update flutter precache --force to delete all stamp files. In the event that a user is hitting a cache issue, this should be easier than re-downloading all artifacts or manually blowing away the cache.
This is probably how it should have worked in the first place
Remove globals from flutter_tester device and cleanup test case. Not completely gone since the Kernel Builder will still use them, but a good incremental improvement.
* First pass at CMake files; untested
* First pass of adding CMake generation logic on Windows
* Misc fixes
* Get bundling working, start incoprorating CMake build into tool
* Fix debug, exe name.
* Add resources
* Move cmake.dart
* Rip out all the vcxproj/solution plumbing
* Fix plugin cmake generation
* Build with cmake rather than calling VS directly
* Adjust Windows plugin template to match standard header directory structure
* Pass config selection when building
* Partially fix multi-config handling
* Rev template version
* Share the CMake generation instead of splitting it out
* VS build/run cycle works, with slightly awkward requirement to always build all
* Update manifest
* Plugin template fixes
* Minor adjustments
* Build install as part of build command, instead of separately
* Test cleanup
* Update Linux test for adjusted generated CMake approach
* Plugin test typo fix
* Add missing stub file for project test
* Add a constant for VS generator
initialize from dill does not handle changing null-safety flags and will incorrectly use the nullability mode of the last compile. Add all extra frontend options to the unique name prefix for the flutter run dill cache to avoid this situation.
In web debug mode, infer sound null safety by default. When sound null safety is enabled, provide a separate dill and precompiled Dart SDK. Release builds do not need this setting since we run dart2js from source.
Fixes#59873
The flutter daemon unconditionally waits for the appFinished signal, even if startup failed. Ensure this future is correctly completed if there is a failure in ResidentRunner.run and not just ResidentRunner.attach. Adds regression tests for run release, debug, debug web, and release web. Adds missing try catch in cold runner startup.
Manually tested with release/debug on Android and release/debug on web.
Fixes#60613
The global packages path could cause tests to fail when it would be overriden to unexpected (in test setup) values. Remove most usage and make it a configuration on buildInfo, along with most other build information. Cleanup the asset builder to require the .packages path and the resident runners to no longer require it, since they already have the information in build_info.
It needs to stick around for the fuchsia deps we do not control.
Filled #60232 for remaining work.
First pass at fixing #57985 and implementing #59602
This doesn't have enough metadata to be useful for IDEs yet, but it prevents the issue from getting worse while we iterate on it.
WebAssetServer could fail if some of the global statics it depended on were initialized in a different order. Fix this by removing globals.
Delete dwds startup test that needs to spawn a real server.
Remove the version checking and associated warnings. The Linux template
and build process will now be subject to more typical Flutter breaking
change policy, and should no longer require regularly deleting and
recreating the platform directory.
This rolls the engine from:
965fbbed1776545ee681cb57f3fb1d0c2000bbcb to
b5f5e6332cb4987e9e38ffaa267733ec0a8705ba. A Dart SDK roll in this range
changed the format of the compileExpression RPC VMService endpoint,
necessitating a tool patch.
In google3, the Linux device is always available, and it has confused
people who run the Flutter doctor and see
"• Linux • Linux • linux-x64 • Linux" listed.
Rename the Linux device name to "Linux desktop" and the device ID to
be "linux". Make similar changes to the Windows and macOS
devices for consistency. This is also consistent with the web
devices.
The device ID change shouldn't be break -d usage since that does a
case-insensitive prefix match.
On Windows, Process.run assumes the output uses the system codepage by default. This allows specifying it in our wrapper, and sets the encoding for vswhere to UTF-8 since we're passing a flag that forces it to use UTF-8 output.
Fixes#53515
Some of the null-safety commands were missing - plumb them through. Ensure that verbose mode shows their output, and clean up the messaging around sound-null-safety.
Fixes#59769
Adds a test that validate each of the null safety supporting build commands has everything plumbed through.