* With dart being default, move preview_dart_2 tests to dart1.
* Swap out defaults for preview-dart-2 option in tests. Make dart1 explicit
* Move suffix around
* Rename files
* Roll engine to b6df7a637498ca9beda1fa9cd7210e3202ea599f.
Changes since last roll:
```
b6df7a637 Roll dart to 290c576264faa096a0b3206c71b2435309d9f904. (#4771)
a6764dbd5 Add sources for Fuchsia target. (#4763)
2d5900615 [fuchsia] Remove unused header file. (#4769)
9717063b7 Revert "Roll dart to c080951d45e79cd25df98036c4be835b284a269c. (#4767)" (#4768)
9a9814312 Roll dart to c080951d45e79cd25df98036c4be835b284a269c. (#4767)
e74e8b35c [async] Update includes of async headers to new path (#4760)
e2c4b2760 Use Dart 2 camel case constants in the engine Dart libraries (#4766)
9c1e48434 Updates for Fuchsia roll. (#4765)
14c940e27 Switch from fxl::Mutex to std::mutex (#4764)
debf82c0b Roll Garnet (#4759)
5bffdefbb Use weak pointers to the accesibility bridge from objects vended to the UIKit accessibility framework. (#4761)
```
* Fix some of the generic types specified to avoid runtime errors in
--preview-dart-2
type 'YamlMap' is not a subtype of type 'Map<String, dynamic>' where
YamlMap is from package:yaml/src/yaml_node.dart
Map is from dart:core
String is from dart:core
package:flutter_devicelab/framework/manifest.dart 17:36 loadTaskManifest
test/manifest_test.dart 14:33 main.<fn>.<fn>
package:test/src/backend/declarer.dart 161:27 Declarer.test.<fn>.<fn>.<fn>
* Add dynamic generic types to keep the analyer happy.
* Address code review comment.
* first round fastlane working on Android
* clean up and start ios
* Partial iOS
* Got a fastfile that works on iOS
* Finalize Android push instructions
* Finalize instructions for iOS
* Extra cleanup and optipng
* Disable readme autogen and add a default readme
This replaces the use of ideviceinfo (whose output was then filtered for
device IDs) with an invocation idevice_id -l, which returns the list
directly, one per line.
This patch migrates iOS device listing from using Xcode instruments to
using the libimobiledevice tools idevice_id and ideviceinfo.
ideviceinfo was previously incompatible with iOS 11 physical devices;
this has now been fixed.
In 58fe8237d2ec012ea51a673bc228f6545af8bb3c flutter_tools migrated from
libimobiledevice-based device listing on iOS to using Xcode instruments
to work around the lack of support for iOS 11. Using instruments entails
several downsides, including a significantly higher performance hit, and
leaking hung DTServiceHub processes in certain cases when a simulator is
running, necessitating workarounds in which we watched for, and cleaned
up leaked DTServiceHub processes. This patch returns reverts the move to
instruments now that it's no longer necessary.
This reverts commit 58fe8237d2ec012ea51a673bc228f6545af8bb3c.
* Change some of the dev/devicelab tests to support testing against local engine.
We can already configure flutter tools to use local engine by setting
FLUTTER_ENGINE environment variable. However when this variable is set
this also requires setting --local-engine to specify which flavor of
engine to use.
This change changes tests in dev/devicelab to pass a sensible default for
--local-engine, e.g. when testing hot reload on Android we pass android_debug
and when testing release AOT build for IOS we pass ios_release.
* Fix analysis issues
* Update utils.dart
This fills out the following matrix:
App: `flutter create` default app, Complex Layout, and Gallery.
Platforms: Linux/Android, Mac/iOS, Windows/Android
Build modes: full release, aot blobs, debug
Dart: normal, 2.0 preview
It also renames all the tests that used "build" to mean compilation
build to use "compile" instead, so that it's much clearer on the
dashboard.
Also, mark some flaky tests that are no longer flaky as not flaky.
Also, remove uses of call() since that's probably going to go away at
some point.
I got tired of drive-by spelling fixes, so I figured I'd just take care of them all at once.
This only corrects errors in the dartdocs, not regular comments, and I skipped any sample code in the dartdocs. It doesn't touch any identifiers in the dartdocs either. No code changes, just comments.
* Restructure hot mode test so it runs interactively.
This allows to add a benchmark for hot reload after actual source code change.
* Add curly braces, refactory copyRecursive
* Add hotReloadInitialDevFSSyncMilliseconds to track how long user have to wait before being able to do first reload.
This stat is significantly different between existing and preview-dart-2 setting (for the latter, this stat is ~3x slower: 13s vs ~4s).
* Remove ws
* Cleanup timer-related code
* Clone hot reload benchmark for --preview-dart-2 option.
* Get rid of linux and win preview_dart_2 (only android would be sufficient for now). Refactor code into lib/tasks
* Revert 2016 to 2017
* Mark new test as flaky
* only tap on widgets reachable by hit testing
* use FractionalOffset
* added tests
* check finder finds correct widget
* undo unintentional changes
* address comments
* style fix
* add Directionality in test
* fix analysis warning
* Revert "Revert "fire service protocol events for frames (#11565)" (#11727)"
This reverts commit f25e2f5213b064edc1fa71bb2326a3e1e15fcbd6.
* move the postEvent() call into a separate method