flutter/examples/platform_channel
Pierrick Bouvier 792e26df95
[Windows] Add target architecture to build path (#131843)
To implement windows-arm64 support, it is needed to add architecture as a subdirectory (https://github.com/flutter/flutter/issues/129805).

In short, when performing a flutter windows build, we have:
- Before: build/windows/runner/Release/gallery.exe
- After: build/windows/x64/runner/Release/gallery.exe

This convention follows what flutter linux build does.

Addresses: https://github.com/flutter/flutter/issues/129805
Addresses: https://github.com/flutter/flutter/issues/116196

Design doc: [flutter.dev/go/windows-arm64](https://flutter.dev/go/windows-arm64)
2023-08-31 09:09:02 -07:00
..

Example of calling platform services from Flutter

This project demonstrates how to connect a Flutter app to platform-specific services.

You can read more about accessing platform and third-party services in Flutter.

iOS

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can open ios/Runner.xcworkspace in Xcode and build/run the project as usual.

Android

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or to build with Android Studio, open the android folder in Android Studio and build the project as usual.

Windows

You can use the commands flutter build and flutter run from the app's root directory to build/run the app or you can build once then open build\windows\platform_channel.sln in Visual Studio to build and run.