Initial tap is missing sometimes; either its never delivered or it is
delivered before gesture controller is hooked up.
1: Update MemoryTest to have option `requiresTapToStart` guarding the
new paths
2: Update the two perf tests that appear to be flaky to output when
TAPPED is received
3: Update the MemoryTest to keep tapping while waiting for TAPPED
Tested on devicelab:
* setting iterations=1
* removing the timeout before READY
* running tests in a while loop
Before this change, you could get the test to hang often. After this
change you'll see "tapping device... [x]" where x is the counter.
Fixes https://github.com/flutter/flutter/issues/150096
Reverts: flutter/flutter#150287
Initiated by: jtmcdole
Reason for reverting: other memperf tests don't wait for or send a TAPPED; so they fail.
Original PR Author: jtmcdole
Reviewed By: {gaaclarke}
This change reverts the following previous change:
Initial tap is missing sometimes; either its never delivered or it is delivered before gesture controller is hooked up.
1: Update the two perf tests to output when TAPPED is received
2: Update the MemoryTest to keep tapping while waiting for TAPPED
Tested on devicelab:
* setting iterations=1
* removing the timeout before READY
* running tests in a while loop
Before this change, you could get the test to hang often. After this change you'll see "tapping device... [x]" where x is the counter.
Fixes#150096
Initial tap is missing sometimes; either its never delivered or it is delivered before gesture controller is hooked up.
1: Update the two perf tests to output when TAPPED is received
2: Update the MemoryTest to keep tapping while waiting for TAPPED
Tested on devicelab:
* setting iterations=1
* removing the timeout before READY
* running tests in a while loop
Before this change, you could get the test to hang often. After this change you'll see "tapping device... [x]" where x is the counter.
Fixes#150096
Reverts: flutter/flutter#142942
Initiated by: zanderso
Reason for reverting: Seems to have affected iOS platform view focus: https://ci.chromium.org/ui/p/flutter/builders/prod/Mac_ios%20native_platform_view_ui_tests_ios/10626/overview
Original PR Author: gspencergoog
Reviewed By: {yjbanov, goderbauer, chunhtai}
This change reverts the following previous change:
## Description
This causes the `Focus` widget to request focus on its focus node if the accessibility system (screen reader) focuses a widget via the `SemanticsAction.focus` action.
## Related Issues
- https://github.com/flutter/flutter/issues/83809
## Tests
- Added a test to make sure that focus is requested when `SemanticsAction.focus` is sent by the engine.
## Description
This causes the `Focus` widget to request focus on its focus node if the accessibility system (screen reader) focuses a widget via the `SemanticsAction.focus` action.
## Related Issues
- https://github.com/flutter/flutter/issues/83809
## Tests
- Added a test to make sure that focus is requested when `SemanticsAction.focus` is sent by the engine.
Manual recreation of https://github.com/flutter/flutter/pull/148911
Entire PR is just the output of
```
flutter update-packages --force-upgrade
```
followed by (run from the root of the flutter repo)
```
find . -type d -name 'android' | dart dev/tools/bin/generate_gradle_lockfiles.dart --no-gradle-generation --no-exclusion
```
This PR adds support invoking `link.dart` hooks.
Link hooks can add new assets. Link hooks can transform assets sent to link hook from build hooks.
This PR does not yet add support for getting tree-shake information in the link hooks. This is pending on defining the `resources.json` format (https://github.com/dart-lang/sdk/issues/55494).
Issue:
* https://github.com/flutter/flutter/issues/146263
## Implementation considerations
The build hooks could be run before Dart compilation and the link hooks after Dart compilation. (This is how it's done in Dart standalone.) However, due to the way the `Target`s are set up, this would require two targets and serializing and deserializing the `BuildResult` in between these. This would lead to more code but no benefits. Currently there is nothing that mandates running build hooks before Dart compilation.
