to the size and location of the child.
|
|
///
|
|
/// The rectangle will always be at the origin when called by
|
|
/// [RenderShaderMask].
|
|
// TODO(abarth): Use the delegate pattern here to avoid generating spurious
|
|
// repaints when the ShaderCallback changes identity.
|
|
ShaderCallback get shaderCallback => _shaderCallback;
|
|
ShaderCallback _shaderCallback;
|
|
set shaderCallback(ShaderCallback value) {
|
|
if (_shaderCallback == value) {
|
|
return;
|
|
}
|
|
_shaderCallback = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
/// The [BlendMode] to use when applying the shader to the child.
|
|
///
|
|
/// The default, [BlendMode.modulate], is useful for applying an alpha blend
|
|
/// to the child. Other blend modes can be used to create other effects.
|
|
BlendMode get blendMode => _blendMode;
|
|
BlendMode _blendMode;
|
|
set blendMode(BlendMode value) {
|
|
if (_blendMode == value) {
|
|
return;
|
|
}
|
|
_blendMode = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
@override
|
|
bool get alwaysNeedsCompositing => child != null;
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (child != null) {
|
|
assert(needsCompositing);
|
|
layer ??= ShaderMaskLayer();
|
|
layer!
|
|
..shader = _shaderCallback(Offset.zero & size)
|
|
..maskRect = offset & size
|
|
..blendMode = _blendMode;
|
|
context.pushLayer(layer!, super.paint, offset);
|
|
assert(() {
|
|
layer!.debugCreator = debugCreator;
|
|
return true;
|
|
}());
|
|
} else {
|
|
layer = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Applies a filter to the existing painted content and then paints [child].
|
|
///
|
|
/// This effect is relatively expensive, especially if the filter is non-local,
|
|
/// such as a blur.
|
|
class RenderBackdropFilter extends RenderProxyBox {
|
|
/// Creates a backdrop filter.
|
|
///
|
|
/// The [filter] argument must not be null.
|
|
/// The [blendMode] argument, if provided, must not be null
|
|
/// and will default to [BlendMode.srcOver].
|
|
RenderBackdropFilter({ RenderBox? child, required ui.ImageFilter filter, BlendMode blendMode = BlendMode.srcOver })
|
|
: _filter = filter,
|
|
_blendMode = blendMode,
|
|
super(child);
|
|
|
|
@override
|
|
BackdropFilterLayer? get layer => super.layer as BackdropFilterLayer?;
|
|
|
|
/// The image filter to apply to the existing painted content before painting
|
|
/// the child.
|
|
///
|
|
/// For example, consider using [ui.ImageFilter.blur] to create a backdrop
|
|
/// blur effect.
|
|
ui.ImageFilter get filter => _filter;
|
|
ui.ImageFilter _filter;
|
|
set filter(ui.ImageFilter value) {
|
|
if (_filter == value) {
|
|
return;
|
|
}
|
|
_filter = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
/// The blend mode to use to apply the filtered background content onto the background
|
|
/// surface.
|
|
///
|
|
/// {@macro flutter.widgets.BackdropFilter.blendMode}
|
|
BlendMode get blendMode => _blendMode;
|
|
BlendMode _blendMode;
|
|
set blendMode(BlendMode value) {
|
|
if (_blendMode == value) {
|
|
return;
|
|
}
|
|
_blendMode = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
@override
|
|
bool get alwaysNeedsCompositing => child != null;
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (child != null) {
|
|
assert(needsCompositing);
|
|
layer ??= BackdropFilterLayer();
|
|
layer!.filter = _filter;
|
|
layer!.blendMode = _blendMode;
|
|
context.pushLayer(layer!, super.paint, offset);
|
|
assert(() {
|
|
layer!.debugCreator = debugCreator;
|
|
return true;
|
|
}());
|
|
} else {
|
|
layer = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// An interface for providing custom clips.
|
|
///
|
|
/// This class is used by a number of clip widgets (e.g., [ClipRect] and
|
|
/// [ClipPath]).
|
|
///
|
|
/// The [getClip] method is called whenever the custom clip needs to be updated.
|
|
///
|
|
/// The [shouldReclip] method is called when a new instance of the class
|
|
/// is provided, to check if the new instance actually represents different
|
|
/// information.
|
|
///
|
|
/// The most efficient way to update the clip provided by this class is to
|
|
/// supply a `reclip` argument to the constructor of the [CustomClipper]. The
|
|
/// custom object will listen to this animation and update the clip whenever the
|
|
/// animation ticks, avoiding both the build and layout phases of the pipeline.
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [ClipRect], which can be customized with a [CustomClipper<Rect>].
|
|
/// * [ClipRRect], which can be customized with a [CustomClipper<RRect>].
|
|
/// * [ClipOval], which can be customized with a [CustomClipper<Rect>].
|
|
/// * [ClipPath], which can be customized with a [CustomClipper<Path>].
|
|
/// * [ShapeBorderClipper], for specifying a clip path using a [ShapeBorder].
|
|
abstract class CustomClipper<T> extends Listenable {
|
|
/// Creates a custom clipper.
|
|
///
|
|
/// The clipper will update its clip whenever [reclip] notifies its listeners.
|
|
const CustomClipper({ Listenable? reclip }) : _reclip = reclip;
|
|
|
|
final Listenable? _reclip;
|
|
|
|
/// Register a closure to be notified when it is time to reclip.
|
|
///
|
|
/// The [CustomClipper] implementation merely forwards to the same method on
|
|
/// the [Listenable] provided to the constructor in the `reclip` argument, if
|
|
/// it was not null.
|
|
@override
|
|
void addListener(VoidCallback listener) => _reclip?.addListener(listener);
|
|
|
|
/// Remove a previously registered closure from the list of closures that the
|
|
/// object notifies when it is time to reclip.
|
|
///
|
|
/// The [CustomClipper] implementation merely forwards to the same method on
|
|
/// the [Listenable] provided to the constructor in the `reclip` argument, if
|
|
/// it was not null.
|
|
@override
|
|
void removeListener(VoidCallback listener) => _reclip?.removeListener(listener);
|
|
|
|
/// Returns a description of the clip given that the render object being
|
|
/// clipped is of the given size.
|
|
T getClip(Size size);
|
|
|
|
/// Returns an approximation of the clip returned by [getClip], as
|
|
/// an axis-aligned Rect. This is used by the semantics layer to
|
|
/// determine whether widgets should be excluded.
|
|
///
|
|
/// By default, this returns a rectangle that is the same size as
|
|
/// the RenderObject. If getClip returns a shape that is roughly the
|
|
/// same size as the RenderObject (e.g. it's a rounded rectangle
|
|
/// with very small arcs in the corners), then this may be adequate.
|
|
Rect getApproximateClipRect(Size size) => Offset.zero & size;
|
|
|
|
/// Called whenever a new instance of the custom clipper delegate class is
|
|
/// provided to the clip object, or any time that a new clip object is created
|
|
/// with a new instance of the custom clipper delegate class (which amounts to
|
|
/// the same thing, because the latter is implemented in terms of the former).
|
|
///
|
|
/// If the new instance represents different information than the old
|
|
/// instance, then the method should return true, otherwise it should return
|
|
/// false.
|
|
///
|
|
/// If the method returns false, then the [getClip] call might be optimized
|
|
/// away.
|
|
///
|
|
/// It's possible that the [getClip] method will get called even if
|
|
/// [shouldReclip] returns false or if the [shouldReclip] method is never
|
|
/// called at all (e.g. if the box changes size).
|
|
bool shouldReclip(covariant CustomClipper<T> oldClipper);
|
|
|
|
@override
|
|
String toString() => objectRuntimeType(this, 'CustomClipper');
|
|
}
|
|
|
|
/// A [CustomClipper] that clips to the outer path of a [ShapeBorder].
|
|
class ShapeBorderClipper extends CustomClipper<Path> {
|
|
/// Creates a [ShapeBorder] clipper.
|
|
///
|
|
/// The [shape] argument must not be null.
|
|
///
|
|
/// The [textDirection] argument must be provided non-null if [shape]
|
|
/// has a text direction dependency (for example if it is expressed in terms
|
|
/// of "start" and "end" instead of "left" and "right"). It may be null if
|
|
/// the border will not need the text direction to paint itself.
|
|
const ShapeBorderClipper({
|
|
required this.shape,
|
|
this.textDirection,
|
|
});
|
|
|
|
/// The shape border whose outer path this clipper clips to.
|
|
final ShapeBorder shape;
|
|
|
|
/// The text direction to use for getting the outer path for [shape].
|
|
///
|
|
/// [ShapeBorder]s can depend on the text direction (e.g having a "dent"
|
|
/// towards the start of the shape).
|
|
final TextDirection? textDirection;
|
|
|
|
/// Returns the outer path of [shape] as the clip.
|
|
@override
|
|
Path getClip(Size size) {
|
|
return shape.getOuterPath(Offset.zero & size, textDirection: textDirection);
|
|
}
|
|
|
|
@override
|
|
bool shouldReclip(CustomClipper<Path> oldClipper) {
|
|
if (oldClipper.runtimeType != ShapeBorderClipper) {
|
|
return true;
|
|
}
|
|
final ShapeBorderClipper typedOldClipper = oldClipper as ShapeBorderClipper;
|
|
return typedOldClipper.shape != shape
|
|
|| typedOldClipper.textDirection != textDirection;
|
|
}
|
|
}
|
|
|
|
abstract class _RenderCustomClip<T> extends RenderProxyBox {
|
|
_RenderCustomClip({
|
|
RenderBox? child,
|
|
CustomClipper<T>? clipper,
|
|
Clip clipBehavior = Clip.antiAlias,
|
|
}) : _clipper = clipper,
|
|
_clipBehavior = clipBehavior,
|
|
super(child);
|
|
|
|
/// If non-null, determines which clip to use on the child.
|
|
CustomClipper<T>? get clipper => _clipper;
|
|
CustomClipper<T>? _clipper;
|
|
set clipper(CustomClipper<T>? newClipper) {
|
|
if (_clipper == newClipper) {
|
|
return;
|
|
}
|
|
final CustomClipper<T>? oldClipper = _clipper;
|
|
_clipper = newClipper;
|
|
assert(newClipper != null || oldClipper != null);
|
|
if (newClipper == null || oldClipper == null ||
|
|
newClipper.runtimeType != oldClipper.runtimeType ||
|
|
newClipper.shouldReclip(oldClipper)) {
|
|
_markNeedsClip();
|
|
}
|
|
if (attached) {
|
|
oldClipper?.removeListener(_markNeedsClip);
|
|
newClipper?.addListener(_markNeedsClip);
|
|
}
|
|
}
|
|
|
|
@override
|
|
void attach(PipelineOwner owner) {
|
|
super.attach(owner);
|
|
_clipper?.addListener(_markNeedsClip);
|
|
}
|
|
|
|
@override
|
|
void detach() {
|
|
_clipper?.removeListener(_markNeedsClip);
|
|
super.detach();
|
|
}
|
|
|
|
void _markNeedsClip() {
|
|
_clip = null;
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
T get _defaultClip;
|
|
T? _clip;
|
|
|
|
Clip get clipBehavior => _clipBehavior;
|
|
set clipBehavior(Clip value) {
|
|
if (value != _clipBehavior) {
|
|
_clipBehavior = value;
|
|
markNeedsPaint();
|
|
}
|
|
}
|
|
Clip _clipBehavior;
|
|
|
|
@override
|
|
void performLayout() {
|
|
final Size? oldSize = hasSize ? size : null;
|
|
super.performLayout();
|
|
if (oldSize != size) {
|
|
_clip = null;
|
|
}
|
|
}
|
|
|
|
void _updateClip() {
|
|
_clip ??= _clipper?.getClip(size) ?? _defaultClip;
|
|
}
|
|
|
|
@override
|
|
Rect? describeApproximatePaintClip(RenderObject child) {
|
|
switch (clipBehavior) {
|
|
case Clip.none:
|
|
return null;
|
|
case Clip.hardEdge:
|
|
case Clip.antiAlias:
|
|
case Clip.antiAliasWithSaveLayer:
|
|
return _clipper?.getApproximateClipRect(size) ?? Offset.zero & size;
|
|
}
|
|
}
|
|
|
|
Paint? _debugPaint;
|
|
TextPainter? _debugText;
|
|
@override
|
|
void debugPaintSize(PaintingContext context, Offset offset) {
|
|
assert(() {
|
|
_debugPaint ??= Paint()
|
|
..shader = ui.Gradient.linear(
|
|
Offset.zero,
|
|
const Offset(10.0, 10.0),
|
|
<Color>[const Color(0x00000000), const Color(0xFFFF00FF), const Color(0xFFFF00FF), const Color(0x00000000)],
|
|
<double>[0.25, 0.25, 0.75, 0.75],
|
|
TileMode.repeated,
|
|
)
|
|
..strokeWidth = 2.0
|
|
..style = PaintingStyle.stroke;
|
|
_debugText ??= TextPainter(
|
|
text: const TextSpan(
|
|
text: '✂',
|
|
style: TextStyle(
|
|
color: Color(0xFFFF00FF),
|
|
fontSize: 14.0,
|
|
),
|
|
),
|
|
textDirection: TextDirection.rtl, // doesn't matter, it's one character
|
|
)
|
|
..layout();
|
|
return true;
|
|
}());
|
|
}
|
|
|
|
@override
|
|
void dispose() {
|
|
_debugText?.dispose();
|
|
_debugText = null;
|
|
super.dispose();
|
|
}
|
|
}
|
|
|
|
/// Clips its child using a rectangle.
|
|
///
|
|
/// By default, [RenderClipRect] prevents its child from painting outside its
|
|
/// bounds, but the size and location of the clip rect can be customized using a
|
|
/// custom [clipper].
|
|
class RenderClipRect extends _RenderCustomClip<Rect> {
|
|
/// Creates a rectangular clip.
|
|
///
|
|
/// If [clipper] is null, the clip will match the layout size and position of
|
|
/// the child.
|
|
///
|
|
/// The [clipBehavior] must not be null. If [clipBehavior] is
|
|
/// [Clip.none], no clipping will be applied.
|
|
RenderClipRect({
|
|
super.child,
|
|
super.clipper,
|
|
super.clipBehavior,
|
|
});
|
|
|
|
@override
|
|
Rect get _defaultClip => Offset.zero & size;
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
if (_clipper != null) {
|
|
_updateClip();
|
|
assert(_clip != null);
|
|
if (!_clip!.contains(position)) {
|
|
return false;
|
|
}
|
|
}
|
|
return super.hitTest(result, position: position);
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (child != null) {
|
|
if (clipBehavior != Clip.none) {
|
|
_updateClip();
|
|
layer = context.pushClipRect(
|
|
needsCompositing,
|
|
offset,
|
|
_clip!,
|
|
super.paint,
|
|
clipBehavior: clipBehavior,
|
|
oldLayer: layer as ClipRectLayer?,
|
|
);
|
|
} else {
|
|
context.paintChild(child!, offset);
|
|
layer = null;
|
|
}
|
|
} else {
|
|
layer = null;
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugPaintSize(PaintingContext context, Offset offset) {
|
|
assert(() {
|
|
if (child != null) {
|
|
super.debugPaintSize(context, offset);
|
|
if (clipBehavior != Clip.none) {
|
|
context.canvas.drawRect(_clip!.shift(offset), _debugPaint!);
|
|
_debugText!.paint(context.canvas, offset + Offset(_clip!.width / 8.0, -_debugText!.text!.style!.fontSize! * 1.1));
|
|
}
|
|
}
|
|
return true;
|
|
}());
|
|
}
|
|
}
|
|
|
|
/// Clips its child using a rounded rectangle.
|
|
///
|
|
/// By default, [RenderClipRRect] uses its own bounds as the base rectangle for
|
|
/// the clip, but the size and location of the clip can be customized using a
|
|
/// custom [clipper].
|
|
class RenderClipRRect extends _RenderCustomClip<RRect> {
|
|
/// Creates a rounded-rectangular clip.
|
|
///
|
|
/// The [borderRadius] defaults to [BorderRadius.zero], i.e. a rectangle with
|
|
/// right-angled corners.
|
|
///
|
|
/// If [clipper] is non-null, then [borderRadius] is ignored.
|
|
///
|
|
/// The [clipBehavior] argument must not be null. If [clipBehavior] is
|
|
/// [Clip.none], no clipping will be applied.
|
|
RenderClipRRect({
|
|
super.child,
|
|
BorderRadiusGeometry borderRadius = BorderRadius.zero,
|
|
super.clipper,
|
|
super.clipBehavior,
|
|
TextDirection? textDirection,
|
|
}) : _borderRadius = borderRadius,
|
|
_textDirection = textDirection;
|
|
|
|
/// The border radius of the rounded corners.
|
|
///
|
|
/// Values are clamped so that horizontal and vertical radii sums do not
|
|
/// exceed width/height.
|
|
///
|
|
/// This value is ignored if [clipper] is non-null.
|
|
BorderRadiusGeometry get borderRadius => _borderRadius;
|
|
BorderRadiusGeometry _borderRadius;
|
|
set borderRadius(BorderRadiusGeometry value) {
|
|
if (_borderRadius == value) {
|
|
return;
|
|
}
|
|
_borderRadius = value;
|
|
_markNeedsClip();
|
|
}
|
|
|
|
/// The text direction with which to resolve [borderRadius].
