
1. Add iOS and macOS migration to mark "last upgraded" Xcode version to 14.3 to prevent `Update to recommended settings` warning. 2. Update iOS and macOS templates to same. 3. Update iOS template to set `BuildIndependentTargetsInParallel` to YES as suggested. I didn't add a migration for this since it seems like a minor optimization and I don't think it's worth a potentially botched/corrupted migration. 4. Run all example/integration test project to see migrator work. 5. Add some missing test projects to the build shard since I noticed they were missing and I had to build those manually outside `SHARD=build_tests`. Fixes https://github.com/flutter/flutter/issues/125817 See https://github.com/flutter/flutter/pull/90304 for Xcode 13 example.
Example of calling platform services from Flutter
This project demonstrates how to connect a Flutter app to platform-specific services.
You can read more about accessing platform and third-party services in Flutter.
iOS
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or you can open ios/Runner.xcworkspace
in Xcode
and build/run the project as usual.
Android
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or to build with Android Studio, open the
android
folder in Android Studio and build the project as usual.
Windows
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or you can build once then open
build\windows\platform_channel.sln
in Visual Studio to build and run.