## Testing
* The unit tests verify that the native_assets_builder `link` and `linkDryRun` would be invoked with help of the existing fake.
* The native assets integration test now also invokes an FFI call of a package that adds the asset during the link hook instead of the build hook.
* In order to keep coverage of the `flutter create --template=package_ffi`, `flutter create` is still run and the extra dependency is added and an extra ffi call is added. (Open to alternative suggestions.)
This test was outputting the "success" string multiple times, which is probably causing the harness to kill the app halfway through its cycle. I suspect this is causing some of the flakiness we've seen of this test. Instead, we should just output the string at the very end of the test, right before the app is done.
### fixes#136139
<br>
<details open> <summary><b>getting sentimental in the PR description</b> (click to collapse)<br><br></summary>
The past 7 months have been quite the journeyâI made some huge blunders and some huge accomplishmentsâa very fun time overall.
I really appreciate the people who took the time to perform code review for my refactoring shenanigans: **christopherfujino**, **andrewkolos**, **LongCatIsLooong**, **gspencergoog**, **loic-sharma**, **Piinks**, **bernaferrari**, **bartekpacia**, **bleroux**, **kevmoo**, **rakudrama**, **XilaiZhang**, **QuncCccccc**, **MominRaza**, and **victorsanni**.
And a huge shoutout to 2 individuals:
- @justinmc, for offering to sponsor me for commit access (words could not describe my excitement)
- @goderbauer, for being super duper proactive and consistent with code review
<br>
</details>
This pull request makes 13 "switch statements â switch expressions" PRs in total, reducing the LOC in this repo by **1,974**!
From now on, I'll make sure to request a test exemption for each refactoring PR ð
PR #147801 introduced some convenient `AnimationStatus` getters, but I just realized that `AnimationController` now has 2 getters for the same thing: `isAnimating` and `isRunning`.
The intent of this pull request is to correct that mistake, and implement the getters in the appropriate places.
This PR is step 12 in the journey to solve issue #136139 and make the
entire Flutter repo more readable.
Most of it involves implementing switch expressions, and there's also a
few other random things that I wanted to clean up a bit.
Prepares for a fix to the `use_build_context_synchronously` lint (https://dart-review.googlesource.com/c/sdk/+/365541) that will complain about these unsafe usages.
The lint rule cannot tell that the `mounted` field is shorthand for `context.mounted`.
DDS was temporarily pinned to 4.1.0 because 4.2.0 triggered some test
failures (see https://github.com/flutter/flutter/pull/147250). Those
failures should be fixed by vm_service 14.2.2, so this unpins DDS and
rolls both of these packages (along with devtools_shared, which is a DDS
dependency).
(If the bot updates vm_service before this is done, I can rebase over
that will reduce the size of this PR to just a few files)
Some cause of jank on both Skia and Impeller are these massive images. We should just resize them so that the noise is reduced and we can see other performance issues.
Fixes https://github.com/flutter/flutter/issues/147797
Tested: this is a test!
## Description
This introduces a list of packages that we will explicitly not pin. It is to be used for things where the package isn't actually published, but is a transitive dependency of another package included in the SDK. This happens with the `macros` package, for instance, which depends on the private, unpublished, `_macros` package where the SDK does some tricky things to depend on it (it depends on "any", but ships it as part of the SDK).
Also ran `flutter update-packages --force-update` to update all of the pubspec files.
## Related Issues
- Fixes#147656
## Tests
- Added a test that makes sure that explicitly unpinned packages don't show up in the pinned list.
- added language for all code blocks
- replaced `bash` or `shell` with `sh` for consistency.
- added `sh` and `console` in the GitHub template link generator.
- updated test for GitHub template.
Here's another PR with a couple of typos fixed. As you can see there was a typo in _fileReferenceI**n**dentifiers_, in class _ParsedProjectInfo._ Maybe we should do some check on that since I'm not sure if that property is used somewhere outside Flutter?