Reverts flutter/flutter#132985
Initiated by: christopherfujino
This change reverts the following previous change:
Original Description:
Provides support for conditional bundling of assets through the existing `--flavor` option for `flutter build` and `flutter run`. Closes https://github.com/flutter/flutter/issues/21682. Resolves https://github.com/flutter/flutter/issues/136092
## Change
Within the `assets` section pubspec.yaml, the user can now specify one or more `flavors` that an asset belongs to. Consider this example:
```yaml
# pubspec.yaml
flutter:
assets:
- assets/normal-asset.png
- path: assets/vanilla/ice-cream.png
flavors:
- vanilla
- path: assets/strawberry/ice-cream.png
flavors:
- strawberry
```
With this pubspec,
* `flutter run --flavor vanilla` will not include `assets/strawberry/ice-cream.png` in the build output.
* `flutter run --flavor strawberry` will not include `assets/vanilla/ice-cream.png`.
* `flutter run` will only include `assets/normal-asset.png`.
## Open questions
* Should this be supported for all platforms, or should this change be limited to ones with documented `--flavor` support (Android, iOS, and (implicitly) MacOS)? This PR currently only enables this feature for officially supported platforms.
## Design thoughts, what this PR does not do, etc.
### This does not provide an automatic mapping/resolution of asset keys/paths to others based on flavor at runtime.
The implementation in this PR represents a simplest approach. Notably, it does not give Flutter the ability to dynamically choose an asset based on flavor using a single asset key. For example, one can't use `Image.asset('config.json')` to dynamically choose between different "flavors" of `config.json` (such as `dev-flavor/config.json` or `prod-flavor/config.json`). However, a user could always implement such a mechanism in their project or in a library by examining the flavor at runtime.
### When multiple entries affect the same file and 1) at least one of these entries have a `flavors` list provided and 2) these lists are not equivalent, we always consider the manifest to be ambiguous and will throw a `ToolExit`.
<details>
For example, these manifests would all be considered ambiguous:
```yaml
assets:
- assets/
- path: assets/vanilla.png
flavors:
- vanilla
assets:
- path: assets/vanilla/
flavors:
- vanilla
- path: assets/vanilla/cherry.png
flavor:
- cherry
# Thinking towards the future where we might add glob/regex support and more conditions other than flavor:
assets:
- path: assets/vanilla/**
flavors:
- vanilla
- path: assets/**/ios/**
platforms:
- ios
# Ambiguous in the case of assets like "assets/vanilla/ios/icon.svg" since we
# don't know if flavor `vanilla` and platform `ios` should be combined using or-logic or and-logic.
```
See [this review comment thread](https://github.com/flutter/flutter/pull/132985#discussion_r1381909942) for the full story on how I arrived at this decision.
</details>
### This does not support Android's multidimensional flavors feature (in an intuitive way)
<details>
Conder this excerpt from a Flutter project's android/app/build.gradle file:
```groovy
android {
// ...
flavorDimensions "mode", "api"
productFlavors {
free {
dimension "mode"
applicationIdSuffix ".free"
}
premium {
dimension "mode"
applicationIdSuffix ".premium"
}
minApi23 {
dimension "api"
versionNameSuffix "-minApi23"
}
minApi21 {
dimension "api"
versionNameSuffix "-minApi21"
}
}
}
```
In this setup, the following values are valid `--flavor` are valid `freeMinApi21`, `freeMinApi23`, `premiumMinApi21`, and `premiumMinApi23`. We call these values "flavor combinations". Consider the following from the Android documentation[^1]:
> In addition to the source set directories you can create for each individual product flavor and build variant, you can also create source set directories for each combination of product flavors. For example, you can create and add Java sources to the src/demoMinApi24/java/ directory, and Gradle uses those sources only when building a variant that combines those two product flavors.
>
> Source sets you create for product flavor combinations have a higher priority than source sets that belong to each individual product flavor. To learn more about source sets and how Gradle merges resources, read the section about how to [create source sets](https://developer.android.com/build/build-variants#sourcesets).
This feature will not behave in this way. If a user utilizes this feature and also Android's multidimensional flavors feature, they will have to list out all flavor combinations that contain the flavor they want to limit an asset to:
```yaml
assets:
- assets/free/
flavors:
- freeMinApi21
- freeMinApi23
```
This is mostly due to a technical limitation in the hot-reload feature of `flutter run`. During a hot reload, the tool will try to update the asset bundle on the device, but the tool does not know the flavors contained within the flavor combination (that the user passes to `--flavor`). Gradle is the source of truth of what flavors were involved in the build, and `flutter run` currently does not access to that information since it's an implementation detail of the build process. We could bubble up this information, but it would require a nontrivial amount of engineering work, and it's unclear how desired this functionality is. It might not be worth implementing.
