* fix updrade script; upgrade to the latest package versions
* exclude special dependencies from transitive closure
* fix stack trace handling in flutter_test due to stack_trace change
* change type on _emptyStackTrace
Use our platform identifiers rather than OS names for the platform
switcher radio buttons in the drawer as noted in section 2.3.10 of the
App Store review guidelines.
See: https://developer.apple.com/app-store/review/guidelines/
This lets us preview widgets in the gallery using small, normal, large, and HUGE text.
Added selections to the main drawer for these options. Defaults to "normal", obviously.
Previously, we used `Alignment`, which was difficult to understand. Now,
we just use an `Offset` scaled to the child's size, which is much easier
to understand.
* Add framework-side support for system text scale factor.
* Rolling engine to e3404b81a53ba3180c7623a6f2190ebb28518f30
Additional changes rolled in with engine change:
libtxt: implementation of GetRectsForRange that processes a line at a time - e3404b8
Provide an entropy source to the Dart engine (#4161) - e1aa867
libtxt: search for fallback fonts that can match emoji and CJK characters - 8061df1
Roll skia to e4679fa06a. (#4157) - 267e7a8
Update buildroot to 53fea9aebbcc39c6522731471a1a45960ee0685e (#4160) - 02ea7ae
Revert engine Dart roll. (#4158) - 14aab33
Add support for system text scale factor. (#4124) - b2a7f4b
Include _http into sky_engine libraries for analyzer (#4154) - b930f10
libtxt: Remove postprocess_line and improve tracking of X offsets - 86f95f0
libtxt: remove redundant line_widths (#4152) - 14bf515
Roll dart to ade37f931e90b0fdb8fe16d6bf6f089545da55b6 (#4151) - 6f1264f
* Pin all dependencies ONCE AND FOR ALL
This replaces the secret `flutter update-packages --upgrade` with a destructive `flutter update-packages --force-upgrade` that actually goes and pins every dependency and transitive dependency in every flutter package to the same version.
* Add comments.
* Rename BannerLocation enum values
* topLeft -> topStart
* topRight -> topEnd
* bottomLeft -> bottomStart
* bottomRight -> bottomEnd
These names will make it easier for us to adjust the location of the
banner in right-to-left mode.
See the discussion on flutter-dev.
* Add RTL support for Banner
Fixes#11905
* Don't trigger assert if a render object ceases to be a semantic boundary
This bug was exposed by https://github.com/flutter/flutter/pull/11309, which caused the following assertion to trigger when scrolling in the Animation demo:
```
The following assertion was thrown during _updateSemantics():
'package:flutter/src/rendering/object.dart': Failed assertion: line 2626 pos 16: 'fragment is
_InterestingSemanticsFragment': is not true.
```
A minimal reproduction of the bug can be found in `semantics_10_test.dart`, which has been added as a regression test for the bug by this PR.
Looking at that test, here is a description of the faulty behaviour:
1. During the second `pumpWidget` call `RenderExcludeSemantics` marks itself as needing a semantics update (due to excluding going from `false` -> `true`).
2. This causes the nearest ancestor with semantics information (here: `RenderSemanticsAnnotations` representing the "container" Semantics widget) to be added to the `_nodesNeedingSemantics` list.
3. `RenderSliverList` (implementation behind ListView) marks itself as needing a semantics update (due to its changing children).
4. This causes the `RenderSemanticsGestureHandler` to be added to the `_nodesNeedingSemantics` list.
5. Next, canDrag is updated from `true` -> `false`. This means, `RenderSemanticsGestureHandler` is no longer a semantics boundary, it marks itself as needing a semantics update.
6. The nearest ancestor with semantics (`RenderSemanticsAnnotations`, the "container") is added to the `_nodesNeedingSemantics` list (this is a no-op because it is already in the list).
7. During `flushSemantics`, the `_nodesNeedingSemantics` list is walked. The first entry (`RenderSemanticsAnnotations`) updates the semantics tree to only contain the container widget and drop everything else (= no children of the ExcludeSemantics widget are walked).
8. The second entry (`RenderSemanticsGestureHandler`) is updated. It does not add any semantics of its own and is no longer a semantics boundary. Therefore, it wants to merge its descendent semantics into its parents. Here is where the assert throws because the algorithm assumes that every entry in the `_nodesNeedingSemantics` list will produce and own an `_InterestingSemanticsFragment` (passing your semantics on to your parents is not interesting).
The problem here seems to be step 4 in combination with step 5. In step 4 we rely on the fact that `RenderSemanticsGestureHandler` is an (explicit or implicit) semantics boundary and that it will be able to absorb the semantics change of `RenderSliverList`. This is true
at this time. However, in step 4 `RenderSemanticsGestureHandler` decides to no longer be an (explicit or implicit) semantics boundary and our assumption from step 5 becomes incorrect. We did nothing to correct this assumption.
This PR removes a node, that could potentially cease to be a (explicit or implicit) semantics boundary from the `_nodesNeedingSemantics` list to fix that problem. Please node that this does not mean that the node's semantics will not be updated: The node's closest ances
tor with semantics is added to that list during the `markNeedsSemanticsUpdate` call. During `flushSemantics` we will walk from this node to update the semantics of it's children (if changed), which will include the node in question.
* tiny fix
* simplify test
* analyzer fixes
* review comments
The most recent Flutter IntelliJ plugin replaces FLUTTER_MODULE with
WEB_MODULE and eliminates the exclusion of packages/ directories.
Use of the packages/ directory was turned off by default months ago, and
is replaced by the .packages file.
* add Android instrumentation test
* add devicelab test
* add to manifest.yaml
* rename _smoke_test.dart to _smoketest.dart to prevent flutter test from picking it up
* volatile fields; style fixes
* use ConditionVariable; fix sh script
Also, clean up the menus code a bit.
Also, make it easier to write a PopupMenuEntry that has itself many
items (for example, the way Chrome's menu has icons in a row).