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Reverts flutter/flutter#140115 Initiated by: bartekpacia Reason for reverting: broke the tree - [`Linux firebase_abstract_method_smoke_test`](https://ci.chromium.org/ui/p/flutter/builders/prod/Linux%20firebase_abstract_method_smoke_test/15844/overview) - [`Linux_android android_view_scroll_perf__timeline_summary`](https://ci.chromium.org/ui/p/flutter/builders/prod/Linux_android%20android_view_scroll_perf__timeline_summary/13453/overview) - [`Linux_android platform_views Original PR Author: bartekpacia Reviewed By: {gmackall} This change reverts the following previous change: Original Description: This PR updates almost* all Gradle buildscripts in the Flutter repo the `example` and `dev` (in particular, in `dev/integration_tests` and in `dev/benchmarks`) directories to apply Flutter's Gradle plugins using the declarative `plugins {}` block. *almost, because: - add-to-app (aka hybrid) apps are not migrated (related https://github.com/flutter/flutter/issues/138756) - apps that purposefully use build files to ensure backward compatibility (e.g. [`gradle_deprecated_settings`](https://github.com/flutter/flutter/tree/3.16.0/dev/integration_tests/gradle_deprecated_settings))
Example of calling platform services from Flutter
This project demonstrates how to connect a Flutter app to platform-specific services.
You can read more about accessing platform and third-party services in Flutter.
iOS
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or you can open ios/Runner.xcworkspace
in Xcode
and build/run the project as usual.
Android
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or to build with Android Studio, open the
android
folder in Android Studio and build the project as usual.
Windows
You can use the commands flutter build
and flutter run
from the app's root
directory to build/run the app or you can build once then open
build\windows\platform_channel.sln
in Visual Studio to build and run.