</details>
See https://flutter.dev/go/flavor-specific-assets for the (outdated) design document.
<summary>Pre-launch Checklist</summary>
</details>
[^1]: https://developer.android.com/build/build-variants#flavor-dimensions
Provides support for conditional bundling of assets through the existing `--flavor` option for `flutter build` and `flutter run`. Closes https://github.com/flutter/flutter/issues/21682. Resolves https://github.com/flutter/flutter/issues/136092
## Change
Within the `assets` section pubspec.yaml, the user can now specify one or more `flavors` that an asset belongs to. Consider this example:
```yaml
# pubspec.yaml
flutter:
assets:
- assets/normal-asset.png
- path: assets/vanilla/ice-cream.png
flavors:
- vanilla
- path: assets/strawberry/ice-cream.png
flavors:
- strawberry
```
With this pubspec,
* `flutter run --flavor vanilla` will not include `assets/strawberry/ice-cream.png` in the build output.
* `flutter run --flavor strawberry` will not include `assets/vanilla/ice-cream.png`.
* `flutter run` will only include `assets/normal-asset.png`.
## Open questions
* Should this be supported for all platforms, or should this change be limited to ones with documented `--flavor` support (Android, iOS, and (implicitly) MacOS)? This PR currently only enables this feature for officially supported platforms.
## Design thoughts, what this PR does not do, etc.
### This does not provide an automatic mapping/resolution of asset keys/paths to others based on flavor at runtime.
The implementation in this PR represents a simplest approach. Notably, it does not give Flutter the ability to dynamically choose an asset based on flavor using a single asset key. For example, one can't use `Image.asset('config.json')` to dynamically choose between different "flavors" of `config.json` (such as `dev-flavor/config.json` or `prod-flavor/config.json`). However, a user could always implement such a mechanism in their project or in a library by examining the flavor at runtime.
### When multiple entries affect the same file and 1) at least one of these entries have a `flavors` list provided and 2) these lists are not equivalent, we always consider the manifest to be ambiguous and will throw a `ToolExit`.
<details>
For example, these manifests would all be considered ambiguous:
```yaml
assets:
- assets/
- path: assets/vanilla.png
flavors:
- vanilla
assets:
- path: assets/vanilla/
flavors:
- vanilla
- path: assets/vanilla/cherry.png
flavor:
- cherry
# Thinking towards the future where we might add glob/regex support and more conditions other than flavor:
assets:
- path: assets/vanilla/**
flavors:
- vanilla
- path: assets/**/ios/**
platforms:
- ios
# Ambiguous in the case of assets like "assets/vanilla/ios/icon.svg" since we
# don't know if flavor `vanilla` and platform `ios` should be combined using or-logic or and-logic.
```
See [this review comment thread](https://github.com/flutter/flutter/pull/132985#discussion_r1381909942) for the full story on how I arrived at this decision.
</details>
### This does not support Android's multidimensional flavors feature (in an intuitive way)
<details>
Conder this excerpt from a Flutter project's android/app/build.gradle file:
```groovy
android {
// ...
flavorDimensions "mode", "api"
productFlavors {
free {
dimension "mode"
applicationIdSuffix ".free"
}
premium {
dimension "mode"
applicationIdSuffix ".premium"
}
minApi23 {
dimension "api"
versionNameSuffix "-minApi23"
}
minApi21 {
dimension "api"
versionNameSuffix "-minApi21"
}
}
}
```
In this setup, the following values are valid `--flavor` are valid `freeMinApi21`, `freeMinApi23`, `premiumMinApi21`, and `premiumMinApi23`. We call these values "flavor combinations". Consider the following from the Android documentation[^1]:
> In addition to the source set directories you can create for each individual product flavor and build variant, you can also create source set directories for each combination of product flavors. For example, you can create and add Java sources to the src/demoMinApi24/java/ directory, and Gradle uses those sources only when building a variant that combines those two product flavors.
>
> Source sets you create for product flavor combinations have a higher priority than source sets that belong to each individual product flavor. To learn more about source sets and how Gradle merges resources, read the section about how to [create source sets](https://developer.android.com/build/build-variants#sourcesets).