|
|
TextDirection? get textDirection => _textDirection;
|
|
TextDirection? _textDirection;
|
|
set textDirection(TextDirection? value) {
|
|
if (_textDirection == value) {
|
|
return;
|
|
}
|
|
_textDirection = value;
|
|
_markNeedsClip();
|
|
}
|
|
|
|
@override
|
|
RRect get _defaultClip => _borderRadius.resolve(textDirection).toRRect(Offset.zero & size);
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
if (_clipper != null) {
|
|
_updateClip();
|
|
assert(_clip != null);
|
|
if (!_clip!.contains(position)) {
|
|
return false;
|
|
}
|
|
}
|
|
return super.hitTest(result, position: position);
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (child != null) {
|
|
if (clipBehavior != Clip.none) {
|
|
_updateClip();
|
|
layer = context.pushClipRRect(
|
|
needsCompositing,
|
|
offset,
|
|
_clip!.outerRect,
|
|
_clip!,
|
|
super.paint,
|
|
clipBehavior: clipBehavior,
|
|
oldLayer: layer as ClipRRectLayer?,
|
|
);
|
|
} else {
|
|
context.paintChild(child!, offset);
|
|
layer = null;
|
|
}
|
|
} else {
|
|
layer = null;
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugPaintSize(PaintingContext context, Offset offset) {
|
|
assert(() {
|
|
if (child != null) {
|
|
super.debugPaintSize(context, offset);
|
|
if (clipBehavior != Clip.none) {
|
|
context.canvas.drawRRect(_clip!.shift(offset), _debugPaint!);
|
|
_debugText!.paint(context.canvas, offset + Offset(_clip!.tlRadiusX, -_debugText!.text!.style!.fontSize! * 1.1));
|
|
}
|
|
}
|
|
return true;
|
|
}());
|
|
}
|
|
}
|
|
|
|
/// Clips its child using an oval.
|
|
///
|
|
/// By default, inscribes an axis-aligned oval into its layout dimensions and
|
|
/// prevents its child from painting outside that oval, but the size and
|
|
/// location of the clip oval can be customized using a custom [clipper].
|
|
class RenderClipOval extends _RenderCustomClip<Rect> {
|
|
/// Creates an oval-shaped clip.
|
|
///
|
|
/// If [clipper] is null, the oval will be inscribed into the layout size and
|
|
/// position of the child.
|
|
///
|
|
/// The [clipBehavior] argument must not be null. If [clipBehavior] is
|
|
/// [Clip.none], no clipping will be applied.
|
|
RenderClipOval({
|
|
super.child,
|
|
super.clipper,
|
|
super.clipBehavior,
|
|
});
|
|
|
|
Rect? _cachedRect;
|
|
late Path _cachedPath;
|
|
|
|
Path _getClipPath(Rect rect) {
|
|
if (rect != _cachedRect) {
|
|
_cachedRect = rect;
|
|
_cachedPath = Path()..addOval(_cachedRect!);
|
|
}
|
|
return _cachedPath;
|
|
}
|
|
|
|
@override
|
|
Rect get _defaultClip => Offset.zero & size;
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
_updateClip();
|
|
assert(_clip != null);
|
|
final Offset center = _clip!.center;
|
|
// convert the position to an offset from the center of the unit circle
|
|
final Offset offset = Offset(
|
|
(position.dx - center.dx) / _clip!.width,
|
|
(position.dy - center.dy) / _clip!.height,
|
|
);
|
|
// check if the point is outside the unit circle
|
|
if (offset.distanceSquared > 0.25) { // x^2 + y^2 > r^2
|
|
return false;
|
|
}
|
|
return super.hitTest(result, position: position);
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (child != null) {
|
|
if (clipBehavior != Clip.none) {
|
|
_updateClip();
|
|
layer = context.pushClipPath(
|
|
needsCompositing,
|
|
offset,
|
|
_clip!,
|
|
_getClipPath(_clip!),
|
|
super.paint,
|
|
clipBehavior: clipBehavior,
|
|
oldLayer: layer as ClipPathLayer?,
|
|
);
|
|
} else {
|
|
context.paintChild(child!, offset);
|
|
layer = null;
|
|
}
|
|
} else {
|
|
layer = null;
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugPaintSize(PaintingContext context, Offset offset) {
|
|
assert(() {
|
|
if (child != null) {
|
|
super.debugPaintSize(context, offset);
|
|
if (clipBehavior != Clip.none) {
|
|
context.canvas.drawPath(_getClipPath(_clip!).shift(offset), _debugPaint!);
|
|
_debugText!.paint(context.canvas, offset + Offset((_clip!.width - _debugText!.width) / 2.0, -_debugText!.text!.style!.fontSize! * 1.1));
|
|
}
|
|
}
|
|
return true;
|
|
}());
|
|
}
|
|
}
|
|
|
|
/// Clips its child using a path.
|
|
///
|
|
/// Takes a delegate whose primary method returns a path that should
|
|
/// be used to prevent the child from painting outside the path.
|
|
///
|
|
/// Clipping to a path is expensive. Certain shapes have more
|
|
/// optimized render objects:
|
|
///
|
|
/// * To clip to a rectangle, consider [RenderClipRect].
|
|
/// * To clip to an oval or circle, consider [RenderClipOval].
|
|
/// * To clip to a rounded rectangle, consider [RenderClipRRect].
|
|
class RenderClipPath extends _RenderCustomClip<Path> {
|
|
/// Creates a path clip.
|
|
///
|
|
/// If [clipper] is null, the clip will be a rectangle that matches the layout
|
|
/// size and location of the child. However, rather than use this default,
|
|
/// consider using a [RenderClipRect], which can achieve the same effect more
|
|
/// efficiently.
|
|
///
|
|
/// The [clipBehavior] argument must not be null. If [clipBehavior] is
|
|
/// [Clip.none], no clipping will be applied.
|
|
RenderClipPath({
|
|
super.child,
|
|
super.clipper,
|
|
super.clipBehavior,
|
|
});
|
|
|
|
@override
|
|
Path get _defaultClip => Path()..addRect(Offset.zero & size);
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
if (_clipper != null) {
|
|
_updateClip();
|
|
assert(_clip != null);
|
|
if (!_clip!.contains(position)) {
|
|
return false;
|
|
}
|
|
}
|
|
return super.hitTest(result, position: position);
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (child != null) {
|
|
if (clipBehavior != Clip.none) {
|
|
_updateClip();
|
|
layer = context.pushClipPath(
|
|
needsCompositing,
|
|
offset,
|
|
Offset.zero & size,
|
|
_clip!,
|
|
super.paint,
|
|
clipBehavior: clipBehavior,
|
|
oldLayer: layer as ClipPathLayer?,
|
|
);
|
|
} else {
|
|
context.paintChild(child!, offset);
|
|
layer = null;
|
|
}
|
|
} else {
|
|
layer = null;
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugPaintSize(PaintingContext context, Offset offset) {
|
|
assert(() {
|
|
if (child != null) {
|
|
super.debugPaintSize(context, offset);
|
|
if (clipBehavior != Clip.none) {
|
|
context.canvas.drawPath(_clip!.shift(offset), _debugPaint!);
|
|
_debugText!.paint(context.canvas, offset);
|
|
}
|
|
}
|
|
return true;
|
|
}());
|
|
}
|
|
}
|
|
|
|
/// A physical model layer casts a shadow based on its [elevation].
|
|
///
|
|
/// The concrete implementations [RenderPhysicalModel] and [RenderPhysicalShape]
|
|
/// determine the actual shape of the physical model.
|
|
abstract class _RenderPhysicalModelBase<T> extends _RenderCustomClip<T> {
|
|
/// The [shape], [elevation], [color], and [shadowColor] must not be null.
|
|
/// Additionally, the [elevation] must be non-negative.
|
|
_RenderPhysicalModelBase({
|
|
required super.child,
|
|
required double elevation,
|
|
required Color color,
|
|
required Color shadowColor,
|
|
super.clipBehavior = Clip.none,
|
|
super.clipper,
|
|
}) : assert(elevation >= 0.0),
|
|
_elevation = elevation,
|
|
_color = color,
|
|
_shadowColor = shadowColor;
|
|
|
|
/// The z-coordinate relative to the parent at which to place this material.
|
|
///
|
|
/// The value is non-negative.
|
|
///
|
|
/// If [debugDisableShadows] is set, this value is ignored and no shadow is
|
|
/// drawn (an outline is rendered instead).
|
|
double get elevation => _elevation;
|
|
double _elevation;
|
|
set elevation(double value) {
|
|
assert(value >= 0.0);
|
|
if (elevation == value) {
|
|
return;
|
|
}
|
|
final bool didNeedCompositing = alwaysNeedsCompositing;
|
|
_elevation = value;
|
|
if (didNeedCompositing != alwaysNeedsCompositing) {
|
|
markNeedsCompositingBitsUpdate();
|
|
}
|
|
markNeedsPaint();
|
|
}
|
|
|
|
/// The shadow color.
|
|
Color get shadowColor => _shadowColor;
|
|
Color _shadowColor;
|
|
set shadowColor(Color value) {
|
|
if (shadowColor == value) {
|
|
return;
|
|
}
|
|
_shadowColor = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
/// The background color.
|
|
Color get color => _color;
|
|
Color _color;
|
|
set color(Color value) {
|
|
if (color == value) {
|
|
return;
|
|
}
|
|
_color = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
@override
|
|
void describeSemanticsConfiguration(SemanticsConfiguration config) {
|
|
super.describeSemanticsConfiguration(config);
|
|
config.elevation = elevation;
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder description) {
|
|
super.debugFillProperties(description);
|
|
description.add(DoubleProperty('elevation', elevation));
|
|
description.add(ColorProperty('color', color));
|
|
description.add(ColorProperty('shadowColor', color));
|
|
}
|
|
}
|
|
|
|
final Paint _transparentPaint = Paint()..color = const Color(0x00000000);
|
|
|
|
/// Creates a physical model layer that clips its child to a rounded
|
|
/// rectangle.
|
|
///
|
|
/// A physical model layer casts a shadow based on its [elevation].
|
|
class RenderPhysicalModel extends _RenderPhysicalModelBase<RRect> {
|
|
/// Creates a rounded-rectangular clip.
|
|
///
|
|
/// The [color] is required.
|
|
///
|
|
/// The [shape], [elevation], [color], [clipBehavior], and [shadowColor]
|
|
/// arguments must not be null. Additionally, the [elevation] must be
|
|
/// non-negative.
|
|
RenderPhysicalModel({
|
|
super.child,
|
|
BoxShape shape = BoxShape.rectangle,
|
|
super.clipBehavior,
|
|
BorderRadius? borderRadius,
|
|
super.elevation = 0.0,
|
|
required super.color,
|
|
super.shadowColor = const Color(0xFF000000),
|
|
}) : assert(elevation >= 0.0),
|
|
_shape = shape,
|
|
_borderRadius = borderRadius;
|
|
|
|
/// The shape of the layer.
|
|
///
|
|
/// Defaults to [BoxShape.rectangle]. The [borderRadius] affects the corners
|
|
/// of the rectangle.
|
|
BoxShape get shape => _shape;
|
|
BoxShape _shape;
|
|
set shape(BoxShape value) {
|
|
if (shape == value) {
|
|
return;
|
|
}
|
|
_shape = value;
|
|
_markNeedsClip();
|
|
}
|
|
|
|
/// The border radius of the rounded corners.
|
|
///
|
|
/// Values are clamped so that horizontal and vertical radii sums do not
|
|
/// exceed width/height.
|
|
///
|
|
/// This property is ignored if the [shape] is not [BoxShape.rectangle].
|
|
///
|
|
/// The value null is treated like [BorderRadius.zero].
|
|
BorderRadius? get borderRadius => _borderRadius;
|
|
BorderRadius? _borderRadius;
|
|
set borderRadius(BorderRadius? value) {
|
|
if (borderRadius == value) {
|
|
return;
|
|
}
|
|
_borderRadius = value;
|
|
_markNeedsClip();
|
|
}
|
|
|
|
@override
|
|
RRect get _defaultClip {
|
|
assert(hasSize);
|
|
final Rect rect = Offset.zero & size;
|
|
switch (_shape) {
|
|
case BoxShape.rectangle:
|
|
return (borderRadius ?? BorderRadius.zero).toRRect(rect);
|
|
case BoxShape.circle:
|
|
return RRect.fromRectXY(rect, rect.width / 2, rect.height / 2);
|
|
}
|
|
}
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
if (_clipper != null) {
|
|
_updateClip();
|
|
assert(_clip != null);
|
|
if (!_clip!.contains(position)) {
|
|
return false;
|
|
}
|
|
}
|
|
return super.hitTest(result, position: position);
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (child == null) {
|
|
layer = null;
|
|
return;
|
|
}
|
|
|
|
_updateClip();
|
|
final RRect offsetRRect = _clip!.shift(offset);
|
|
final Rect offsetBounds = offsetRRect.outerRect;
|
|
final Path offsetRRectAsPath = Path()..addRRect(offsetRRect);
|
|
bool paintShadows = true;
|
|
assert(() {
|
|
if (debugDisableShadows) {
|
|
if (elevation > 0.0) {
|
|
context.canvas.drawRRect(
|
|
offsetRRect,
|
|
Paint()
|
|
..color = shadowColor
|
|
..style = PaintingStyle.stroke
|
|
..strokeWidth = elevation * 2.0,
|
|
);
|
|
}
|
|
paintShadows = false;
|
|
}
|
|
return true;
|
|
}());
|
|
|
|
final Canvas canvas = context.canvas;
|
|
if (elevation != 0.0 && paintShadows) {
|
|
// The drawShadow call doesn't add the region of the shadow to the
|
|
// picture's bounds, so we draw a hardcoded amount of extra space to
|
|
// account for the maximum potential area of the shadow.
|
|
// TODO(jsimmons): remove this when Skia does it for us.
|
|
canvas.drawRect(
|
|
offsetBounds.inflate(20.0),
|
|
_transparentPaint,
|
|
);
|
|
canvas.drawShadow(
|
|
offsetRRectAsPath,
|
|
shadowColor,
|
|
elevation,
|
|
color.alpha != 0xFF,
|
|
);
|
|
}
|
|
final bool usesSaveLayer = clipBehavior == Clip.antiAliasWithSaveLayer;
|
|
if (!usesSaveLayer) {
|
|
canvas.drawRRect(
|
|
offsetRRect,
|
|
Paint()..color = color
|
|
);
|
|
}
|
|
layer = context.pushClipRRect(
|
|
needsCompositing,
|
|
offset,
|
|
Offset.zero & size,
|
|
_clip!,
|
|
(PaintingContext context, Offset offset) {
|
|
if (usesSaveLayer) {
|
|
// If we want to avoid the bleeding edge artifact
|
|
// (https://github.com/flutter/flutter/issues/18057#issue-328003931)
|
|
// using saveLayer, we have to call drawPaint instead of drawPath as
|
|
// anti-aliased drawPath will always have such artifacts.
|
|
context.canvas.drawPaint( Paint()..color = color);
|
|
}
|
|
super.paint(context, offset);
|
|
},
|
|
oldLayer: layer as ClipRRectLayer?,
|
|
clipBehavior: clipBehavior,
|
|
);
|
|
|
|
assert(() {
|
|
layer?.debugCreator = debugCreator;
|
|
return true;
|
|
}());
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder description) {
|
|
super.debugFillProperties(description);
|
|
description.add(DiagnosticsProperty<BoxShape>('shape', shape));
|
|
description.add(DiagnosticsProperty<BorderRadius>('borderRadius', borderRadius));
|
|
}
|
|
}
|
|
|
|
/// Creates a physical shape layer that clips its child to a [Path].
|
|
///
|
|
/// A physical shape layer casts a shadow based on its [elevation].
