engine-flutter-autoroll e5ddb820d9
Roll Engine from f86b83010d6c to 02d71d60effa (6 revisions) (#62804)
* 8a0e30b36 Roll Dart SDK from 2d98d25e71c3 to c59cdee365b9 (1 revision) (flutter/engine#20200)

* 0519052c8 Roll Dart SDK from c59cdee365b9 to ad9c73cb3270 (1 revision) (flutter/engine#20201)

* fc5b7779d Roll Skia from 7225788b9070 to 8e77631a80f0 (8 revisions) (flutter/engine#20184)

* cb8dfdb29 Roll Skia from 8e77631a80f0 to a6df9da28963 (17 revisions) (flutter/engine#20202)

* ea811fc77 Roll Dart SDK from ad9c73cb3270 to 0f0e04ec3afa (3 revisions) (flutter/engine#20204)

* 02d71d60e Use a single mask view to clip iOS platform view (flutter/engine#20050)
2020-08-03 14:25:13 -07:00
..
2020-07-22 18:22:59 -07:00
2019-11-27 15:04:02 -08:00

Dart SDK dependency

The bin/internal/engine.version file controls which version of the Flutter engine to use. The file contains the commit hash of a commit in the https://github.com/flutter/engine repository. That hash must have successfully been compiled on https://build.chromium.org/p/client.flutter/ and had its artifacts (the binaries that run on Android and iOS, the compiler, etc) successfully uploaded to Google Cloud Storage.

The /bin/internal/engine.merge_method file controls how we merge a pull request created by the engine auto-roller. If it's squash, there's only one commit for a pull request no matter how many engine commits there are inside that pull request. If it's rebase, the number of commits in the framework is equal to the number of engine commits in the pull request. The latter method makes it easier to detect regressions but costs more test resources.