This feature will not behave in this way. If a user utilizes this feature and also Android's multidimensional flavors feature, they will have to list out all flavor combinations that contain the flavor they want to limit an asset to:
```yaml
assets:
- assets/free/
flavors:
- freeMinApi21
- freeMinApi23
```
This is mostly due to a technical limitation in the hot-reload feature of `flutter run`. During a hot reload, the tool will try to update the asset bundle on the device, but the tool does not know the flavors contained within the flavor combination (that the user passes to `--flavor`). Gradle is the source of truth of what flavors were involved in the build, and `flutter run` currently does not access to that information since it's an implementation detail of the build process. We could bubble up this information, but it would require a nontrivial amount of engineering work, and it's unclear how desired this functionality is. It might not be worth implementing.
</details>
See https://flutter.dev/go/flavor-specific-assets for the (outdated) design document.
<summary>Pre-launch Checklist</summary>
</details>
[^1]: https://developer.android.com/build/build-variants#flavor-dimensions
Bumps [github/codeql-action](https://github.com/github/codeql-action) from 2.22.6 to 2.22.9.
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a href="https://github.com/github/codeql-action/blob/main/CHANGELOG.md">github/codeql-action's changelog</a>.</em></p>
<blockquote>
<h1>CodeQL Action Changelog</h1>
<p>See the <a href="https://github.com/github/codeql-action/releases">releases page</a> for the relevant changes to the CodeQL CLI and language packs.</p>
<h2>[UNRELEASED]</h2>
<p>No user facing changes.</p>
<h2>2.22.9 - 07 Dec 2023</h2>
<p>No user facing changes.</p>
<h2>2.22.8 - 23 Nov 2023</h2>
<ul>
<li>Update default CodeQL bundle version to 2.15.3. <a href="https://redirect.github.com/github/codeql-action/pull/2001">#2001</a></li>
</ul>
<h2>2.22.7 - 16 Nov 2023</h2>
<ul>
<li>Add a deprecation warning for customers using CodeQL version 2.11.5 and earlier. These versions of CodeQL were discontinued on 8 November 2023 alongside GitHub Enterprise Server 3.7, and will be unsupported by CodeQL Action v2.23.0 and later. <a href="https://redirect.github.com/github/codeql-action/pull/1993">#1993</a>
<ul>
<li>If you are using one of these versions, please update to CodeQL CLI version 2.11.6 or later. For instance, if you have specified a custom version of the CLI using the 'tools' input to the 'init' Action, you can remove this input to use the default version.</li>
<li>Alternatively, if you want to continue using a version of the CodeQL CLI between 2.10.5 and 2.11.5, you can replace <code>github/codeql-action/*@v2</code> by <code>github/codeql-action/*@v2.22.7</code> in your code scanning workflow to ensure you continue using this version of the CodeQL Action.</li>
</ul>
</li>
</ul>
<h2>2.22.6 - 14 Nov 2023</h2>
<ul>
<li>Customers running Python analysis on macOS using version 2.14.6 or earlier of the CodeQL CLI should upgrade to CodeQL CLI version 2.15.0 or later. If you do not wish to upgrade the CodeQL CLI, ensure that you are using Python version 3.11 or earlier, as CodeQL version 2.14.6 and earlier do not support Python 3.12. You can achieve this by adding a <a href="https://github.com/actions/setup-python"><code>setup-python</code></a> step to your code scanning workflow before the step that invokes <code>github/codeql-action/init</code>.</li>
<li>Update default CodeQL bundle version to 2.15.2. <a href="https://redirect.github.com/github/codeql-action/pull/1978">#1978</a></li>
</ul>
<h2>2.22.5 - 27 Oct 2023</h2>
<p>No user facing changes.</p>
<h2>2.22.4 - 20 Oct 2023</h2>
<ul>
<li>Update default CodeQL bundle version to 2.15.1. <a href="https://redirect.github.com/github/codeql-action/pull/1953">#1953</a></li>
<li>Users will begin to see warnings on Node.js 16 deprecation in their Actions logs on code scanning runs starting October 23, 2023.