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [RenderPhysicalModel], which is optimized for rounded rectangles and
|
|
/// circles.
|
|
class RenderPhysicalShape extends _RenderPhysicalModelBase<Path> {
|
|
/// Creates an arbitrary shape clip.
|
|
///
|
|
/// The [color] and [clipper] parameters are required.
|
|
///
|
|
/// The [clipper], [elevation], [color] and [shadowColor] must not be null.
|
|
/// Additionally, the [elevation] must be non-negative.
|
|
RenderPhysicalShape({
|
|
super.child,
|
|
required CustomClipper<Path> super.clipper,
|
|
super.clipBehavior,
|
|
super.elevation = 0.0,
|
|
required super.color,
|
|
super.shadowColor = const Color(0xFF000000),
|
|
}) : assert(elevation >= 0.0);
|
|
|
|
@override
|
|
Path get _defaultClip => Path()..addRect(Offset.zero & size);
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
if (_clipper != null) {
|
|
_updateClip();
|
|
assert(_clip != null);
|
|
if (!_clip!.contains(position)) {
|
|
return false;
|
|
}
|
|
}
|
|
return super.hitTest(result, position: position);
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (child == null) {
|
|
layer = null;
|
|
return;
|
|
}
|
|
|
|
_updateClip();
|
|
final Rect offsetBounds = offset & size;
|
|
final Path offsetPath = _clip!.shift(offset);
|
|
bool paintShadows = true;
|
|
assert(() {
|
|
if (debugDisableShadows) {
|
|
if (elevation > 0.0) {
|
|
context.canvas.drawPath(
|
|
offsetPath,
|
|
Paint()
|
|
..color = shadowColor
|
|
..style = PaintingStyle.stroke
|
|
..strokeWidth = elevation * 2.0,
|
|
);
|
|
}
|
|
paintShadows = false;
|
|
}
|
|
return true;
|
|
}());
|
|
|
|
final Canvas canvas = context.canvas;
|
|
if (elevation != 0.0 && paintShadows) {
|
|
// The drawShadow call doesn't add the region of the shadow to the
|
|
// picture's bounds, so we draw a hardcoded amount of extra space to
|
|
// account for the maximum potential area of the shadow.
|
|
// TODO(jsimmons): remove this when Skia does it for us.
|
|
canvas.drawRect(
|
|
offsetBounds.inflate(20.0),
|
|
_transparentPaint,
|
|
);
|
|
canvas.drawShadow(
|
|
offsetPath,
|
|
shadowColor,
|
|
elevation,
|
|
color.alpha != 0xFF,
|
|
);
|
|
}
|
|
final bool usesSaveLayer = clipBehavior == Clip.antiAliasWithSaveLayer;
|
|
if (!usesSaveLayer) {
|
|
canvas.drawPath(
|
|
offsetPath,
|
|
Paint()..color = color
|
|
);
|
|
}
|
|
layer = context.pushClipPath(
|
|
needsCompositing,
|
|
offset,
|
|
Offset.zero & size,
|
|
_clip!,
|
|
(PaintingContext context, Offset offset) {
|
|
if (usesSaveLayer) {
|
|
// If we want to avoid the bleeding edge artifact
|
|
// (https://github.com/flutter/flutter/issues/18057#issue-328003931)
|
|
// using saveLayer, we have to call drawPaint instead of drawPath as
|
|
// anti-aliased drawPath will always have such artifacts.
|
|
context.canvas.drawPaint( Paint()..color = color);
|
|
}
|
|
super.paint(context, offset);
|
|
},
|
|
oldLayer: layer as ClipPathLayer?,
|
|
clipBehavior: clipBehavior,
|
|
);
|
|
|
|
assert(() {
|
|
layer?.debugCreator = debugCreator;
|
|
return true;
|
|
}());
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder description) {
|
|
super.debugFillProperties(description);
|
|
description.add(DiagnosticsProperty<CustomClipper<Path>>('clipper', clipper));
|
|
}
|
|
}
|
|
|
|
/// Where to paint a box decoration.
|
|
enum DecorationPosition {
|
|
/// Paint the box decoration behind the children.
|
|
background,
|
|
|
|
/// Paint the box decoration in front of the children.
|
|
foreground,
|
|
}
|
|
|
|
/// Paints a [Decoration] either before or after its child paints.
|
|
class RenderDecoratedBox extends RenderProxyBox {
|
|
/// Creates a decorated box.
|
|
///
|
|
/// The [decoration], [position], and [configuration] arguments must not be
|
|
/// null. By default the decoration paints behind the child.
|
|
///
|
|
/// The [ImageConfiguration] will be passed to the decoration (with the size
|
|
/// filled in) to let it resolve images.
|
|
RenderDecoratedBox({
|
|
required Decoration decoration,
|
|
DecorationPosition position = DecorationPosition.background,
|
|
ImageConfiguration configuration = ImageConfiguration.empty,
|
|
RenderBox? child,
|
|
}) : _decoration = decoration,
|
|
_position = position,
|
|
_configuration = configuration,
|
|
super(child);
|
|
|
|
BoxPainter? _painter;
|
|
|
|
/// What decoration to paint.
|
|
///
|
|
/// Commonly a [BoxDecoration].
|
|
Decoration get decoration => _decoration;
|
|
Decoration _decoration;
|
|
set decoration(Decoration value) {
|
|
if (value == _decoration) {
|
|
return;
|
|
}
|
|
_painter?.dispose();
|
|
_painter = null;
|
|
_decoration = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
/// Whether to paint the box decoration behind or in front of the child.
|
|
DecorationPosition get position => _position;
|
|
DecorationPosition _position;
|
|
set position(DecorationPosition value) {
|
|
if (value == _position) {
|
|
return;
|
|
}
|
|
_position = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
/// The settings to pass to the decoration when painting, so that it can
|
|
/// resolve images appropriately. See [ImageProvider.resolve] and
|
|
/// [BoxPainter.paint].
|
|
///
|
|
/// The [ImageConfiguration.textDirection] field is also used by
|
|
/// direction-sensitive [Decoration]s for painting and hit-testing.
|
|
ImageConfiguration get configuration => _configuration;
|
|
ImageConfiguration _configuration;
|
|
set configuration(ImageConfiguration value) {
|
|
if (value == _configuration) {
|
|
return;
|
|
}
|
|
_configuration = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
@override
|
|
void detach() {
|
|
_painter?.dispose();
|
|
_painter = null;
|
|
super.detach();
|
|
// Since we're disposing of our painter, we won't receive change
|
|
// notifications. We mark ourselves as needing paint so that we will
|
|
// resubscribe to change notifications. If we didn't do this, then, for
|
|
// example, animated GIFs would stop animating when a DecoratedBox gets
|
|
// moved around the tree due to GlobalKey reparenting.
|
|
markNeedsPaint();
|
|
}
|
|
|
|
@override
|
|
bool hitTestSelf(Offset position) {
|
|
return _decoration.hitTest(size, position, textDirection: configuration.textDirection);
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
_painter ??= _decoration.createBoxPainter(markNeedsPaint);
|
|
final ImageConfiguration filledConfiguration = configuration.copyWith(size: size);
|
|
if (position == DecorationPosition.background) {
|
|
int? debugSaveCount;
|
|
assert(() {
|
|
debugSaveCount = context.canvas.getSaveCount();
|
|
return true;
|
|
}());
|
|
_painter!.paint(context.canvas, offset, filledConfiguration);
|
|
assert(() {
|
|
if (debugSaveCount != context.canvas.getSaveCount()) {
|
|
throw FlutterError.fromParts(<DiagnosticsNode>[
|
|
ErrorSummary('${_decoration.runtimeType} painter had mismatching save and restore calls.'),
|
|
ErrorDescription(
|
|
'Before painting the decoration, the canvas save count was $debugSaveCount. '
|
|
'After painting it, the canvas save count was ${context.canvas.getSaveCount()}. '
|
|
'Every call to save() or saveLayer() must be matched by a call to restore().',
|
|
),
|
|
DiagnosticsProperty<Decoration>('The decoration was', decoration, style: DiagnosticsTreeStyle.errorProperty),
|
|
DiagnosticsProperty<BoxPainter>('The painter was', _painter, style: DiagnosticsTreeStyle.errorProperty),
|
|
]);
|
|
}
|
|
return true;
|
|
}());
|
|
if (decoration.isComplex) {
|
|
context.setIsComplexHint();
|
|
}
|
|
}
|
|
super.paint(context, offset);
|
|
if (position == DecorationPosition.foreground) {
|
|
_painter!.paint(context.canvas, offset, filledConfiguration);
|
|
if (decoration.isComplex) {
|
|
context.setIsComplexHint();
|
|
}
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(_decoration.toDiagnosticsNode(name: 'decoration'));
|
|
properties.add(DiagnosticsProperty<ImageConfiguration>('configuration', configuration));
|
|
}
|
|
}
|
|
|
|
/// Applies a transformation before painting its child.
|
|
class RenderTransform extends RenderProxyBox {
|
|
/// Creates a render object that transforms its child.
|
|
///
|
|
/// The [transform] argument must not be null.
|
|
RenderTransform({
|
|
required Matrix4 transform,
|
|
Offset? origin,
|
|
AlignmentGeometry? alignment,
|
|
TextDirection? textDirection,
|
|
this.transformHitTests = true,
|
|
FilterQuality? filterQuality,
|
|
RenderBox? child,
|
|
}) : super(child) {
|
|
this.transform = transform;
|
|
this.alignment = alignment;
|
|
this.textDirection = textDirection;
|
|
this.filterQuality = filterQuality;
|
|
this.origin = origin;
|
|
}
|
|
|
|
/// The origin of the coordinate system (relative to the upper left corner of
|
|
/// this render object) in which to apply the matrix.
|
|
///
|
|
/// Setting an origin is equivalent to conjugating the transform matrix by a
|
|
/// translation. This property is provided just for convenience.
|
|
Offset? get origin => _origin;
|
|
Offset? _origin;
|
|
set origin(Offset? value) {
|
|
if (_origin == value) {
|
|
return;
|
|
}
|
|
_origin = value;
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
/// The alignment of the origin, relative to the size of the box.
|
|
///
|
|
/// This is equivalent to setting an origin based on the size of the box.
|
|
/// If it is specified at the same time as an offset, both are applied.
|
|
///
|
|
/// An [AlignmentDirectional.centerStart] value is the same as an [Alignment]
|
|
/// whose [Alignment.x] value is `-1.0` if [textDirection] is
|
|
/// [TextDirection.ltr], and `1.0` if [textDirection] is [TextDirection.rtl].
|
|
/// Similarly [AlignmentDirectional.centerEnd] is the same as an [Alignment]
|
|
/// whose [Alignment.x] value is `1.0` if [textDirection] is
|
|
/// [TextDirection.ltr], and `-1.0` if [textDirection] is [TextDirection.rtl].
|
|
AlignmentGeometry? get alignment => _alignment;
|
|
AlignmentGeometry? _alignment;
|
|
set alignment(AlignmentGeometry? value) {
|
|
if (_alignment == value) {
|
|
return;
|
|
}
|
|
_alignment = value;
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
/// The text direction with which to resolve [alignment].
|
|
///
|
|
/// This may be changed to null, but only after [alignment] has been changed
|
|
/// to a value that does not depend on the direction.
|
|
TextDirection? get textDirection => _textDirection;
|
|
TextDirection? _textDirection;
|
|
set textDirection(TextDirection? value) {
|
|
if (_textDirection == value) {
|
|
return;
|
|
}
|
|
_textDirection = value;
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
@override
|
|
bool get alwaysNeedsCompositing => child != null && _filterQuality != null;
|
|
|
|
/// When set to true, hit tests are performed based on the position of the
|
|
/// child as it is painted. When set to false, hit tests are performed
|
|
/// ignoring the transformation.
|
|
///
|
|
/// [applyPaintTransform], and therefore [localToGlobal] and [globalToLocal],
|
|
/// always honor the transformation, regardless of the value of this property.
|
|
bool transformHitTests;
|
|
|
|
Matrix4? _transform;
|
|
/// The matrix to transform the child by during painting. The provided value
|
|
/// is copied on assignment.
|
|
///
|
|
/// There is no getter for [transform], because [Matrix4] is mutable, and
|
|
/// mutations outside of the control of the render object could not reliably
|
|
/// be reflected in the rendering.
|
|
set transform(Matrix4 value) { // ignore: avoid_setters_without_getters
|
|
if (_transform == value) {
|
|
return;
|
|
}
|
|
_transform = Matrix4.copy(value);
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
/// The filter quality with which to apply the transform as a bitmap operation.
|
|
///
|
|
/// {@macro flutter.widgets.Transform.optional.FilterQuality}
|
|
FilterQuality? get filterQuality => _filterQuality;
|
|
FilterQuality? _filterQuality;
|
|
set filterQuality(FilterQuality? value) {
|
|
if (_filterQuality == value) {
|
|
return;
|
|
}
|
|
final bool didNeedCompositing = alwaysNeedsCompositing;
|
|
_filterQuality = value;
|
|
if (didNeedCompositing != alwaysNeedsCompositing) {
|
|
markNeedsCompositingBitsUpdate();
|
|
}
|
|
markNeedsPaint();
|
|
}
|
|
|
|
/// Sets the transform to the identity matrix.
|
|
void setIdentity() {
|
|
_transform!.setIdentity();
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
/// Concatenates a rotation about the x axis into the transform.
|
|
void rotateX(double radians) {
|
|
_transform!.rotateX(radians);
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
/// Concatenates a rotation about the y axis into the transform.
|
|
void rotateY(double radians) {
|
|
_transform!.rotateY(radians);
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
/// Concatenates a rotation about the z axis into the transform.
|
|
void rotateZ(double radians) {
|
|
_transform!.rotateZ(radians);
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
/// Concatenates a translation by (x, y, z) into the transform.
|
|
void translate(double x, [ double y = 0.0, double z = 0.0 ]) {
|
|
_transform!.translate(x, y, z);
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
/// Concatenates a scale into the transform.
|
|
void scale(double x, [ double? y, double? z ]) {
|
|
_transform!.scale(x, y, z);
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
Matrix4? get _effectiveTransform {
|
|
final Alignment? resolvedAlignment = alignment?.resolve(textDirection);
|
|
if (_origin == null && resolvedAlignment == null) {
|
|
return _transform;
|
|
}
|
|
final Matrix4 result = Matrix4.identity();
|
|
if (_origin != null) {
|
|
result.translate(_origin!.dx, _origin!.dy);
|
|
}
|
|
Offset? translation;
|
|
if (resolvedAlignment != null) {
|
|
translation = resolvedAlignment.alongSize(size);
|
|
result.translate(translation.dx, translation.dy);
|
|
}
|
|
result.multiply(_transform!);
|
|
if (resolvedAlignment != null) {
|
|
result.translate(-translation!.dx, -translation.dy);
|
|
}
|
|
if (_origin != null) {
|
|
result.translate(-_origin!.dx, -_origin!.dy);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
// RenderTransform objects don't check if they are
|
|
// themselves hit, because it's confusing to think about
|
|
// how the untransformed size and the child's transformed
|
|
// position interact.
|
|
return hitTestChildren(result, position: position);
|
|
}
|
|
|
|
@override
|
|
bool hitTestChildren(BoxHitTestResult result, { required Offset position }) {
|
|
assert(!transformHitTests || _effectiveTransform != null);
|
|
return result.addWithPaintTransform(
|
|
transform: transformHitTests ? _effectiveTransform : null,
|
|
position: position,
|
|
hitTest: (BoxHitTestResult result, Offset position) {
|
|
return super.hitTestChildren(result, position: position);
|
|
},
|
|
);
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (child != null) {
|
|
final Matrix4 transform = _effectiveTransform!;
|
|
if (filterQuality == null) {
|
|
final Offset? childOffset = MatrixUtils.getAsTranslation(transform);
|
|
if (childOffset == null) {
|
|
// if the matrix is singular the children would be compressed to a line or
|
|
// single point, instead short-circuit and paint nothing.
|
|
final double det = transform.determinant();
|
|
if (det == 0 || !det.isFinite) {
|
|
layer = null;
|
|
return;
|
|
}
|
|
layer = context.pushTransform(
|
|
needsCompositing,
|
|
offset,
|
|
transform,
|
|
super.paint,
|
|
oldLayer: layer is TransformLayer ? layer as TransformLayer? : null,
|
|
);
|
|
} else {
|
|
super.paint(context, offset + childOffset);
|
|
layer = null;
|
|
}
|
|
} else {
|
|
final Matrix4 effectiveTransform = Matrix4.translationValues(offset.dx, offset.dy, 0.0)
|
|
..multiply(transform)..translate(-offset.dx, -offset.dy);
|
|
final ui.ImageFilter filter = ui.ImageFilter.matrix(
|
|
effectiveTransform.storage,
|
|
filterQuality: filterQuality!,
|
|
);
|
|
if (layer is ImageFilterLayer) {
|
|
final ImageFilterLayer filterLayer = layer! as ImageFilterLayer;
|
|
filterLayer.imageFilter = filter;
|
|
} else {
|
|
layer = ImageFilterLayer(imageFilter: filter);
|
|
}
|
|
context.pushLayer(layer!, super.paint, offset);
|
|
assert(() {
|
|
layer!.debugCreator = debugCreator;
|
|
return true;
|
|
}());
|
|
}
|
|
}
|
|
}
|
|
|
|
@override
|
|
void applyPaintTransform(RenderBox child, Matrix4 transform) {
|
|
transform.multiply(_effectiveTransform!);
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(TransformProperty('transform matrix', _transform));
|
|
properties.add(DiagnosticsProperty<Offset>('origin', origin));
|
|
properties.add(DiagnosticsProperty<AlignmentGeometry>('alignment', alignment));
|
|
properties.add(EnumProperty<TextDirection>('textDirection', textDirection, defaultValue: null));
|
|
properties.add(DiagnosticsProperty<bool>('transformHitTests', transformHitTests));
|
|
}
|
|
}
|
|
|
|
/// Scales and positions its child within itself according to [fit].
|
|
class RenderFittedBox extends RenderProxyBox {
|
|
/// Scales and positions its child within itself.
|
|
///
|
|
/// The [fit] and [alignment] arguments must not be null.
|
|
RenderFittedBox({
|
|
BoxFit fit = BoxFit.contain,
|
|
AlignmentGeometry alignment = Alignment.center,
|
|
TextDirection? textDirection,
|
|
RenderBox? child,
|
|
Clip clipBehavior = Clip.none,
|
|
}) : _fit = fit,
|
|
_alignment = alignment,
|
|
_textDirection = textDirection,
|
|
_clipBehavior = clipBehavior,
|
|
super(child);
|
|
|
|
Alignment? _resolvedAlignment;
|
|
|
|
void _resolve() {
|
|
if (_resolvedAlignment != null) {
|
|
return;
|
|
}
|
|
_resolvedAlignment = alignment.resolve(textDirection);
|
|
}
|
|
|
|
void _markNeedResolution() {
|
|
_resolvedAlignment = null;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
bool _fitAffectsLayout(BoxFit fit) {
|
|
switch (fit) {
|
|
case BoxFit.scaleDown:
|
|
return true;
|
|
case BoxFit.contain:
|
|
case BoxFit.cover:
|
|
case BoxFit.fill:
|
|
case BoxFit.fitHeight:
|
|
case BoxFit.fitWidth:
|
|
case BoxFit.none:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// How to inscribe the child into the space allocated during layout.
|
|
BoxFit get fit => _fit;
|
|
BoxFit _fit;
|
|
set fit(BoxFit value) {
|
|
if (_fit == value) {
|
|
return;
|
|
}
|
|
final BoxFit lastFit = _fit;
|
|
_fit = value;
|
|
if (_fitAffectsLayout(lastFit) || _fitAffectsLayout(value)) {
|
|
markNeedsLayout();
|
|
} else {
|
|
_clearPaintData();
|
|
markNeedsPaint();
|
|
}
|
|
}
|
|
|
|
/// How to align the child within its parent's bounds.
|
|
///
|
|
/// An alignment of (0.0, 0.0) aligns the child to the top-left corner of its
|
|
/// parent's bounds. An alignment of (1.0, 0.5) aligns the child to the middle
|
|
/// of the right edge of its parent's bounds.
