
* Manually fix every use of Point.x and Point.y Some of these were moved to dx/dy, but not all. * Manually convert uses of the old gradient API * Remove old reference to Point. * Mechanical changes I applied the following at the root of the Flutter repository: git ls-files -z | xargs -0 sed -i 's/\bPoint[.]origin\b/Offset.zero/g' git ls-files -z | xargs -0 sed -i 's/\bPoint[.]lerp\b/Offset.lerp/g' git ls-files -z | xargs -0 sed -i 's/\bnew Point\b/new Offset/g' git ls-files -z | xargs -0 sed -i 's/\bconst Point\b/const Offset/g' git ls-files -z | xargs -0 sed -i 's/\bstatic Point /static Offset /g' git ls-files -z | xargs -0 sed -i 's/\bfinal Point /final Offset /g' git ls-files -z | xargs -0 sed -i 's/^\( *\)Point /\1Offset /g' git ls-files -z | xargs -0 sed -i 's/ui[.]Point\b/ui.Offset/g' git ls-files -z | xargs -0 sed -i 's/(Point\b/(Offset/g' git ls-files -z | xargs -0 sed -i 's/\([[{,]\) Point\b/\1 Offset/g' git ls-files -z | xargs -0 sed -i 's/@required Point\b/@required Offset/g' git ls-files -z | xargs -0 sed -i 's/<Point>/<Offset>/g' git ls-files -z | xargs -0 sed -i 's/[.]toOffset()//g' git ls-files -z | xargs -0 sed -i 's/[.]toPoint()//g' git ls-files -z | xargs -0 sed -i 's/\bshow Point, /show /g' git ls-files -z | xargs -0 sed -i 's/\bshow Point;/show Offset;/g' * Mechanical changes - dartdocs I applied the following at the root of the Flutter repository: git ls-files -z | xargs -0 sed -i 's/\ba \[Point\]/an [Offset]/g' git ls-files -z | xargs -0 sed -i 's/\[Point\]/[Offset]/g' * Further improvements and a test * Fix minor errors from rebasing... * Roll engine
63 lines
2.4 KiB
Dart
63 lines
2.4 KiB
Dart
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:async';
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import 'dart:ui' as ui;
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import 'package:flutter_test/flutter_test.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter/rendering.dart';
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import 'package:stocks/main.dart' as stocks;
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import 'package:stocks/stock_data.dart' as stock_data;
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import '../common.dart';
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const Duration kBenchmarkTime = const Duration(seconds: 15);
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Future<Null> main() async {
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stock_data.StockDataFetcher.actuallyFetchData = false;
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// This allows us to call onBeginFrame even when the engine didn't request it,
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// and have it actually do something:
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final LiveTestWidgetsFlutterBinding binding = TestWidgetsFlutterBinding.ensureInitialized();
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binding.framePolicy = LiveTestWidgetsFlutterBindingFramePolicy.fullyLive;
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final Stopwatch watch = new Stopwatch();
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int iterations = 0;
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await benchmarkWidgets((WidgetTester tester) async {
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stocks.main();
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await tester.pump(); // Start startup animation
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await tester.pump(const Duration(seconds: 1)); // Complete startup animation
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await tester.tapAt(const Offset(20.0, 40.0)); // Open drawer
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await tester.pump(); // Start drawer animation
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await tester.pump(const Duration(seconds: 1)); // Complete drawer animation
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final TestViewConfiguration big = new TestViewConfiguration(size: const Size(360.0, 640.0));
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final TestViewConfiguration small = new TestViewConfiguration(size: const Size(355.0, 635.0));
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final RenderView renderView = WidgetsBinding.instance.renderView;
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watch.start();
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while (watch.elapsed < kBenchmarkTime) {
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renderView.configuration = (iterations % 2 == 0) ? big : small;
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// We don't use tester.pump() because we're trying to drive it in an
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// artificially high load to find out how much CPU each frame takes.
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// This differs from normal benchmarks which might look at how many
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// frames are missed, etc.
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ui.window.onBeginFrame(new Duration(milliseconds: iterations * 16));
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iterations += 1;
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}
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watch.stop();
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});
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final BenchmarkResultPrinter printer = new BenchmarkResultPrinter();
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printer.addResult(
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description: 'Stock layout',
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value: watch.elapsedMicroseconds / iterations,
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unit: 'µs per iteration',
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name: 'stock_layout_iteration',
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);
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printer.printToStdout();
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}
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