Jackson Gardner eb6af3d029
Get et working for local web engine builds. (#161825)
This PR makes a few different changes to make building the web engine
via `et` a bit smoother:
* Adds a few build steps to `local_engine.json` so that et can build
`wasm_release` and `wasm_debug_unopt` builds on Linux and Mac locally.
* Removed the part of our `generate_builder_json` step which generates
the `linux_web_engine_build.json` file. This previously used to be
generated based off of the contents of `felt_config.yaml` but now it's
just not parameterized at all, so there is no benefit to generating it
and we can just manually maintain the file now.
* Fixed an issue where the skwasm debug build was failing due to a wrong
output file being specified in the gn rule.
2025-01-21 18:15:18 +00:00
..

Flutter Engine

gclient bootstrap

Flutter engine uses gclient to manage dependencies.

If you've already cloned the flutter repository:

  1. Copy one of the engine/scripts/*.gclient to the root folder as .gclient:
    1. Googlers: copy rbe.gclient to enable faster builds with RBE
    2. Everyone else: copy standard.gclient
  2. run gclient sync from the root folder