|
|
///
|
|
/// If this is set to an [AlignmentDirectional] object, then
|
|
/// [textDirection] must not be null.
|
|
AlignmentGeometry get alignment => _alignment;
|
|
AlignmentGeometry _alignment;
|
|
set alignment(AlignmentGeometry value) {
|
|
if (_alignment == value) {
|
|
return;
|
|
}
|
|
_alignment = value;
|
|
_clearPaintData();
|
|
_markNeedResolution();
|
|
}
|
|
|
|
/// The text direction with which to resolve [alignment].
|
|
///
|
|
/// This may be changed to null, but only after [alignment] has been changed
|
|
/// to a value that does not depend on the direction.
|
|
TextDirection? get textDirection => _textDirection;
|
|
TextDirection? _textDirection;
|
|
set textDirection(TextDirection? value) {
|
|
if (_textDirection == value) {
|
|
return;
|
|
}
|
|
_textDirection = value;
|
|
_clearPaintData();
|
|
_markNeedResolution();
|
|
}
|
|
|
|
// TODO(ianh): The intrinsic dimensions of this box are wrong.
|
|
|
|
@override
|
|
Size computeDryLayout(BoxConstraints constraints) {
|
|
if (child != null) {
|
|
final Size childSize = child!.getDryLayout(const BoxConstraints());
|
|
|
|
// During [RenderObject.debugCheckingIntrinsics] a child that doesn't
|
|
// support dry layout may provide us with an invalid size that triggers
|
|
// assertions if we try to work with it. Instead of throwing, we bail
|
|
// out early in that case.
|
|
bool invalidChildSize = false;
|
|
assert(() {
|
|
if (RenderObject.debugCheckingIntrinsics && childSize.width * childSize.height == 0.0) {
|
|
invalidChildSize = true;
|
|
}
|
|
return true;
|
|
}());
|
|
if (invalidChildSize) {
|
|
assert(debugCannotComputeDryLayout(
|
|
reason: 'Child provided invalid size of $childSize.',
|
|
));
|
|
return Size.zero;
|
|
}
|
|
|
|
switch (fit) {
|
|
case BoxFit.scaleDown:
|
|
final BoxConstraints sizeConstraints = constraints.loosen();
|
|
final Size unconstrainedSize = sizeConstraints.constrainSizeAndAttemptToPreserveAspectRatio(childSize);
|
|
return constraints.constrain(unconstrainedSize);
|
|
case BoxFit.contain:
|
|
case BoxFit.cover:
|
|
case BoxFit.fill:
|
|
case BoxFit.fitHeight:
|
|
case BoxFit.fitWidth:
|
|
case BoxFit.none:
|
|
return constraints.constrainSizeAndAttemptToPreserveAspectRatio(childSize);
|
|
}
|
|
} else {
|
|
return constraints.smallest;
|
|
}
|
|
}
|
|
|
|
@override
|
|
void performLayout() {
|
|
if (child != null) {
|
|
child!.layout(const BoxConstraints(), parentUsesSize: true);
|
|
switch (fit) {
|
|
case BoxFit.scaleDown:
|
|
final BoxConstraints sizeConstraints = constraints.loosen();
|
|
final Size unconstrainedSize = sizeConstraints.constrainSizeAndAttemptToPreserveAspectRatio(child!.size);
|
|
size = constraints.constrain(unconstrainedSize);
|
|
break;
|
|
case BoxFit.contain:
|
|
case BoxFit.cover:
|
|
case BoxFit.fill:
|
|
case BoxFit.fitHeight:
|
|
case BoxFit.fitWidth:
|
|
case BoxFit.none:
|
|
size = constraints.constrainSizeAndAttemptToPreserveAspectRatio(child!.size);
|
|
break;
|
|
}
|
|
_clearPaintData();
|
|
} else {
|
|
size = constraints.smallest;
|
|
}
|
|
}
|
|
|
|
bool? _hasVisualOverflow;
|
|
Matrix4? _transform;
|
|
|
|
/// {@macro flutter.material.Material.clipBehavior}
|
|
///
|
|
/// Defaults to [Clip.none], and must not be null.
|
|
Clip get clipBehavior => _clipBehavior;
|
|
Clip _clipBehavior = Clip.none;
|
|
set clipBehavior(Clip value) {
|
|
if (value != _clipBehavior) {
|
|
_clipBehavior = value;
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
}
|
|
|
|
void _clearPaintData() {
|
|
_hasVisualOverflow = null;
|
|
_transform = null;
|
|
}
|
|
|
|
void _updatePaintData() {
|
|
if (_transform != null) {
|
|
return;
|
|
}
|
|
|
|
if (child == null) {
|
|
_hasVisualOverflow = false;
|
|
_transform = Matrix4.identity();
|
|
} else {
|
|
_resolve();
|
|
final Size childSize = child!.size;
|
|
final FittedSizes sizes = applyBoxFit(_fit, childSize, size);
|
|
final double scaleX = sizes.destination.width / sizes.source.width;
|
|
final double scaleY = sizes.destination.height / sizes.source.height;
|
|
final Rect sourceRect = _resolvedAlignment!.inscribe(sizes.source, Offset.zero & childSize);
|
|
final Rect destinationRect = _resolvedAlignment!.inscribe(sizes.destination, Offset.zero & size);
|
|
_hasVisualOverflow = sourceRect.width < childSize.width || sourceRect.height < childSize.height;
|
|
assert(scaleX.isFinite && scaleY.isFinite);
|
|
_transform = Matrix4.translationValues(destinationRect.left, destinationRect.top, 0.0)
|
|
..scale(scaleX, scaleY, 1.0)
|
|
..translate(-sourceRect.left, -sourceRect.top);
|
|
assert(_transform!.storage.every((double value) => value.isFinite));
|
|
}
|
|
}
|
|
|
|
TransformLayer? _paintChildWithTransform(PaintingContext context, Offset offset) {
|
|
final Offset? childOffset = MatrixUtils.getAsTranslation(_transform!);
|
|
if (childOffset == null) {
|
|
return context.pushTransform(
|
|
needsCompositing,
|
|
offset,
|
|
_transform!,
|
|
super.paint,
|
|
oldLayer: layer is TransformLayer ? layer! as TransformLayer : null,
|
|
);
|
|
} else {
|
|
super.paint(context, offset + childOffset);
|
|
}
|
|
return null;
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (child == null || size.isEmpty || child!.size.isEmpty) {
|
|
return;
|
|
}
|
|
_updatePaintData();
|
|
assert(child != null);
|
|
if (_hasVisualOverflow! && clipBehavior != Clip.none) {
|
|
layer = context.pushClipRect(
|
|
needsCompositing,
|
|
offset,
|
|
Offset.zero & size,
|
|
_paintChildWithTransform,
|
|
oldLayer: layer is ClipRectLayer ? layer! as ClipRectLayer : null,
|
|
clipBehavior: clipBehavior,
|
|
);
|
|
} else {
|
|
layer = _paintChildWithTransform(context, offset);
|
|
}
|
|
}
|
|
|
|
@override
|
|
bool hitTestChildren(BoxHitTestResult result, { required Offset position }) {
|
|
if (size.isEmpty || (child?.size.isEmpty ?? false)) {
|
|
return false;
|
|
}
|
|
_updatePaintData();
|
|
return result.addWithPaintTransform(
|
|
transform: _transform,
|
|
position: position,
|
|
hitTest: (BoxHitTestResult result, Offset position) {
|
|
return super.hitTestChildren(result, position: position);
|
|
},
|
|
);
|
|
}
|
|
|
|
@override
|
|
bool paintsChild(RenderBox child) {
|
|
assert(child.parent == this);
|
|
return !size.isEmpty && !child.size.isEmpty;
|
|
}
|
|
|
|
@override
|
|
void applyPaintTransform(RenderBox child, Matrix4 transform) {
|
|
if (!paintsChild(child)) {
|
|
transform.setZero();
|
|
} else {
|
|
_updatePaintData();
|
|
transform.multiply(_transform!);
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(EnumProperty<BoxFit>('fit', fit));
|
|
properties.add(DiagnosticsProperty<AlignmentGeometry>('alignment', alignment));
|
|
properties.add(EnumProperty<TextDirection>('textDirection', textDirection, defaultValue: null));
|
|
}
|
|
}
|
|
|
|
/// Applies a translation transformation before painting its child.
|
|
///
|
|
/// The translation is expressed as an [Offset] scaled to the child's size. For
|
|
/// example, an [Offset] with a `dx` of 0.25 will result in a horizontal
|
|
/// translation of one quarter the width of the child.
|
|
///
|
|
/// Hit tests will only be detected inside the bounds of the
|
|
/// [RenderFractionalTranslation], even if the contents are offset such that
|
|
/// they overflow.
|
|
class RenderFractionalTranslation extends RenderProxyBox {
|
|
/// Creates a render object that translates its child's painting.
|
|
///
|
|
/// The [translation] argument must not be null.
|
|
RenderFractionalTranslation({
|
|
required Offset translation,
|
|
this.transformHitTests = true,
|
|
RenderBox? child,
|
|
}) : _translation = translation,
|
|
super(child);
|
|
|
|
/// The translation to apply to the child, scaled to the child's size.
|
|
///
|
|
/// For example, an [Offset] with a `dx` of 0.25 will result in a horizontal
|
|
/// translation of one quarter the width of the child.
|
|
Offset get translation => _translation;
|
|
Offset _translation;
|
|
set translation(Offset value) {
|
|
if (_translation == value) {
|
|
return;
|
|
}
|
|
_translation = value;
|
|
markNeedsPaint();
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
// RenderFractionalTranslation objects don't check if they are
|
|
// themselves hit, because it's confusing to think about
|
|
// how the untransformed size and the child's transformed
|
|
// position interact.
|
|
return hitTestChildren(result, position: position);
|
|
}
|
|
|
|
/// When set to true, hit tests are performed based on the position of the
|
|
/// child as it is painted. When set to false, hit tests are performed
|
|
/// ignoring the transformation.
|
|
///
|
|
/// applyPaintTransform(), and therefore localToGlobal() and globalToLocal(),
|
|
/// always honor the transformation, regardless of the value of this property.
|
|
bool transformHitTests;
|
|
|
|
@override
|
|
bool hitTestChildren(BoxHitTestResult result, { required Offset position }) {
|
|
assert(!debugNeedsLayout);
|
|
return result.addWithPaintOffset(
|
|
offset: transformHitTests
|
|
? Offset(translation.dx * size.width, translation.dy * size.height)
|
|
: null,
|
|
position: position,
|
|
hitTest: (BoxHitTestResult result, Offset position) {
|
|
return super.hitTestChildren(result, position: position);
|
|
},
|
|
);
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
assert(!debugNeedsLayout);
|
|
if (child != null) {
|
|
super.paint(context, Offset(
|
|
offset.dx + translation.dx * size.width,
|
|
offset.dy + translation.dy * size.height,
|
|
));
|
|
}
|
|
}
|
|
|
|
@override
|
|
void applyPaintTransform(RenderBox child, Matrix4 transform) {
|
|
transform.translate(
|
|
translation.dx * size.width,
|
|
translation.dy * size.height,
|
|
);
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DiagnosticsProperty<Offset>('translation', translation));
|
|
properties.add(DiagnosticsProperty<bool>('transformHitTests', transformHitTests));
|
|
}
|
|
}
|
|
|
|
/// Signature for listening to [PointerDownEvent] events.
|
|
///
|
|
/// Used by [Listener] and [RenderPointerListener].
|
|
typedef PointerDownEventListener = void Function(PointerDownEvent event);
|
|
|
|
/// Signature for listening to [PointerMoveEvent] events.
|
|
///
|
|
/// Used by [Listener] and [RenderPointerListener].
|
|
typedef PointerMoveEventListener = void Function(PointerMoveEvent event);
|
|
|
|
/// Signature for listening to [PointerUpEvent] events.
|
|
///
|
|
/// Used by [Listener] and [RenderPointerListener].
|
|
typedef PointerUpEventListener = void Function(PointerUpEvent event);
|
|
|
|
/// Signature for listening to [PointerCancelEvent] events.
|
|
///
|
|
/// Used by [Listener] and [RenderPointerListener].
|
|
typedef PointerCancelEventListener = void Function(PointerCancelEvent event);
|
|
|
|
/// Signature for listening to [PointerPanZoomStartEvent] events.
|
|
///
|
|
/// Used by [Listener] and [RenderPointerListener].
|
|
typedef PointerPanZoomStartEventListener = void Function(PointerPanZoomStartEvent event);
|
|
|
|
/// Signature for listening to [PointerPanZoomUpdateEvent] events.
|
|
///
|
|
/// Used by [Listener] and [RenderPointerListener].
|
|
typedef PointerPanZoomUpdateEventListener = void Function(PointerPanZoomUpdateEvent event);
|
|
|
|
/// Signature for listening to [PointerPanZoomEndEvent] events.
|
|
///
|
|
/// Used by [Listener] and [RenderPointerListener].
|
|
typedef PointerPanZoomEndEventListener = void Function(PointerPanZoomEndEvent event);
|
|
|
|
/// Signature for listening to [PointerSignalEvent] events.
|
|
///
|
|
/// Used by [Listener] and [RenderPointerListener].
|
|
typedef PointerSignalEventListener = void Function(PointerSignalEvent event);
|
|
|
|
/// Calls callbacks in response to common pointer events.
|
|
///
|
|
/// It responds to events that can construct gestures, such as when the
|
|
/// pointer is pointer is pressed and moved, and then released or canceled.
|
|
///
|
|
/// It does not respond to events that are exclusive to mouse, such as when the
|
|
/// mouse enters and exits a region without pressing any buttons. For
|
|
/// these events, use [RenderMouseRegion].
|
|
///
|
|
/// If it has a child, defers to the child for sizing behavior.
|
|
///
|
|
/// If it does not have a child, grows to fit the parent-provided constraints.
|
|
class RenderPointerListener extends RenderProxyBoxWithHitTestBehavior {
|
|
/// Creates a render object that forwards pointer events to callbacks.
|
|
///
|
|
/// The [behavior] argument defaults to [HitTestBehavior.deferToChild].
|
|
RenderPointerListener({
|
|
this.onPointerDown,
|
|
this.onPointerMove,
|
|
this.onPointerUp,
|
|
this.onPointerHover,
|
|
this.onPointerCancel,
|
|
this.onPointerPanZoomStart,
|
|
this.onPointerPanZoomUpdate,
|
|
this.onPointerPanZoomEnd,
|
|
this.onPointerSignal,
|
|
super.behavior,
|
|
super.child,
|
|
});
|
|
|
|
/// Called when a pointer comes into contact with the screen (for touch
|
|
/// pointers), or has its button pressed (for mouse pointers) at this widget's
|
|
/// location.
|
|
PointerDownEventListener? onPointerDown;
|
|
|
|
/// Called when a pointer that triggered an [onPointerDown] changes position.
|
|
PointerMoveEventListener? onPointerMove;
|
|
|
|
/// Called when a pointer that triggered an [onPointerDown] is no longer in
|
|
/// contact with the screen.
|
|
PointerUpEventListener? onPointerUp;
|
|
|
|
/// Called when a pointer that has not an [onPointerDown] changes position.
|
|
PointerHoverEventListener? onPointerHover;
|
|
|
|
/// Called when the input from a pointer that triggered an [onPointerDown] is
|
|
/// no longer directed towards this receiver.
|
|
PointerCancelEventListener? onPointerCancel;
|
|
|
|
/// Called when a pan/zoom begins such as from a trackpad gesture.
|
|
PointerPanZoomStartEventListener? onPointerPanZoomStart;
|
|
|
|
/// Called when a pan/zoom is updated.
|
|
PointerPanZoomUpdateEventListener? onPointerPanZoomUpdate;
|
|
|
|
/// Called when a pan/zoom finishes.
|
|
PointerPanZoomEndEventListener? onPointerPanZoomEnd;
|
|
|
|
/// Called when a pointer signal occurs over this object.
|
|
PointerSignalEventListener? onPointerSignal;
|
|
|
|
@override
|
|
Size computeSizeForNoChild(BoxConstraints constraints) {
|
|
return constraints.biggest;
|
|
}
|
|
|
|
@override
|
|
void handleEvent(PointerEvent event, HitTestEntry entry) {
|
|
assert(debugHandleEvent(event, entry));
|
|
if (event is PointerDownEvent) {
|
|
return onPointerDown?.call(event);
|
|
}
|
|
if (event is PointerMoveEvent) {
|
|
return onPointerMove?.call(event);
|
|
}
|
|
if (event is PointerUpEvent) {
|
|
return onPointerUp?.call(event);
|
|
}
|
|
if (event is PointerHoverEvent) {
|
|
return onPointerHover?.call(event);
|
|
}
|
|
if (event is PointerCancelEvent) {
|
|
return onPointerCancel?.call(event);
|
|
}
|
|
if (event is PointerPanZoomStartEvent) {
|
|
return onPointerPanZoomStart?.call(event);
|
|
}
|
|
if (event is PointerPanZoomUpdateEvent) {
|
|
return onPointerPanZoomUpdate?.call(event);
|
|
}
|
|
if (event is PointerPanZoomEndEvent) {
|
|
return onPointerPanZoomEnd?.call(event);
|
|
}
|
|
if (event is PointerSignalEvent) {
|
|
return onPointerSignal?.call(event);
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(FlagsSummary<Function?>(
|
|
'listeners',
|
|
<String, Function?>{
|
|
'down': onPointerDown,
|
|
'move': onPointerMove,
|
|
'up': onPointerUp,
|
|
'hover': onPointerHover,
|
|
'cancel': onPointerCancel,
|
|
'panZoomStart': onPointerPanZoomStart,
|
|
'panZoomUpdate': onPointerPanZoomUpdate,
|
|
'panZoomEnd': onPointerPanZoomEnd,
|
|
'signal': onPointerSignal,
|
|
},
|
|
ifEmpty: '<none>',
|
|
));
|
|
}
|
|
}
|
|
|
|
/// Calls callbacks in response to pointer events that are exclusive to mice.
|
|
///
|
|
/// It responds to events that are related to hovering, i.e. when the mouse
|
|
/// enters, exits (with or without pressing buttons), or moves over a region
|
|
/// without pressing buttons.
|
|
///
|
|
/// It does not respond to common events that construct gestures, such as when
|
|
/// the pointer is pressed, moved, then released or canceled. For these events,
|
|
/// use [RenderPointerListener].
|
|
///
|
|
/// If it has a child, it defers to the child for sizing behavior.
|
|
///
|
|
/// If it does not have a child, it grows to fit the parent-provided constraints.
