
Should fix https://github.com/flutter/flutter/issues/159520 ~~but I still need to check locally.~~ Seems to do the trick. All cmd bindings were copying the shader metadata, which meant allocating/de-allocating a lot of strings per draw.
Description
A vendored version of the flutter engine for firka :3
Languages
Dart
75.4%
C++
16.4%
Objective-C++
2.7%
Java
2.7%
Objective-C
0.6%
Other
1.8%