<ul>
<li>All code scanning workflows should continue to succeed regardless of the warning.</li>
<li>The team at GitHub maintaining the CodeQL Action is aware of the deprecation timeline and actively working on creating another version of the CodeQL Action, v3, that will bump us to Node 20.</li>
<li>For more information, and to communicate with the maintaining team, please use <a href="https://redirect.github.com/github/codeql-action/issues/1959">this issue</a>.</li>
</ul>
</li>
</ul>
<h2>2.22.3 - 13 Oct 2023</h2>
<ul>
<li>Provide an authentication token when downloading the CodeQL Bundle from the API of a GitHub Enterprise Server instance. <a href="https://redirect.github.com/github/codeql-action/pull/1945">#1945</a></li>
</ul>
<h2>2.22.2 - 12 Oct 2023</h2>
<ul>
<li>Update default CodeQL bundle version to 2.15.0. <a href="https://redirect.github.com/github/codeql-action/pull/1938">#1938</a></li>
<li>Improve the log output when an error occurs in an invocation of the CodeQL CLI. <a href="https://redirect.github.com/github/codeql-action/pull/1927">#1927</a></li>
</ul>
<h2>2.22.1 - 09 Oct 2023</h2>
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a href="c0d1daa7f7"><code>c0d1daa</code></a> Merge pull request <a href="https://redirect.github.com/github/codeql-action/issues/2020">#2020</a> from github/update-v2.22.9-e1d1fad1b</li>
<li><a href="c6e24c94be"><code>c6e24c9</code></a> Update changelog for v2.22.9</li>
<li><a href="e1d1fad1b8"><code>e1d1fad</code></a> Merge pull request <a href="https://redirect.github.com/github/codeql-action/issues/2014">#2014</a> from github/nickfyson/update-release-process</li>
<li><a href="0e9a210226"><code>0e9a210</code></a> update workflows to run on all release branches</li>
<li><a href="47e90f23ea"><code>47e90f2</code></a> Merge branch 'main' into nickfyson/update-release-process</li>
<li><a href="ee748cf360"><code>ee748cf</code></a> respond to more review comments</li>
<li><a href="57932be6d4"><code>57932be</code></a> remove unused function</li>
<li><a href="a6ea3c5a45"><code>a6ea3c5</code></a> define backport commit message in constant</li>
<li><a href="3537bea580"><code>3537bea</code></a> Apply suggestions from code review</li>
<li><a href="3675be0110"><code>3675be0</code></a> Merge pull request <a href="https://redirect.github.com/github/codeql-action/issues/2017">#2017</a> from cklin/update-supported-enterprise-server-versions</li>
<li>Additional commits viewable in <a href="689fdc5193...c0d1daa7f7">compare view</a></li>
</ul>
</details>
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</details>
This PR introduces a new property `exitDuration` to Tooltip, the counterpart to `waitDuration`. The need for this is shown by #136586. This changes the behaviour of `showDuration` on mouse pointer devices. This is because the use cases for the current behaviour on touch screen devices vs mouse pointer devices is fundamentally different.
<details>
<summary>Demo: tooltip with showDuration set</summary>
Tooltip disappears after 100 ms when moving away the mouse. Tooltip will not disappear when hovered.
https://github.com/flutter/flutter/assets/5138348/81d36dc9-78e0-4723-a84b-2552843ee181
</details>
Currently, when `showDuration` is set, this adjusts the time it takes for the tooltip to hide _after_ a mouse pointer has left the tooltip. This is not the same use case as its effect on touch screen devices, where it dictates how long the tooltip stays on screen after a long press. That is needed because the tooltip takes up screen space and there is not an intuitive way to hide it, whereas when using a mouse users expect to simply have to hover somewhere else. Having the tooltip stay around will look broken.
Thus, this PR splits the two use cases. `showDuration` no longer affects mouse pointer devices at all*. There is a precedent for such mouse pointer-only behaviour in `waitDuration`. Instead, I have split up the two use cases and created the new property `exitDuration`, which will still allow for tweaking the time it takes for the tooltip to hide after the user has moved their mouse pointer somewhere else.
*Note: Should `showDuration` affect [this line](e33d4b8627/packages/flutter/lib/src/material/tooltip.dart (L610))?
Fixes#136586.
Note: I noticed that when I made the change, no tests were broken. Hopefully, the tests added here help that in the future. I also noticed that in the _existing_ tests, the `waitDuration` tests contain assertions that implicate that it is the role of `waitDuration` to change this behaviour, but that's not currently (nor in the new behaviour) true, so I have fixed those tests.
Part of fixing https://github.com/flutter/flutter/issues/139673, it will need to be cherry picked into the stable branch to fully resolve.