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [MouseRegion], a widget that listens to hover events using
|
|
/// [RenderMouseRegion].
|
|
class RenderMouseRegion extends RenderProxyBoxWithHitTestBehavior implements MouseTrackerAnnotation {
|
|
/// Creates a render object that forwards pointer events to callbacks.
|
|
///
|
|
/// All parameters are optional. By default this method creates an opaque
|
|
/// mouse region with no callbacks and cursor being [MouseCursor.defer]. The
|
|
/// [cursor] must not be null.
|
|
RenderMouseRegion({
|
|
this.onEnter,
|
|
this.onHover,
|
|
this.onExit,
|
|
MouseCursor cursor = MouseCursor.defer,
|
|
bool validForMouseTracker = true,
|
|
bool opaque = true,
|
|
super.child,
|
|
HitTestBehavior? hitTestBehavior = HitTestBehavior.opaque,
|
|
}) : _cursor = cursor,
|
|
_validForMouseTracker = validForMouseTracker,
|
|
_opaque = opaque,
|
|
super(behavior: hitTestBehavior ?? HitTestBehavior.opaque);
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
return super.hitTest(result, position: position) && _opaque;
|
|
}
|
|
|
|
@override
|
|
void handleEvent(PointerEvent event, HitTestEntry entry) {
|
|
assert(debugHandleEvent(event, entry));
|
|
if (onHover != null && event is PointerHoverEvent) {
|
|
return onHover!(event);
|
|
}
|
|
}
|
|
|
|
/// Whether this object should prevent [RenderMouseRegion]s visually behind it
|
|
/// from detecting the pointer, thus affecting how their [onHover], [onEnter],
|
|
/// and [onExit] behave.
|
|
///
|
|
/// If [opaque] is true, this object will absorb the mouse pointer and
|
|
/// prevent this object's siblings (or any other objects that are not
|
|
/// ancestors or descendants of this object) from detecting the mouse
|
|
/// pointer even when the pointer is within their areas.
|
|
///
|
|
/// If [opaque] is false, this object will not affect how [RenderMouseRegion]s
|
|
/// behind it behave, which will detect the mouse pointer as long as the
|
|
/// pointer is within their areas.
|
|
///
|
|
/// This defaults to true.
|
|
bool get opaque => _opaque;
|
|
bool _opaque;
|
|
set opaque(bool value) {
|
|
if (_opaque != value) {
|
|
_opaque = value;
|
|
// Trigger [MouseTracker]'s device update to recalculate mouse states.
|
|
markNeedsPaint();
|
|
}
|
|
}
|
|
|
|
/// How to behave during hit testing.
|
|
///
|
|
/// This defaults to [HitTestBehavior.opaque] if null.
|
|
HitTestBehavior? get hitTestBehavior => behavior;
|
|
set hitTestBehavior(HitTestBehavior? value) {
|
|
final HitTestBehavior newValue = value ?? HitTestBehavior.opaque;
|
|
if (behavior != newValue) {
|
|
behavior = newValue;
|
|
// Trigger [MouseTracker]'s device update to recalculate mouse states.
|
|
markNeedsPaint();
|
|
}
|
|
}
|
|
|
|
@override
|
|
PointerEnterEventListener? onEnter;
|
|
|
|
/// Triggered when a pointer has moved onto or within the region without
|
|
/// buttons pressed.
|
|
///
|
|
/// This callback is not triggered by the movement of the object.
|
|
PointerHoverEventListener? onHover;
|
|
|
|
@override
|
|
PointerExitEventListener? onExit;
|
|
|
|
@override
|
|
MouseCursor get cursor => _cursor;
|
|
MouseCursor _cursor;
|
|
set cursor(MouseCursor value) {
|
|
if (_cursor != value) {
|
|
_cursor = value;
|
|
// A repaint is needed in order to trigger a device update of
|
|
// [MouseTracker] so that this new value can be found.
|
|
markNeedsPaint();
|
|
}
|
|
}
|
|
|
|
@override
|
|
bool get validForMouseTracker => _validForMouseTracker;
|
|
bool _validForMouseTracker;
|
|
|
|
@override
|
|
void attach(PipelineOwner owner) {
|
|
super.attach(owner);
|
|
_validForMouseTracker = true;
|
|
}
|
|
|
|
@override
|
|
void detach() {
|
|
// It's possible that the renderObject be detached during mouse events
|
|
// dispatching, set the [MouseTrackerAnnotation.validForMouseTracker] false to prevent
|
|
// the callbacks from being called.
|
|
_validForMouseTracker = false;
|
|
super.detach();
|
|
}
|
|
|
|
@override
|
|
Size computeSizeForNoChild(BoxConstraints constraints) {
|
|
return constraints.biggest;
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(FlagsSummary<Function?>(
|
|
'listeners',
|
|
<String, Function?>{
|
|
'enter': onEnter,
|
|
'hover': onHover,
|
|
'exit': onExit,
|
|
},
|
|
ifEmpty: '<none>',
|
|
));
|
|
properties.add(DiagnosticsProperty<MouseCursor>('cursor', cursor, defaultValue: MouseCursor.defer));
|
|
properties.add(DiagnosticsProperty<bool>('opaque', opaque, defaultValue: true));
|
|
properties.add(FlagProperty('validForMouseTracker', value: validForMouseTracker, defaultValue: true, ifFalse: 'invalid for MouseTracker'));
|
|
}
|
|
}
|
|
|
|
/// Creates a separate display list for its child.
|
|
///
|
|
/// This render object creates a separate display list for its child, which
|
|
/// can improve performance if the subtree repaints at different times than
|
|
/// the surrounding parts of the tree. Specifically, when the child does not
|
|
/// repaint but its parent does, we can re-use the display list we recorded
|
|
/// previously. Similarly, when the child repaints but the surround tree does
|
|
/// not, we can re-record its display list without re-recording the display list
|
|
/// for the surround tree.
|
|
///
|
|
/// In some cases, it is necessary to place _two_ (or more) repaint boundaries
|
|
/// to get a useful effect. Consider, for example, an e-mail application that
|
|
/// shows an unread count and a list of e-mails. Whenever a new e-mail comes in,
|
|
/// the list would update, but so would the unread count. If only one of these
|
|
/// two parts of the application was behind a repaint boundary, the entire
|
|
/// application would repaint each time. On the other hand, if both were behind
|
|
/// a repaint boundary, a new e-mail would only change those two parts of the
|
|
/// application and the rest of the application would not repaint.
|
|
///
|
|
/// To tell if a particular RenderRepaintBoundary is useful, run your
|
|
/// application in debug mode, interacting with it in typical ways, and then
|
|
/// call [debugDumpRenderTree]. Each RenderRepaintBoundary will include the
|
|
/// ratio of cases where the repaint boundary was useful vs the cases where it
|
|
/// was not. These counts can also be inspected programmatically using
|
|
/// [debugAsymmetricPaintCount] and [debugSymmetricPaintCount] respectively.
|
|
class RenderRepaintBoundary extends RenderProxyBox {
|
|
/// Creates a repaint boundary around [child].
|
|
RenderRepaintBoundary({ RenderBox? child }) : super(child);
|
|
|
|
@override
|
|
bool get isRepaintBoundary => true;
|
|
|
|
/// Capture an image of the current state of this render object and its
|
|
/// children.
|
|
///
|
|
/// The returned [ui.Image] has uncompressed raw RGBA bytes in the dimensions
|
|
/// of the render object, multiplied by the [pixelRatio].
|
|
///
|
|
/// To use [toImage], the render object must have gone through the paint phase
|
|
/// (i.e. [debugNeedsPaint] must be false).
|
|
///
|
|
/// The [pixelRatio] describes the scale between the logical pixels and the
|
|
/// size of the output image. It is independent of the
|
|
/// [dart:ui.FlutterView.devicePixelRatio] for the device, so specifying 1.0
|
|
/// (the default) will give you a 1:1 mapping between logical pixels and the
|
|
/// output pixels in the image.
|
|
///
|
|
/// {@tool snippet}
|
|
///
|
|
/// The following is an example of how to go from a `GlobalKey` on a
|
|
/// `RepaintBoundary` to a PNG:
|
|
///
|
|
/// ```dart
|
|
/// class PngHome extends StatefulWidget {
|
|
/// const PngHome({super.key});
|
|
///
|
|
/// @override
|
|
/// State<PngHome> createState() => _PngHomeState();
|
|
/// }
|
|
///
|
|
/// class _PngHomeState extends State<PngHome> {
|
|
/// GlobalKey globalKey = GlobalKey();
|
|
///
|
|
/// Future<void> _capturePng() async {
|
|
/// final RenderRepaintBoundary boundary = globalKey.currentContext!.findRenderObject()! as RenderRepaintBoundary;
|
|
/// final ui.Image image = await boundary.toImage();
|
|
/// final ByteData? byteData = await image.toByteData(format: ui.ImageByteFormat.png);
|
|
/// final Uint8List pngBytes = byteData!.buffer.asUint8List();
|
|
/// print(pngBytes);
|
|
/// }
|
|
///
|
|
/// @override
|
|
/// Widget build(BuildContext context) {
|
|
/// return RepaintBoundary(
|
|
/// key: globalKey,
|
|
/// child: Center(
|
|
/// child: TextButton(
|
|
/// onPressed: _capturePng,
|
|
/// child: const Text('Hello World', textDirection: TextDirection.ltr),
|
|
/// ),
|
|
/// ),
|
|
/// );
|
|
/// }
|
|
/// }
|
|
/// ```
|
|
/// {@end-tool}
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [OffsetLayer.toImage] for a similar API at the layer level.
|
|
/// * [dart:ui.Scene.toImage] for more information about the image returned.
|
|
Future<ui.Image> toImage({ double pixelRatio = 1.0 }) {
|
|
assert(!debugNeedsPaint);
|
|
final OffsetLayer offsetLayer = layer! as OffsetLayer;
|
|
return offsetLayer.toImage(Offset.zero & size, pixelRatio: pixelRatio);
|
|
}
|
|
|
|
/// Capture an image of the current state of this render object and its
|
|
/// children synchronously.
|
|
///
|
|
/// The returned [ui.Image] has uncompressed raw RGBA bytes in the dimensions
|
|
/// of the render object, multiplied by the [pixelRatio].
|
|
///
|
|
/// To use [toImageSync], the render object must have gone through the paint phase
|
|
/// (i.e. [debugNeedsPaint] must be false).
|
|
///
|
|
/// The [pixelRatio] describes the scale between the logical pixels and the
|
|
/// size of the output image. It is independent of the
|
|
/// [dart:ui.FlutterView.devicePixelRatio] for the device, so specifying 1.0
|
|
/// (the default) will give you a 1:1 mapping between logical pixels and the
|
|
/// output pixels in the image.
|
|
///
|
|
/// This API functions like [toImage], except that rasterization begins eagerly
|
|
/// on the raster thread and the image is returned before this is completed.
|
|
///
|
|
/// {@tool snippet}
|
|
///
|
|
/// The following is an example of how to go from a `GlobalKey` on a
|
|
/// `RepaintBoundary` to an image handle:
|
|
///
|
|
/// ```dart
|
|
/// class ImageCaptureHome extends StatefulWidget {
|
|
/// const ImageCaptureHome({super.key});
|
|
///
|
|
/// @override
|
|
/// State<ImageCaptureHome> createState() => _ImageCaptureHomeState();
|
|
/// }
|
|
///
|
|
/// class _ImageCaptureHomeState extends State<ImageCaptureHome> {
|
|
/// GlobalKey globalKey = GlobalKey();
|
|
///
|
|
/// void _captureImage() {
|
|
/// final RenderRepaintBoundary boundary = globalKey.currentContext!.findRenderObject()! as RenderRepaintBoundary;
|
|
/// final ui.Image image = boundary.toImageSync();
|
|
/// print('Image dimensions: ${image.width}x${image.height}');
|
|
/// }
|
|
///
|
|
/// @override
|
|
/// Widget build(BuildContext context) {
|
|
/// return RepaintBoundary(
|
|
/// key: globalKey,
|
|
/// child: Center(
|
|
/// child: TextButton(
|
|
/// onPressed: _captureImage,
|
|
/// child: const Text('Hello World', textDirection: TextDirection.ltr),
|
|
/// ),
|
|
/// ),
|
|
/// );
|
|
/// }
|
|
/// }
|
|
/// ```
|
|
/// {@end-tool}
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [OffsetLayer.toImageSync] for a similar API at the layer level.
|
|
/// * [dart:ui.Scene.toImageSync] for more information about the image returned.
|
|
ui.Image toImageSync({ double pixelRatio = 1.0 }) {
|
|
assert(!debugNeedsPaint);
|
|
final OffsetLayer offsetLayer = layer! as OffsetLayer;
|
|
return offsetLayer.toImageSync(Offset.zero & size, pixelRatio: pixelRatio);
|
|
}
|
|
|
|
/// The number of times that this render object repainted at the same time as
|
|
/// its parent. Repaint boundaries are only useful when the parent and child
|
|
/// paint at different times. When both paint at the same time, the repaint
|
|
/// boundary is redundant, and may be actually making performance worse.
|
|
///
|
|
/// Only valid when asserts are enabled. In release builds, always returns
|
|
/// zero.
|
|
///
|
|
/// Can be reset using [debugResetMetrics]. See [debugAsymmetricPaintCount]
|
|
/// for the corresponding count of times where only the parent or only the
|
|
/// child painted.
|
|
int get debugSymmetricPaintCount => _debugSymmetricPaintCount;
|
|
int _debugSymmetricPaintCount = 0;
|
|
|
|
/// The number of times that either this render object repainted without the
|
|
/// parent being painted, or the parent repainted without this object being
|
|
/// painted. When a repaint boundary is used at a seam in the render tree
|
|
/// where the parent tends to repaint at entirely different times than the
|
|
/// child, it can improve performance by reducing the number of paint
|
|
/// operations that have to be recorded each frame.
|
|
///
|
|
/// Only valid when asserts are enabled. In release builds, always returns
|
|
/// zero.
|
|
///
|
|
/// Can be reset using [debugResetMetrics]. See [debugSymmetricPaintCount] for
|
|
/// the corresponding count of times where both the parent and the child
|
|
/// painted together.
|
|
int get debugAsymmetricPaintCount => _debugAsymmetricPaintCount;
|
|
int _debugAsymmetricPaintCount = 0;
|
|
|
|
/// Resets the [debugSymmetricPaintCount] and [debugAsymmetricPaintCount]
|
|
/// counts to zero.
|
|
///
|
|
/// Only valid when asserts are enabled. Does nothing in release builds.
|
|
void debugResetMetrics() {
|
|
assert(() {
|
|
_debugSymmetricPaintCount = 0;
|
|
_debugAsymmetricPaintCount = 0;
|
|
return true;
|
|
}());
|
|
}
|
|
|
|
@override
|
|
void debugRegisterRepaintBoundaryPaint({ bool includedParent = true, bool includedChild = false }) {
|
|
assert(() {
|
|
if (includedParent && includedChild) {
|
|
_debugSymmetricPaintCount += 1;
|
|
} else {
|
|
_debugAsymmetricPaintCount += 1;
|
|
}
|
|
return true;
|
|
}());
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
bool inReleaseMode = true;
|
|
assert(() {
|
|
inReleaseMode = false;
|
|
if (debugSymmetricPaintCount + debugAsymmetricPaintCount == 0) {
|
|
properties.add(MessageProperty('usefulness ratio', 'no metrics collected yet (never painted)'));
|
|
} else {
|
|
final double fraction = debugAsymmetricPaintCount / (debugSymmetricPaintCount + debugAsymmetricPaintCount);
|
|
final String diagnosis;
|
|
if (debugSymmetricPaintCount + debugAsymmetricPaintCount < 5) {
|
|
diagnosis = 'insufficient data to draw conclusion (less than five repaints)';
|
|
} else if (fraction > 0.9) {
|
|
diagnosis = 'this is an outstandingly useful repaint boundary and should definitely be kept';
|
|
} else if (fraction > 0.5) {
|
|
diagnosis = 'this is a useful repaint boundary and should be kept';
|
|
} else if (fraction > 0.30) {
|
|
diagnosis = 'this repaint boundary is probably useful, but maybe it would be more useful in tandem with adding more repaint boundaries elsewhere';
|
|
} else if (fraction > 0.1) {
|
|
diagnosis = 'this repaint boundary does sometimes show value, though currently not that often';
|
|
} else if (debugAsymmetricPaintCount == 0) {
|
|
diagnosis = 'this repaint boundary is astoundingly ineffectual and should be removed';
|
|
} else {
|
|
diagnosis = 'this repaint boundary is not very effective and should probably be removed';
|
|
}
|
|
properties.add(PercentProperty('metrics', fraction, unit: 'useful', tooltip: '$debugSymmetricPaintCount bad vs $debugAsymmetricPaintCount good'));
|
|
properties.add(MessageProperty('diagnosis', diagnosis));
|
|
}
|
|
return true;
|
|
}());
|
|
if (inReleaseMode) {
|
|
properties.add(DiagnosticsNode.message('(run in debug mode to collect repaint boundary statistics)'));
|
|
}
|
|
}
|
|
}
|
|
|
|
/// A render object that is invisible during hit testing.
|
|
///
|
|
/// When [ignoring] is true, this render object (and its subtree) is invisible
|
|
/// to hit testing. It still consumes space during layout and paints its child
|
|
/// as usual. It just cannot be the target of located events, because its render
|
|
/// object returns false from [hitTest].
|
|
///
|
|
/// When [ignoringSemantics] is true, the subtree will be invisible to
|
|
/// the semantics layer (and thus e.g. accessibility tools). If
|
|
/// [ignoringSemantics] is null, it uses the value of [ignoring].
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [RenderAbsorbPointer], which takes the pointer events but prevents any
|
|
/// nodes in the subtree from seeing them.
|
|
class RenderIgnorePointer extends RenderProxyBox {
|
|
/// Creates a render object that is invisible to hit testing.
|
|
///
|
|
/// The [ignoring] argument must not be null. If [ignoringSemantics] is null,
|
|
/// this render object will be ignored for semantics if [ignoring] is true.
|
|
RenderIgnorePointer({
|
|
RenderBox? child,
|
|
bool ignoring = true,
|
|
bool? ignoringSemantics,
|
|
}) : _ignoring = ignoring,
|
|
_ignoringSemantics = ignoringSemantics,
|
|
super(child);
|
|
|
|
/// Whether this render object is ignored during hit testing.
|
|
///
|
|
/// Regardless of whether this render object is ignored during hit testing, it
|
|
/// will still consume space during layout and be visible during painting.
|
|
bool get ignoring => _ignoring;
|
|
bool _ignoring;
|
|
set ignoring(bool value) {
|
|
if (value == _ignoring) {
|
|
return;
|
|
}
|
|
_ignoring = value;
|
|
if (_ignoringSemantics == null || !_ignoringSemantics!) {
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
}
|
|
|
|
/// Whether the semantics of this render object is ignored when compiling the semantics tree.
|
|
///
|
|
/// If null, defaults to value of [ignoring].
|
|
///
|
|
/// See [SemanticsNode] for additional information about the semantics tree.
|
|
bool? get ignoringSemantics => _ignoringSemantics;
|
|
bool? _ignoringSemantics;
|
|
set ignoringSemantics(bool? value) {
|
|
if (value == _ignoringSemantics) {
|
|
return;
|
|
}
|
|
final bool oldEffectiveValue = _effectiveIgnoringSemantics;
|
|
_ignoringSemantics = value;
|
|
if (oldEffectiveValue != _effectiveIgnoringSemantics) {
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
}
|
|
|
|
bool get _effectiveIgnoringSemantics => ignoringSemantics ?? ignoring;
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
return !ignoring && super.hitTest(result, position: position);
|
|
}
|
|
|
|
// TODO(ianh): figure out a way to still include labels and flags in
|
|
// descendants, just make them non-interactive, even when
|
|
// _effectiveIgnoringSemantics is true
|
|
@override
|
|
void visitChildrenForSemantics(RenderObjectVisitor visitor) {
|
|
if (child != null && !_effectiveIgnoringSemantics) {
|
|
visitor(child!);
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DiagnosticsProperty<bool>('ignoring', ignoring));
|
|
properties.add(
|
|
DiagnosticsProperty<bool>(
|
|
'ignoringSemantics',
|
|
_effectiveIgnoringSemantics,
|
|
description: ignoringSemantics == null ? 'implicitly $_effectiveIgnoringSemantics' : null,
|
|
),
|
|
);
|
|
}
|
|
}
|
|
|
|
/// Lays the child out as if it was in the tree, but without painting anything,
|
|
/// without making the child available for hit testing, and without taking any
|
|
/// room in the parent.
|
|
class RenderOffstage extends RenderProxyBox {
|
|
/// Creates an offstage render object.
|
|
RenderOffstage({
|
|
bool offstage = true,
|
|
RenderBox? child,
|
|
}) : _offstage = offstage,
|
|
super(child);
|
|
|
|
/// Whether the child is hidden from the rest of the tree.
|
|
///
|
|
/// If true, the child is laid out as if it was in the tree, but without
|
|
/// painting anything, without making the child available for hit testing, and
|
|
/// without taking any room in the parent.
|
|
///
|
|
/// If false, the child is included in the tree as normal.
|
|
bool get offstage => _offstage;
|
|
bool _offstage;
|
|
set offstage(bool value) {
|
|
if (value == _offstage) {
|
|
return;
|
|
}
|
|
_offstage = value;
|
|
markNeedsLayoutForSizedByParentChange();
|
|
}
|
|
|
|
@override
|
|
double computeMinIntrinsicWidth(double height) {
|
|
if (offstage) {
|
|
return 0.0;
|
|
}
|
|
return super.computeMinIntrinsicWidth(height);
|
|
}
|
|
|
|
@override
|
|
double computeMaxIntrinsicWidth(double height) {
|
|
if (offstage) {
|
|
return 0.0;
|
|
}
|
|
return super.computeMaxIntrinsicWidth(height);
|
|
}
|
|
|
|
@override
|
|
double computeMinIntrinsicHeight(double width) {
|
|
if (offstage) {
|
|
return 0.0;
|
|
}
|
|
return super.computeMinIntrinsicHeight(width);
|
|
}
|
|
|
|
@override
|
|
double computeMaxIntrinsicHeight(double width) {
|
|
if (offstage) {
|
|
return 0.0;
|
|
}
|
|
return super.computeMaxIntrinsicHeight(width);
|
|
}
|
|
|
|
@override
|
|
double? computeDistanceToActualBaseline(TextBaseline baseline) {
|
|
if (offstage) {
|
|
return null;
|
|
}
|
|
return super.computeDistanceToActualBaseline(baseline);
|
|
}
|
|
|
|
@override
|
|
bool get sizedByParent => offstage;
|
|
|
|
@override
|
|
Size computeDryLayout(BoxConstraints constraints) {
|
|
if (offstage) {
|
|
return constraints.smallest;
|
|
}
|
|
return super.computeDryLayout(constraints);
|
|
}
|
|
|
|
@override
|
|
void performResize() {
|
|
assert(offstage);
|
|
super.performResize();
|
|
}
|
|
|
|
@override
|
|
void performLayout() {
|
|
if (offstage) {
|
|
child?.layout(constraints);
|
|
} else {
|
|
super.performLayout();
|
|
}
|
|
}
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
return !offstage && super.hitTest(result, position: position);
|
|
}
|
|
|
|
@override
|
|
bool paintsChild(RenderBox child) {
|
|
assert(child.parent == this);
|
|
return !offstage;
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (offstage) {
|
|
return;
|
|
}
|
|
super.paint(context, offset);
|
|
}
|
|
|
|
@override
|
|
void visitChildrenForSemantics(RenderObjectVisitor visitor) {
|
|
if (offstage) {
|
|
return;
|
|
}
|
|
super.visitChildrenForSemantics(visitor);
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DiagnosticsProperty<bool>('offstage', offstage));
|
|
}
|
|
|
|
@override
|
|
List<DiagnosticsNode> debugDescribeChildren() {
|
|
if (child == null) {
|
|
return <DiagnosticsNode>[];
|
|
}
|
|
return <DiagnosticsNode>[
|
|
child!.toDiagnosticsNode(
|
|
name: 'child',
|
|
style: offstage ? DiagnosticsTreeStyle.offstage : DiagnosticsTreeStyle.sparse,
|
|
),
|
|
];
|
|
}
|
|
}
|
|
|
|
/// A render object that absorbs pointers during hit testing.
|
|
///
|
|
/// When [absorbing] is true, this render object prevents its subtree from
|
|
/// receiving pointer events by terminating hit testing at itself. It still
|
|
/// consumes space during layout and paints its child as usual. It just prevents
|
|
/// its children from being the target of located events, because its render
|
|
/// object returns true from [hitTest].
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [RenderIgnorePointer], which has the opposite effect: removing the
|
|
/// subtree from considering entirely for the purposes of hit testing.
|
|
class RenderAbsorbPointer extends RenderProxyBox {
|
|
/// Creates a render object that absorbs pointers during hit testing.
|
|
///
|
|
/// The [absorbing] argument must not be null.
|
|
RenderAbsorbPointer({
|
|
RenderBox? child,
|
|
bool absorbing = true,
|
|
bool? ignoringSemantics,
|
|
}) : _absorbing = absorbing,
|
|
_ignoringSemantics = ignoringSemantics,
|
|
super(child);
|
|
|
|
/// Whether this render object absorbs pointers during hit testing.
|
|
///
|
|
/// Regardless of whether this render object absorbs pointers during hit
|
|
/// testing, it will still consume space during layout and be visible during
|
|
/// painting.
|
|
bool get absorbing => _absorbing;
|
|
bool _absorbing;
|
|
set absorbing(bool value) {
|
|
if (_absorbing == value) {
|
|
return;
|
|
}
|
|
_absorbing = value;
|
|
if (ignoringSemantics == null) {
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
}
|
|
|
|
/// Whether the semantics of this render object is ignored when compiling the semantics tree.
|
|
///
|
|
/// If null, defaults to value of [absorbing].
|
|
///
|
|
/// See [SemanticsNode] for additional information about the semantics tree.
|
|
bool? get ignoringSemantics => _ignoringSemantics;
|
|
bool? _ignoringSemantics;
|
|
set ignoringSemantics(bool? value) {
|
|
if (value == _ignoringSemantics) {
|
|
return;
|
|
}
|
|
final bool oldEffectiveValue = _effectiveIgnoringSemantics;
|
|
_ignoringSemantics = value;
|
|
if (oldEffectiveValue != _effectiveIgnoringSemantics) {
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
}
|
|
|
|
bool get _effectiveIgnoringSemantics => ignoringSemantics ?? absorbing;
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
return absorbing
|
|
? size.contains(position)
|
|
: super.hitTest(result, position: position);
|
|
}
|
|
|
|
@override
|
|
void visitChildrenForSemantics(RenderObjectVisitor visitor) {
|
|
if (child != null && !_effectiveIgnoringSemantics) {
|
|
visitor(child!);
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DiagnosticsProperty<bool>('absorbing', absorbing));
|
|
properties.add(
|
|
DiagnosticsProperty<bool>(
|
|
'ignoringSemantics',
|
|
_effectiveIgnoringSemantics,
|
|
description: ignoringSemantics == null ? 'implicitly $_effectiveIgnoringSemantics' : null,
|
|
),
|
|
);
|
|
}
|
|
}
|
|
|
|
/// Holds opaque meta data in the render tree.
|
|
///
|
|
/// Useful for decorating the render tree with information that will be consumed
|
|
/// later. For example, you could store information in the render tree that will
|
|
/// be used when the user interacts with the render tree but has no visual
|
|
/// impact prior to the interaction.
|
|
class RenderMetaData extends RenderProxyBoxWithHitTestBehavior {
|
|
/// Creates a render object that hold opaque meta data.
|
|
///
|
|
/// The [behavior] argument defaults to [HitTestBehavior.deferToChild].
|
|
RenderMetaData({
|
|
this.metaData,
|
|
super.behavior,
|
|
super.child,
|
|
});
|
|
|
|
/// Opaque meta data ignored by the render tree.
|
|
dynamic metaData;
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DiagnosticsProperty<dynamic>('metaData', metaData));
|
|
}
|
|
}
|
|
|
|
/// Listens for the specified gestures from the semantics server (e.g.
|
|
/// an accessibility tool).
|
|
class RenderSemanticsGestureHandler extends RenderProxyBoxWithHitTestBehavior {
|
|
/// Creates a render object that listens for specific semantic gestures.
|
|
///
|
|
/// The [scrollFactor] and [behavior] arguments must not be null.
|
|
RenderSemanticsGestureHandler({
|
|
super.child,
|
|
GestureTapCallback? onTap,
|
|
GestureLongPressCallback? onLongPress,
|
|
GestureDragUpdateCallback? onHorizontalDragUpdate,
|
|
GestureDragUpdateCallback? onVerticalDragUpdate,
|
|
this.scrollFactor = 0.8,
|
|
super.behavior,
|
|
}) : _onTap = onTap,
|
|
_onLongPress = onLongPress,
|
|
_onHorizontalDragUpdate = onHorizontalDragUpdate,
|
|
_onVerticalDragUpdate = onVerticalDragUpdate;
|
|
|
|
/// If non-null, the set of actions to allow. Other actions will be omitted,
|
|
/// even if their callback is provided.
|
|
///
|
|
/// For example, if [onTap] is non-null but [validActions] does not contain
|
|
/// [SemanticsAction.tap], then the semantic description of this node will
|
|
/// not claim to support taps.
|
|
///
|
|
/// This is normally used to filter the actions made available by
|
|
/// [onHorizontalDragUpdate] and [onVerticalDragUpdate]. Normally, these make
|
|
/// both the right and left, or up and down, actions available. For example,
|
|
/// if [onHorizontalDragUpdate] is set but [validActions] only contains
|
|
/// [SemanticsAction.scrollLeft], then the [SemanticsAction.scrollRight]
|
|
/// action will be omitted.
|
|
Set<SemanticsAction>? get validActions => _validActions;
|
|
Set<SemanticsAction>? _validActions;
|
|
set validActions(Set<SemanticsAction>? value) {
|
|
if (setEquals<SemanticsAction>(value, _validActions)) {
|
|
return;
|
|
}
|
|
_validActions = value;
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
/// Called when the user taps on the render object.
|
|
GestureTapCallback? get onTap => _onTap;
|
|
GestureTapCallback? _onTap;
|
|
set onTap(GestureTapCallback? value) {
|
|
if (_onTap == value) {
|
|
return;
|
|
}
|
|
final bool hadHandler = _onTap != null;
|
|
_onTap = value;
|
|
if ((value != null) != hadHandler) {
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
}
|
|
|
|
/// Called when the user presses on the render object for a long period of time.
|
|
GestureLongPressCallback? get onLongPress => _onLongPress;
|
|
GestureLongPressCallback? _onLongPress;
|
|
set onLongPress(GestureLongPressCallback? value) {
|
|
if (_onLongPress == value) {
|
|
return;
|
|
}
|
|
final bool hadHandler = _onLongPress != null;
|
|
_onLongPress = value;
|
|
if ((value != null) != hadHandler) {
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
}
|
|
|
|
/// Called when the user scrolls to the left or to the right.
|
|
GestureDragUpdateCallback? get onHorizontalDragUpdate => _onHorizontalDragUpdate;
|
|
GestureDragUpdateCallback? _onHorizontalDragUpdate;
|
|
set onHorizontalDragUpdate(GestureDragUpdateCallback? value) {
|
|
if (_onHorizontalDragUpdate == value) {
|
|
return;
|
|
}
|
|
final bool hadHandler = _onHorizontalDragUpdate != null;
|
|
_onHorizontalDragUpdate = value;
|
|
if ((value != null) != hadHandler) {
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
}
|
|
|
|
/// Called when the user scrolls up or down.
|
|
GestureDragUpdateCallback? get onVerticalDragUpdate => _onVerticalDragUpdate;
|
|
GestureDragUpdateCallback? _onVerticalDragUpdate;
|
|
set onVerticalDragUpdate(GestureDragUpdateCallback? value) {
|
|
if (_onVerticalDragUpdate == value) {
|
|
return;
|
|
}
|
|
final bool hadHandler = _onVerticalDragUpdate != null;
|
|
_onVerticalDragUpdate = value;
|
|
if ((value != null) != hadHandler) {
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
}
|
|
|
|
/// The fraction of the dimension of this render box to use when
|
|
/// scrolling. For example, if this is 0.8 and the box is 200 pixels
|
|
/// wide, then when a left-scroll action is received from the
|
|
/// accessibility system, it will translate into a 160 pixel
|
|
/// leftwards drag.