Originally I tried to come at this from `ci.yaml`, but the syntax does not exist to either conditionally include a dependency based on the branch we are on, or to disable a shard for a given branch (as opposed to enabling it which is supported). I could double every CI shard that uses Gold to try to serve my purpose, but it is already a very large and cumbersome file to keep up to date. Doubling it does not feel like the best solution. Using a RegEx is not my favorite, but I am using the same one we use in our CI, and left a note there to update it if it should ever change. Since there is already a whole infra built around it, I feel it is pretty safe so we can fix the stable tree.
We already had mitigated Gold affecting release branches in the past through flutter/cocoon (https://github.com/flutter/flutter/issues/58814), but https://github.com/flutter/flutter/issues/139673 exposed a rather rare edge case. A change was CP'd into the stable branch that introduced golden file image changes. Typically this would not cause an issue since any change that has landed on the master branch has golden files accounted for. In this case, the CP'd change on master has generated a different image on canvaskit due to another change that was not on stable. So when the CP landed, it generated a new image Gold had never seen before. Gold only tracks the master branch, so we cannot approve the image, and so cannot fix the stable tree.
This would disable the failing check on release branches and fix the tree.
Updates Gradle version for Flutter project templates and integration tests to at least 7.6.3 (changed all of those with versions below it) to fix security vulnerability.
Part of fix for https://github.com/flutter/flutter/issues/138336.
* This seems to be unnecessary as users will open a CP PR with the original commit linked in it.
* Add note on changelog description to be less than 80 chars
Support for FFI calls with `@Native external` functions through Native assets on Android. This enables bundling native code without any build-system boilerplate code.
For more info see:
* https://github.com/flutter/flutter/issues/129757
### Implementation details for Android.
Mainly follows the design of the previous PRs.
For Android, we detect the compilers inside the NDK inside SDK.
And bundling of the assets is done by the flutter.groovy file.
The `minSdkVersion` is propagated from the flutter.groovy file as well.
The NDK is not part of `flutter doctor`, and users can omit it if no native assets have to be build.
However, if any native assets must be built, flutter throws a tool exit if the NDK is not installed.
Add 2 app is not part of this PR yet, instead `flutter build aar` will tool exit if there are any native assets.
This deprecation period is being renewed after we found it affected many IDE plugins that had not yet migrated, but did not receive a warning during the deprecation period.
We also expected to have a migration guide since the migration is not always to simply rename to addPubRootDirectories. This will give another 1+ year for the migration to be completed.
Part of https://github.com/flutter/flutter/issues/139243
Will update announcement at flutter-announce to reflect this API will remain for a while longer.
Fixes#139409
`SubmenuButton.onFocusChange` is not implemented. This PR is just add one line fix to assign this property to `TextButton.onFocusChange` which is used in `SubmenuButton`:)
## Summary
Fixes https://github.com/flutter/flutter/issues/139180, where `flutter create` could crash if the `java` binary the tool found cannot be run.
## Context
At startup, the tool searches for a Java installation[^1]. Unless the located installation is from [an Android Studio installation](e1967ecabf/packages/flutter_tools/lib/src/android/android_studio.dart (L163)), the tool does not verify that the binary is runnable. For more, see https://github.com/flutter/flutter/issues/139613, which tracks this inconsistency in behavior.
This means that in the scenario where
1) the user does not have Android Studio installed or the java binary found within cannot be run **and**
2) the user has a) `flutter config --jdk-dir` set, b) `JAVA_HOME` set in their environment, **or** c) `java` on their system path **and**
3) the java binary we think we found during cannot be run (or `java --version` fails), **then**
the user running `flutter create` with Android enabled will hit a tool crash.
## Change
`Java.version` should return null if version checking fails for any reason. [This is documented behavior](48f57621ad/packages/flutter_tools/lib/src/android/java.dart (L136)). Therefore, we'll update the implementation to first verify that the binary is runnable. If it isn't, it will return `null`.
[^1]: We find java by calling the static `Java.find`, see: 48187028c1/packages/flutter_tools/lib/src/context_runner.dart (L271)
[^2]: This PR doesn't change this, as this would be too dangerous to cherry-pick into stable.
<!-- meta-tags: To be used by the automation script only, DO NOT MODIFY.
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Issue link: https://github.com/flutter/flutter/issues/139643
This PR introduces a new feature that allows users to configure the 'dismissDirection' in SnackBarTheme. This enhancement provides users with the flexibility to set the 'dismissDirection' property in the ThemeData, rather than having to apply it each time when initializing a snack bar. This streamlines the process and makes it more convenient for users to manage and customize the behavior of snack bars within their applications.
Fixes#139012