|
|
double scrollFactor;
|
|
|
|
@override
|
|
void describeSemanticsConfiguration(SemanticsConfiguration config) {
|
|
super.describeSemanticsConfiguration(config);
|
|
|
|
if (onTap != null && _isValidAction(SemanticsAction.tap)) {
|
|
config.onTap = onTap;
|
|
}
|
|
if (onLongPress != null && _isValidAction(SemanticsAction.longPress)) {
|
|
config.onLongPress = onLongPress;
|
|
}
|
|
if (onHorizontalDragUpdate != null) {
|
|
if (_isValidAction(SemanticsAction.scrollRight)) {
|
|
config.onScrollRight = _performSemanticScrollRight;
|
|
}
|
|
if (_isValidAction(SemanticsAction.scrollLeft)) {
|
|
config.onScrollLeft = _performSemanticScrollLeft;
|
|
}
|
|
}
|
|
if (onVerticalDragUpdate != null) {
|
|
if (_isValidAction(SemanticsAction.scrollUp)) {
|
|
config.onScrollUp = _performSemanticScrollUp;
|
|
}
|
|
if (_isValidAction(SemanticsAction.scrollDown)) {
|
|
config.onScrollDown = _performSemanticScrollDown;
|
|
}
|
|
}
|
|
}
|
|
|
|
bool _isValidAction(SemanticsAction action) {
|
|
return validActions == null || validActions!.contains(action);
|
|
}
|
|
|
|
void _performSemanticScrollLeft() {
|
|
if (onHorizontalDragUpdate != null) {
|
|
final double primaryDelta = size.width * -scrollFactor;
|
|
onHorizontalDragUpdate!(DragUpdateDetails(
|
|
delta: Offset(primaryDelta, 0.0), primaryDelta: primaryDelta,
|
|
globalPosition: localToGlobal(size.center(Offset.zero)),
|
|
));
|
|
}
|
|
}
|
|
|
|
void _performSemanticScrollRight() {
|
|
if (onHorizontalDragUpdate != null) {
|
|
final double primaryDelta = size.width * scrollFactor;
|
|
onHorizontalDragUpdate!(DragUpdateDetails(
|
|
delta: Offset(primaryDelta, 0.0), primaryDelta: primaryDelta,
|
|
globalPosition: localToGlobal(size.center(Offset.zero)),
|
|
));
|
|
}
|
|
}
|
|
|
|
void _performSemanticScrollUp() {
|
|
if (onVerticalDragUpdate != null) {
|
|
final double primaryDelta = size.height * -scrollFactor;
|
|
onVerticalDragUpdate!(DragUpdateDetails(
|
|
delta: Offset(0.0, primaryDelta), primaryDelta: primaryDelta,
|
|
globalPosition: localToGlobal(size.center(Offset.zero)),
|
|
));
|
|
}
|
|
}
|
|
|
|
void _performSemanticScrollDown() {
|
|
if (onVerticalDragUpdate != null) {
|
|
final double primaryDelta = size.height * scrollFactor;
|
|
onVerticalDragUpdate!(DragUpdateDetails(
|
|
delta: Offset(0.0, primaryDelta), primaryDelta: primaryDelta,
|
|
globalPosition: localToGlobal(size.center(Offset.zero)),
|
|
));
|
|
}
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
final List<String> gestures = <String>[
|
|
if (onTap != null) 'tap',
|
|
if (onLongPress != null) 'long press',
|
|
if (onHorizontalDragUpdate != null) 'horizontal scroll',
|
|
if (onVerticalDragUpdate != null) 'vertical scroll',
|
|
];
|
|
if (gestures.isEmpty) {
|
|
gestures.add('<none>');
|
|
}
|
|
properties.add(IterableProperty<String>('gestures', gestures));
|
|
}
|
|
}
|
|
|
|
/// Add annotations to the [SemanticsNode] for this subtree.
|
|
class RenderSemanticsAnnotations extends RenderProxyBox {
|
|
/// Creates a render object that attaches a semantic annotation.
|
|
///
|
|
/// The [container] argument must not be null.
|
|
///
|
|
/// If the [SemanticsProperties.attributedLabel] is not null, the [textDirection] must also not be null.
|
|
RenderSemanticsAnnotations({
|
|
RenderBox? child,
|
|
required SemanticsProperties properties,
|
|
bool container = false,
|
|
bool explicitChildNodes = false,
|
|
bool excludeSemantics = false,
|
|
TextDirection? textDirection,
|
|
}) : _container = container,
|
|
_explicitChildNodes = explicitChildNodes,
|
|
_excludeSemantics = excludeSemantics,
|
|
_textDirection = textDirection,
|
|
_properties = properties,
|
|
super(child) {
|
|
_updateAttributedFields(_properties);
|
|
}
|
|
|
|
/// All of the [SemanticsProperties] for this [RenderSemanticsAnnotations].
|
|
SemanticsProperties get properties => _properties;
|
|
SemanticsProperties _properties;
|
|
set properties(SemanticsProperties value) {
|
|
if (_properties == value) {
|
|
return;
|
|
}
|
|
_properties = value;
|
|
_updateAttributedFields(_properties);
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
/// If 'container' is true, this [RenderObject] will introduce a new
|
|
/// node in the semantics tree. Otherwise, the semantics will be
|
|
/// merged with the semantics of any ancestors.
|
|
///
|
|
/// Whether descendants of this [RenderObject] can add their semantic information
|
|
/// to the [SemanticsNode] introduced by this configuration is controlled by
|
|
/// [explicitChildNodes].
|
|
bool get container => _container;
|
|
bool _container;
|
|
set container(bool value) {
|
|
if (container == value) {
|
|
return;
|
|
}
|
|
_container = value;
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
/// Whether descendants of this [RenderObject] are allowed to add semantic
|
|
/// information to the [SemanticsNode] annotated by this widget.
|
|
///
|
|
/// When set to false descendants are allowed to annotate [SemanticsNode]s of
|
|
/// their parent with the semantic information they want to contribute to the
|
|
/// semantic tree.
|
|
/// When set to true the only way for descendants to contribute semantic
|
|
/// information to the semantic tree is to introduce new explicit
|
|
/// [SemanticsNode]s to the tree.
|
|
///
|
|
/// This setting is often used in combination with
|
|
/// [SemanticsConfiguration.isSemanticBoundary] to create semantic boundaries
|
|
/// that are either writable or not for children.
|
|
bool get explicitChildNodes => _explicitChildNodes;
|
|
bool _explicitChildNodes;
|
|
set explicitChildNodes(bool value) {
|
|
if (_explicitChildNodes == value) {
|
|
return;
|
|
}
|
|
_explicitChildNodes = value;
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
/// Whether descendants of this [RenderObject] should have their semantic
|
|
/// information ignored.
|
|
///
|
|
/// When this flag is set to true, all child semantics nodes are ignored.
|
|
/// This can be used as a convenience for cases where a child is wrapped in
|
|
/// an [ExcludeSemantics] widget and then another [Semantics] widget.
|
|
bool get excludeSemantics => _excludeSemantics;
|
|
bool _excludeSemantics;
|
|
set excludeSemantics(bool value) {
|
|
if (_excludeSemantics == value) {
|
|
return;
|
|
}
|
|
_excludeSemantics = value;
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
void _updateAttributedFields(SemanticsProperties value) {
|
|
_attributedLabel = _effectiveAttributedLabel(value);
|
|
_attributedValue = _effectiveAttributedValue(value);
|
|
_attributedIncreasedValue = _effectiveAttributedIncreasedValue(value);
|
|
_attributedDecreasedValue = _effectiveAttributedDecreasedValue(value);
|
|
_attributedHint = _effectiveAttributedHint(value);
|
|
}
|
|
|
|
AttributedString? _effectiveAttributedLabel(SemanticsProperties value) {
|
|
return value.attributedLabel ??
|
|
(value.label == null ? null : AttributedString(value.label!));
|
|
}
|
|
|
|
AttributedString? _effectiveAttributedValue(SemanticsProperties value) {
|
|
return value.attributedValue ??
|
|
(value.value == null ? null : AttributedString(value.value!));
|
|
}
|
|
|
|
AttributedString? _effectiveAttributedIncreasedValue(
|
|
SemanticsProperties value) {
|
|
return value.attributedIncreasedValue ??
|
|
(value.increasedValue == null
|
|
? null
|
|
: AttributedString(value.increasedValue!));
|
|
}
|
|
|
|
AttributedString? _effectiveAttributedDecreasedValue(
|
|
SemanticsProperties value) {
|
|
return properties.attributedDecreasedValue ??
|
|
(value.decreasedValue == null
|
|
? null
|
|
: AttributedString(value.decreasedValue!));
|
|
}
|
|
|
|
AttributedString? _effectiveAttributedHint(SemanticsProperties value) {
|
|
return value.attributedHint ??
|
|
(value.hint == null ? null : AttributedString(value.hint!));
|
|
}
|
|
|
|
AttributedString? _attributedLabel;
|
|
AttributedString? _attributedValue;
|
|
AttributedString? _attributedIncreasedValue;
|
|
AttributedString? _attributedDecreasedValue;
|
|
AttributedString? _attributedHint;
|
|
|
|
/// If non-null, sets the [SemanticsNode.textDirection] semantic to the given
|
|
/// value.
|
|
///
|
|
/// This must not be null if [SemanticsProperties.attributedLabel],
|
|
/// [SemanticsProperties.attributedHint],
|
|
/// [SemanticsProperties.attributedValue],
|
|
/// [SemanticsProperties.attributedIncreasedValue], or
|
|
/// [SemanticsProperties.attributedDecreasedValue] are not null.
|
|
TextDirection? get textDirection => _textDirection;
|
|
TextDirection? _textDirection;
|
|
set textDirection(TextDirection? value) {
|
|
if (textDirection == value) {
|
|
return;
|
|
}
|
|
_textDirection = value;
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
@override
|
|
void visitChildrenForSemantics(RenderObjectVisitor visitor) {
|
|
if (excludeSemantics) {
|
|
return;
|
|
}
|
|
super.visitChildrenForSemantics(visitor);
|
|
}
|
|
|
|
@override
|
|
void describeSemanticsConfiguration(SemanticsConfiguration config) {
|
|
super.describeSemanticsConfiguration(config);
|
|
config.isSemanticBoundary = container;
|
|
config.explicitChildNodes = explicitChildNodes;
|
|
assert(
|
|
((_properties.scopesRoute ?? false) && explicitChildNodes) || !(_properties.scopesRoute ?? false),
|
|
'explicitChildNodes must be set to true if scopes route is true',
|
|
);
|
|
assert(
|
|
!((_properties.toggled ?? false) && (_properties.checked ?? false)),
|
|
'A semantics node cannot be toggled and checked at the same time',
|
|
);
|
|
|
|
if (_properties.enabled != null) {
|
|
config.isEnabled = _properties.enabled;
|
|
}
|
|
if (_properties.checked != null) {
|
|
config.isChecked = _properties.checked;
|
|
}
|
|
if (_properties.mixed != null) {
|
|
config.isCheckStateMixed = _properties.mixed;
|
|
}
|
|
if (_properties.toggled != null) {
|
|
config.isToggled = _properties.toggled;
|
|
}
|
|
if (_properties.selected != null) {
|
|
config.isSelected = _properties.selected!;
|
|
}
|
|
if (_properties.button != null) {
|
|
config.isButton = _properties.button!;
|
|
}
|
|
if (_properties.link != null) {
|
|
config.isLink = _properties.link!;
|
|
}
|
|
if (_properties.slider != null) {
|
|
config.isSlider = _properties.slider!;
|
|
}
|
|
if (_properties.keyboardKey != null) {
|
|
config.isKeyboardKey = _properties.keyboardKey!;
|
|
}
|
|
if (_properties.header != null) {
|
|
config.isHeader = _properties.header!;
|
|
}
|
|
if (_properties.textField != null) {
|
|
config.isTextField = _properties.textField!;
|
|
}
|
|
if (_properties.readOnly != null) {
|
|
config.isReadOnly = _properties.readOnly!;
|
|
}
|
|
if (_properties.focusable != null) {
|
|
config.isFocusable = _properties.focusable!;
|
|
}
|
|
if (_properties.focused != null) {
|
|
config.isFocused = _properties.focused!;
|
|
}
|
|
if (_properties.inMutuallyExclusiveGroup != null) {
|
|
config.isInMutuallyExclusiveGroup = _properties.inMutuallyExclusiveGroup!;
|
|
}
|
|
if (_properties.obscured != null) {
|
|
config.isObscured = _properties.obscured!;
|
|
}
|
|
if (_properties.multiline != null) {
|
|
config.isMultiline = _properties.multiline!;
|
|
}
|
|
if (_properties.hidden != null) {
|
|
config.isHidden = _properties.hidden!;
|
|
}
|
|
if (_properties.image != null) {
|
|
config.isImage = _properties.image!;
|
|
}
|
|
if (_attributedLabel != null) {
|
|
config.attributedLabel = _attributedLabel!;
|
|
}
|
|
if (_attributedValue != null) {
|
|
config.attributedValue = _attributedValue!;
|
|
}
|
|
if (_attributedIncreasedValue != null) {
|
|
config.attributedIncreasedValue = _attributedIncreasedValue!;
|
|
}
|
|
if (_attributedDecreasedValue != null) {
|
|
config.attributedDecreasedValue = _attributedDecreasedValue!;
|
|
}
|
|
if (_attributedHint != null) {
|
|
config.attributedHint = _attributedHint!;
|
|
}
|
|
if (_properties.tooltip != null) {
|
|
config.tooltip = _properties.tooltip!;
|
|
}
|
|
if (_properties.hintOverrides != null && _properties.hintOverrides!.isNotEmpty) {
|
|
config.hintOverrides = _properties.hintOverrides;
|
|
}
|
|
if (_properties.scopesRoute != null) {
|
|
config.scopesRoute = _properties.scopesRoute!;
|
|
}
|
|
if (_properties.namesRoute != null) {
|
|
config.namesRoute = _properties.namesRoute!;
|
|
}
|
|
if (_properties.liveRegion != null) {
|
|
config.liveRegion = _properties.liveRegion!;
|
|
}
|
|
if (_properties.maxValueLength != null) {
|
|
config.maxValueLength = _properties.maxValueLength;
|
|
}
|
|
if (_properties.currentValueLength != null) {
|
|
config.currentValueLength = _properties.currentValueLength;
|
|
}
|
|
if (textDirection != null) {
|
|
config.textDirection = textDirection;
|
|
}
|
|
if (_properties.sortKey != null) {
|
|
config.sortKey = _properties.sortKey;
|
|
}
|
|
if (_properties.tagForChildren != null) {
|
|
config.addTagForChildren(_properties.tagForChildren!);
|
|
}
|
|
// Registering _perform* as action handlers instead of the user provided
|
|
// ones to ensure that changing a user provided handler from a non-null to
|
|
// another non-null value doesn't require a semantics update.
|
|
if (_properties.onTap != null) {
|
|
config.onTap = _performTap;
|
|
}
|
|
if (_properties.onLongPress != null) {
|
|
config.onLongPress = _performLongPress;
|
|
}
|
|
if (_properties.onDismiss != null) {
|
|
config.onDismiss = _performDismiss;
|
|
}
|
|
if (_properties.onScrollLeft != null) {
|
|
config.onScrollLeft = _performScrollLeft;
|
|
}
|
|
if (_properties.onScrollRight != null) {
|
|
config.onScrollRight = _performScrollRight;
|
|
}
|
|
if (_properties.onScrollUp != null) {
|
|
config.onScrollUp = _performScrollUp;
|
|
}
|
|
if (_properties.onScrollDown != null) {
|
|
config.onScrollDown = _performScrollDown;
|
|
}
|
|
if (_properties.onIncrease != null) {
|
|
config.onIncrease = _performIncrease;
|
|
}
|
|
if (_properties.onDecrease != null) {
|
|
config.onDecrease = _performDecrease;
|
|
}
|
|
if (_properties.onCopy != null) {
|
|
config.onCopy = _performCopy;
|
|
}
|
|
if (_properties.onCut != null) {
|
|
config.onCut = _performCut;
|
|
}
|
|
if (_properties.onPaste != null) {
|
|
config.onPaste = _performPaste;
|
|
}
|
|
if (_properties.onMoveCursorForwardByCharacter != null) {
|
|
config.onMoveCursorForwardByCharacter = _performMoveCursorForwardByCharacter;
|
|
}
|
|
if (_properties.onMoveCursorBackwardByCharacter != null) {
|
|
config.onMoveCursorBackwardByCharacter = _performMoveCursorBackwardByCharacter;
|
|
}
|
|
if (_properties.onMoveCursorForwardByWord != null) {
|
|
config.onMoveCursorForwardByWord = _performMoveCursorForwardByWord;
|
|
}
|
|
if (_properties.onMoveCursorBackwardByWord != null) {
|
|
config.onMoveCursorBackwardByWord = _performMoveCursorBackwardByWord;
|
|
}
|
|
if (_properties.onSetSelection != null) {
|
|
config.onSetSelection = _performSetSelection;
|
|
}
|
|
if (_properties.onSetText != null) {
|
|
config.onSetText = _performSetText;
|
|
}
|
|
if (_properties.onDidGainAccessibilityFocus != null) {
|
|
config.onDidGainAccessibilityFocus = _performDidGainAccessibilityFocus;
|
|
}
|
|
if (_properties.onDidLoseAccessibilityFocus != null) {
|
|
config.onDidLoseAccessibilityFocus = _performDidLoseAccessibilityFocus;
|
|
}
|
|
if (_properties.customSemanticsActions != null) {
|
|
config.customSemanticsActions = _properties.customSemanticsActions!;
|
|
}
|
|
}
|
|
|
|
void _performTap() {
|
|
_properties.onTap?.call();
|
|
}
|
|
|
|
void _performLongPress() {
|
|
_properties.onLongPress?.call();
|
|
}
|
|
|
|
void _performDismiss() {
|
|
_properties.onDismiss?.call();
|
|
}
|
|
|
|
void _performScrollLeft() {
|
|
_properties.onScrollLeft?.call();
|
|
}
|
|
|
|
void _performScrollRight() {
|
|
_properties.onScrollRight?.call();
|
|
}
|
|
|
|
void _performScrollUp() {
|
|
_properties.onScrollUp?.call();
|
|
}
|
|
|
|
void _performScrollDown() {
|
|
_properties.onScrollDown?.call();
|
|
}
|
|
|
|
void _performIncrease() {
|
|
_properties.onIncrease?.call();
|
|
}
|
|
|
|
void _performDecrease() {
|
|
_properties.onDecrease?.call();
|
|
}
|
|
|
|
void _performCopy() {
|
|
_properties.onCopy?.call();
|
|
}
|
|
|
|
void _performCut() {
|
|
_properties.onCut?.call();
|
|
}
|
|
|
|
void _performPaste() {
|
|
_properties.onPaste?.call();
|
|
}
|
|
|
|
void _performMoveCursorForwardByCharacter(bool extendSelection) {
|
|
_properties.onMoveCursorForwardByCharacter?.call(extendSelection);
|
|
}
|
|
|
|
void _performMoveCursorBackwardByCharacter(bool extendSelection) {
|
|
_properties.onMoveCursorBackwardByCharacter?.call(extendSelection);
|
|
}
|
|
|
|
void _performMoveCursorForwardByWord(bool extendSelection) {
|
|
_properties.onMoveCursorForwardByWord?.call(extendSelection);
|
|
}
|
|
|
|
void _performMoveCursorBackwardByWord(bool extendSelection) {
|
|
_properties.onMoveCursorBackwardByWord?.call(extendSelection);
|
|
}
|
|
|
|
void _performSetSelection(TextSelection selection) {
|
|
_properties.onSetSelection?.call(selection);
|
|
}
|
|
|
|
void _performSetText(String text) {
|
|
_properties.onSetText?.call(text);
|
|
}
|
|
|
|
void _performDidGainAccessibilityFocus() {
|
|
_properties.onDidGainAccessibilityFocus?.call();
|
|
}
|
|
|
|
void _performDidLoseAccessibilityFocus() {
|
|
_properties.onDidLoseAccessibilityFocus?.call();
|
|
}
|
|
}
|
|
|
|
/// Causes the semantics of all earlier render objects below the same semantic
|
|
/// boundary to be dropped.
|
|
///
|
|
/// This is useful in a stack where an opaque mask should prevent interactions
|
|
/// with the render objects painted below the mask.
|
|
class RenderBlockSemantics extends RenderProxyBox {
|
|
/// Create a render object that blocks semantics for nodes below it in paint
|
|
/// order.
|
|
RenderBlockSemantics({
|
|
RenderBox? child,
|
|
bool blocking = true,
|
|
}) : _blocking = blocking,
|
|
super(child);
|
|
|
|
/// Whether this render object is blocking semantics of previously painted
|
|
/// [RenderObject]s below a common semantics boundary from the semantic tree.
|
|
bool get blocking => _blocking;
|
|
bool _blocking;
|
|
set blocking(bool value) {
|
|
if (value == _blocking) {
|
|
return;
|
|
}
|
|
_blocking = value;
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
@override
|
|
void describeSemanticsConfiguration(SemanticsConfiguration config) {
|
|
super.describeSemanticsConfiguration(config);
|
|
config.isBlockingSemanticsOfPreviouslyPaintedNodes = blocking;
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DiagnosticsProperty<bool>('blocking', blocking));
|
|
}
|
|
}
|
|
|
|
/// Causes the semantics of all descendants to be merged into this
|
|
/// node such that the entire subtree becomes a single leaf in the
|
|
/// semantics tree.
|
|
///
|
|
/// Useful for combining the semantics of multiple render objects that
|
|
/// form part of a single conceptual widget, e.g. a checkbox, a label,
|
|
/// and the gesture detector that goes with them.
|
|
class RenderMergeSemantics extends RenderProxyBox {
|
|
/// Creates a render object that merges the semantics from its descendants.
|
|
RenderMergeSemantics({ RenderBox? child }) : super(child);
|
|
|
|
@override
|
|
void describeSemanticsConfiguration(SemanticsConfiguration config) {
|
|
super.describeSemanticsConfiguration(config);
|
|
config
|
|
..isSemanticBoundary = true
|
|
..isMergingSemanticsOfDescendants = true;
|
|
}
|
|
}
|
|
|
|
/// Excludes this subtree from the semantic tree.
|
|
///
|
|
/// When [excluding] is true, this render object (and its subtree) is excluded
|
|
/// from the semantic tree.
|
|
///
|
|
/// Useful e.g. for hiding text that is redundant with other text next
|
|
/// to it (e.g. text included only for the visual effect).
|
|
class RenderExcludeSemantics extends RenderProxyBox {
|
|
/// Creates a render object that ignores the semantics of its subtree.
|
|
RenderExcludeSemantics({
|
|
RenderBox? child,
|
|
bool excluding = true,
|
|
}) : _excluding = excluding,
|
|
super(child);
|
|
|
|
/// Whether this render object is excluded from the semantic tree.
|
|
bool get excluding => _excluding;
|
|
bool _excluding;
|
|
set excluding(bool value) {
|
|
if (value == _excluding) {
|
|
return;
|
|
}
|
|
_excluding = value;
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
@override
|
|
void visitChildrenForSemantics(RenderObjectVisitor visitor) {
|
|
if (excluding) {
|
|
return;
|
|
}
|
|
super.visitChildrenForSemantics(visitor);
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DiagnosticsProperty<bool>('excluding', excluding));
|
|
}
|
|
}
|
|
|
|
/// A render objects that annotates semantics with an index.
|
|
///
|
|
/// Certain widgets will automatically provide a child index for building
|
|
/// semantics. For example, the [ScrollView] uses the index of the first
|
|
/// visible child semantics node to determine the
|
|
/// [SemanticsConfiguration.scrollIndex].
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [CustomScrollView], for an explanation of scroll semantics.
|
|
class RenderIndexedSemantics extends RenderProxyBox {
|
|
/// Creates a render object that annotates the child semantics with an index.
|
|
RenderIndexedSemantics({
|
|
RenderBox? child,
|
|
required int index,
|
|
}) : _index = index,
|
|
super(child);
|
|
|
|
/// The index used to annotated child semantics.
|
|
int get index => _index;
|
|
int _index;
|
|
set index(int value) {
|
|
if (value == index) {
|
|
return;
|
|
}
|
|
_index = value;
|
|
markNeedsSemanticsUpdate();
|
|
}
|
|
|
|
@override
|
|
void describeSemanticsConfiguration(SemanticsConfiguration config) {
|
|
super.describeSemanticsConfiguration(config);
|
|
config.indexInParent = index;
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DiagnosticsProperty<int>('index', index));
|
|
}
|
|
}
|
|
|
|
/// Provides an anchor for a [RenderFollowerLayer].
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [CompositedTransformTarget], the corresponding widget.
|
|
/// * [LeaderLayer], the layer that this render object creates.
|
|
class RenderLeaderLayer extends RenderProxyBox {
|
|
/// Creates a render object that uses a [LeaderLayer].
|
|
///
|
|
/// The [link] must not be null.
|
|
RenderLeaderLayer({
|
|
required LayerLink link,
|
|
RenderBox? child,
|
|
}) : _link = link,
|
|
super(child);
|
|
|
|
/// The link object that connects this [RenderLeaderLayer] with one or more
|
|
/// [RenderFollowerLayer]s.
|
|
///
|
|
/// This property must not be null. The object must not be associated with
|
|
/// another [RenderLeaderLayer] that is also being painted.
|
|
LayerLink get link => _link;
|
|
LayerLink _link;
|
|
set link(LayerLink value) {
|
|
if (_link == value) {
|
|
return;
|
|
}
|
|
_link.leaderSize = null;
|
|
_link = value;
|
|
if (_previousLayoutSize != null) {
|
|
_link.leaderSize = _previousLayoutSize;
|
|
}
|
|
markNeedsPaint();
|
|
}
|
|
|
|
@override
|
|
bool get alwaysNeedsCompositing => true;
|
|
|
|
// The latest size of this [RenderBox], computed during the previous layout
|
|
// pass. It should always be equal to [size], but can be accessed even when
|
|
// [debugDoingThisResize] and [debugDoingThisLayout] are false.
|
|
Size? _previousLayoutSize;
|
|
|
|
@override
|
|
void performLayout() {
|
|
super.performLayout();
|
|
_previousLayoutSize = size;
|
|
link.leaderSize = size;
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
if (layer == null) {
|
|
layer = LeaderLayer(link: link, offset: offset);
|
|
} else {
|
|
final LeaderLayer leaderLayer = layer! as LeaderLayer;
|
|
leaderLayer
|
|
..link = link
|
|
..offset = offset;
|
|
}
|
|
context.pushLayer(layer!, super.paint, Offset.zero);
|
|
assert(() {
|
|
layer!.debugCreator = debugCreator;
|
|
return true;
|
|
}());
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DiagnosticsProperty<LayerLink>('link', link));
|
|
}
|
|
}
|
|
|
|
/// Transform the child so that its origin is [offset] from the origin of the
|
|
/// [RenderLeaderLayer] with the same [LayerLink].
|
|
///
|
|
/// The [RenderLeaderLayer] in question must be earlier in the paint order.
|
|
///
|
|
/// Hit testing on descendants of this render object will only work if the
|
|
/// target position is within the box that this render object's parent considers
|
|
/// to be hittable.
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [CompositedTransformFollower], the corresponding widget.
|
|
/// * [FollowerLayer], the layer that this render object creates.
|
|
class RenderFollowerLayer extends RenderProxyBox {
|
|
/// Creates a render object that uses a [FollowerLayer].
|
|
///
|
|
/// The [link] and [offset] arguments must not be null.
|
|
RenderFollowerLayer({
|
|
required LayerLink link,
|
|
bool showWhenUnlinked = true,
|
|
Offset offset = Offset.zero,
|
|
Alignment leaderAnchor = Alignment.topLeft,
|
|
Alignment followerAnchor = Alignment.topLeft,
|
|
RenderBox? child,
|
|
}) : _link = link,
|
|
_showWhenUnlinked = showWhenUnlinked,
|
|
_offset = offset,
|
|
_leaderAnchor = leaderAnchor,
|
|
_followerAnchor = followerAnchor,
|
|
super(child);
|
|
|
|
/// The link object that connects this [RenderFollowerLayer] with a
|
|
/// [RenderLeaderLayer] earlier in the paint order.
|
|
LayerLink get link => _link;
|
|
LayerLink _link;
|
|
set link(LayerLink value) {
|
|
if (_link == value) {
|
|
return;
|
|
}
|
|
_link = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
/// Whether to show the render object's contents when there is no
|
|
/// corresponding [RenderLeaderLayer] with the same [link].
|
|
///
|
|
/// When the render object is linked, the child is positioned such that it has
|
|
/// the same global position as the linked [RenderLeaderLayer].
|
|
///
|
|
/// When the render object is not linked, then: if [showWhenUnlinked] is true,
|
|
/// the child is visible and not repositioned; if it is false, then child is
|
|
/// hidden, and its hit testing is also disabled.
|
|
bool get showWhenUnlinked => _showWhenUnlinked;
|
|
bool _showWhenUnlinked;
|
|
set showWhenUnlinked(bool value) {
|
|
if (_showWhenUnlinked == value) {
|
|
return;
|
|
}
|
|
_showWhenUnlinked = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
/// The offset to apply to the origin of the linked [RenderLeaderLayer] to
|
|
/// obtain this render object's origin.
|
|
Offset get offset => _offset;
|
|
Offset _offset;
|
|
set offset(Offset value) {
|
|
if (_offset == value) {
|
|
return;
|
|
}
|
|
_offset = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
/// The anchor point on the linked [RenderLeaderLayer] that [followerAnchor]
|
|
/// will line up with.
|
|
///
|
|
/// {@template flutter.rendering.RenderFollowerLayer.leaderAnchor}
|
|
/// For example, when [leaderAnchor] and [followerAnchor] are both
|
|
/// [Alignment.topLeft], this [RenderFollowerLayer] will be top left aligned
|
|
/// with the linked [RenderLeaderLayer]. When [leaderAnchor] is
|
|
/// [Alignment.bottomLeft] and [followerAnchor] is [Alignment.topLeft], this
|
|
/// [RenderFollowerLayer] will be left aligned with the linked
|
|
/// [RenderLeaderLayer], and its top edge will line up with the
|
|
/// [RenderLeaderLayer]'s bottom edge.
|
|
/// {@endtemplate}
|
|
///
|
|
/// Defaults to [Alignment.topLeft].
|
|
Alignment get leaderAnchor => _leaderAnchor;
|
|
Alignment _leaderAnchor;
|
|
set leaderAnchor(Alignment value) {
|
|
if (_leaderAnchor == value) {
|
|
return;
|
|
}
|
|
_leaderAnchor = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
/// The anchor point on this [RenderFollowerLayer] that will line up with
|
|
/// [followerAnchor] on the linked [RenderLeaderLayer].
|
|
///
|
|
/// {@macro flutter.rendering.RenderFollowerLayer.leaderAnchor}
|
|
///
|
|
/// Defaults to [Alignment.topLeft].
|
|
Alignment get followerAnchor => _followerAnchor;
|
|
Alignment _followerAnchor;
|
|
set followerAnchor(Alignment value) {
|
|
if (_followerAnchor == value) {
|
|
return;
|
|
}
|
|
_followerAnchor = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
@override
|
|
void detach() {
|
|
layer = null;
|
|
super.detach();
|
|
}
|
|
|
|
@override
|
|
bool get alwaysNeedsCompositing => true;
|
|
|
|
/// The layer we created when we were last painted.
|
|
@override
|
|
FollowerLayer? get layer => super.layer as FollowerLayer?;
|
|
|
|
/// Return the transform that was used in the last composition phase, if any.
|
|
///
|
|
/// If the [FollowerLayer] has not yet been created, was never composited, or
|
|
/// was unable to determine the transform (see
|
|
/// [FollowerLayer.getLastTransform]), this returns the identity matrix (see
|
|
/// [Matrix4.identity].
|
|
Matrix4 getCurrentTransform() {
|
|
return layer?.getLastTransform() ?? Matrix4.identity();
|
|
}
|
|
|
|
@override
|
|
bool hitTest(BoxHitTestResult result, { required Offset position }) {
|
|
// Disables the hit testing if this render object is hidden.
|
|
if (link.leader == null && !showWhenUnlinked) {
|
|
return false;
|
|
}
|
|
// RenderFollowerLayer objects don't check if they are
|
|
// themselves hit, because it's confusing to think about
|
|
// how the untransformed size and the child's transformed
|
|
// position interact.
|
|
return hitTestChildren(result, position: position);
|
|
}
|
|
|
|
@override
|
|
bool hitTestChildren(BoxHitTestResult result, { required Offset position }) {
|
|
return result.addWithPaintTransform(
|
|
transform: getCurrentTransform(),
|
|
position: position,
|
|
hitTest: (BoxHitTestResult result, Offset position) {
|
|
return super.hitTestChildren(result, position: position);
|
|
},
|
|
);
|
|
}
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
final Size? leaderSize = link.leaderSize;
|
|
assert(
|
|
link.leaderSize != null || link.leader == null || leaderAnchor == Alignment.topLeft,
|
|
'$link: layer is linked to ${link.leader} but a valid leaderSize is not set. '
|
|
'leaderSize is required when leaderAnchor is not Alignment.topLeft '
|
|
'(current value is $leaderAnchor).',
|
|
);
|
|
final Offset effectiveLinkedOffset = leaderSize == null
|
|
? this.offset
|
|
: leaderAnchor.alongSize(leaderSize) - followerAnchor.alongSize(size) + this.offset;
|
|
if (layer == null) {
|
|
layer = FollowerLayer(
|
|
link: link,
|
|
showWhenUnlinked: showWhenUnlinked,
|
|
linkedOffset: effectiveLinkedOffset,
|
|
unlinkedOffset: offset,
|
|
);
|
|
} else {
|
|
layer
|
|
?..link = link
|
|
..showWhenUnlinked = showWhenUnlinked
|
|
..linkedOffset = effectiveLinkedOffset
|
|
..unlinkedOffset = offset;
|
|
}
|
|
context.pushLayer(
|
|
layer!,
|
|
super.paint,
|
|
Offset.zero,
|
|
childPaintBounds: const Rect.fromLTRB(
|
|
// We don't know where we'll end up, so we have no idea what our cull rect should be.
|
|
double.negativeInfinity,
|
|
double.negativeInfinity,
|
|
double.infinity,
|
|
double.infinity,
|
|
),
|
|
);
|
|
assert(() {
|
|
layer!.debugCreator = debugCreator;
|
|
return true;
|
|
}());
|
|
}
|
|
|
|
@override
|
|
void applyPaintTransform(RenderBox child, Matrix4 transform) {
|
|
transform.multiply(getCurrentTransform());
|
|
}
|
|
|
|
@override
|
|
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
|
|
super.debugFillProperties(properties);
|
|
properties.add(DiagnosticsProperty<LayerLink>('link', link));
|
|
properties.add(DiagnosticsProperty<bool>('showWhenUnlinked', showWhenUnlinked));
|
|
properties.add(DiagnosticsProperty<Offset>('offset', offset));
|
|
properties.add(TransformProperty('current transform matrix', getCurrentTransform()));
|
|
}
|
|
}
|
|
|
|
/// Render object which inserts an [AnnotatedRegionLayer] into the layer tree.
|
|
///
|
|
/// See also:
|
|
///
|
|
/// * [Layer.find], for an example of how this value is retrieved.
|
|
/// * [AnnotatedRegionLayer], the layer this render object creates.
|
|
class RenderAnnotatedRegion<T extends Object> extends RenderProxyBox {
|
|
|
|
/// Creates a new [RenderAnnotatedRegion] to insert [value] into the
|
|
/// layer tree.
|
|
///
|
|
/// If [sized] is true, the layer is provided with the size of this render
|
|
/// object to clip the results of [Layer.find].
|
|
///
|
|
/// Neither [value] nor [sized] can be null.
|
|
RenderAnnotatedRegion({
|
|
required T value,
|
|
required bool sized,
|
|
RenderBox? child,
|
|
}) : _value = value,
|
|
_sized = sized,
|
|
super(child);
|
|
|
|
/// A value which can be retrieved using [Layer.find].
|
|
T get value => _value;
|
|
T _value;
|
|
set value (T newValue) {
|
|
if (_value == newValue) {
|
|
return;
|
|
}
|
|
_value = newValue;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
/// Whether the render object will pass its [size] to the [AnnotatedRegionLayer].
|
|
bool get sized => _sized;
|
|
bool _sized;
|
|
set sized(bool value) {
|
|
if (_sized == value) {
|
|
return;
|
|
}
|
|
_sized = value;
|
|
markNeedsPaint();
|
|
}
|
|
|
|
@override
|
|
final bool alwaysNeedsCompositing = true;
|
|
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
// Annotated region layers are not retained because they do not create engine layers.
|
|
final AnnotatedRegionLayer<T> layer = AnnotatedRegionLayer<T>(
|
|
value,
|
|
size: sized ? size : null,
|
|
offset: sized ? offset : null,
|
|
);
|
|
context.pushLayer(layer, super.paint, offset);
|
|
}
|
|
}
|