Adds `-u`/`--unit-id-debug-info` arguments to `flutter symbolize` to pass paths to DWARF information for deferred loading units. The argument passed via `-u` should be of the form `N:P`, where `N` is the loading unit ID (an integer) and `P` is the path to the debug information for loading unit `N`. The DWARF information for the root loading unit can either be passed by `-d`/`--debug-info` as before or by `--unit-id-debug-info 1:<path>`.
Partial fix for https://github.com/flutter/flutter/issues/137527. Additional work is needed to adjust tools built on top of `flutter symbolize` to store and pass along this additional information appropriately when there are deferred loading units.
`flutter downgrade` fails if you haven't used `flutter upgrade`:
```
$ flutter downgrade
There is no previously recorded version for channel "stable".
```
It's not clear what actions a user should take from this error message. Here's the new error message:
```
$ flutter downgrade
It looks like you haven't run "flutter upgrade" on channel "stable".
"flutter downgrade" undoes the last "flutter upgrade".
To switch to a specific Flutter version, see: https://flutter.dev/to/switch-flutter-version
```
Depends on https://github.com/flutter/website/pull/11098
Hide the `--web-renderer` option in the Flutter Tool. The defaults already cover all fully supported modes:
- `flutter build web` provides canvaskit + dart2js
- `flutter build web --wasm` provides skwasm + dart2wasm
We do not want to encourage production usage of any other permutations (e.g. `auto` or `html`), in particular those that simply do not work (e.g. `skwasm` + dart2js).
Fixes https://github.com/flutter/flutter/issues/140096
Fixes https://github.com/flutter/flutter/issues/151786
This reverts commit 7cdc23b3e1bae2bc7bc2d1f34773eaa3629d4fcc.
The failure in the `native_assets_test` integration test on Windows was caused by the DevTools process not being shutdown by the `ColdRunner` when running the profile mode portion of the test. This resulted in the test being unable to clean up the project created by the test as DevTools was still holding onto a handle within the directory. This PR adds back the mistakenly removed DevTools shutdown logic in the `ColdRunner`.
1. Instead of getting the `FULL_PRODUCT_NAME` Xcode build setting (`Runner.app`) instead use `PRODUCT_NAME` since most places really want the product name, and the extension stripping wasn't correct when the name contained periods.
2. Don't instruct the user to open the `xcarchive` in Xcode if it doesn't exist.
Fixes https://github.com/flutter/flutter/issues/140212
Reverts: flutter/flutter#146593
Initiated by: zanderso
Reason for reverting: Consistently failing `Windows_android native_assets_android` as in https://ci.chromium.org/ui/p/flutter/builders/prod/Windows_android%20native_assets_android/2533/overview
Original PR Author: bkonyi
Reviewed By: {christopherfujino, kenzieschmoll}
This change reverts the following previous change:
This change is a major step towards moving away from shipping DDS via Pub.
The first component of this PR is the move away from importing package:dds to launch DDS. Instead, DDS is launched out of process using the `dart development-service` command shipped with the Dart SDK. This makes Flutter's handling of DDS consistent with the standalone Dart VM.
The second component of this PR is the initial work to prepare for the removal of instances of DevTools being served manually by the flutter_tool, instead relying on DDS to serve DevTools. This will be consistent with how the standalone Dart VM serves DevTools, tying the DevTools lifecycle to a live DDS instance. This will allow for the removal of much of the logic needed to properly manage the lifecycle of the DevTools server in a future PR. Also, by serving DevTools from DDS, users will no longer need to forward a secondary port in remote workflows as DevTools will be available on the DDS port.
There's two remaining circumstances that will prevent us from removing DevtoolsRunner completely:
- The daemon's `devtools.serve` endpoint
- `flutter drive`'s `--profile-memory` flag used for recording memory profiles
This PR also includes some refactoring around `DebuggingOptions` to reduce the number of debugging related arguments being passed as parameters adjacent to a `DebuggingOptions` instance.
This change is a major step towards moving away from shipping DDS via
Pub.
The first component of this PR is the move away from importing
package:dds to launch DDS. Instead, DDS is launched out of process using
the `dart development-service` command shipped with the Dart SDK. This
makes Flutter's handling of DDS consistent with the standalone Dart VM.
The second component of this PR is the initial work to prepare for the
removal of instances of DevTools being served manually by the
flutter_tool, instead relying on DDS to serve DevTools. This will be
consistent with how the standalone Dart VM serves DevTools, tying the
DevTools lifecycle to a live DDS instance. This will allow for the
removal of much of the logic needed to properly manage the lifecycle of
the DevTools server in a future PR. Also, by serving DevTools from DDS,
users will no longer need to forward a secondary port in remote
workflows as DevTools will be available on the DDS port. This code is currently
commented out and will be enabled in a future PR.
There's two remaining circumstances that will prevent us from removing
DevtoolsRunner completely:
- The daemon's `devtools.serve` endpoint
- `flutter drive`'s `--profile-memory` flag used for recording memory
profiles
This PR also includes some refactoring around `DebuggingOptions` to
reduce the number of debugging related arguments being passed as
parameters adjacent to a `DebuggingOptions` instance.
While exploring https://github.com/flutter/flutter/issues/107607, I noticed that flutter_tools test results change based on whether `dart test` is run from a terminal or from a process (such as a Dart program). I also ran into this while writing tests for https://github.com/flutter/flutter/pull/150667.
This is due to tests that rely on the global `Stdio` instance, on which the `hasTerminal` property depends on whether the tool is being invoked from a terminal.
Ideally, `testUsingContext` would require any tests that depend on `globals.stdio` to define an override for `Stdio`, but this is not the case. Until a solution to this more general problem is figured out, I think we should have `testUsingContext` always provide a `Stdio` override by default.
If the user specifies the `--no-web-resources-cdn` or `--local-web-sdk`, we should use the local version of CanvasKit. `flutter.js` now has a flag that can be specified in the build configuration that tells it to load locally instead.
Also, added a link to the relevant docs in the web template warnings.
This addresses https://github.com/flutter/flutter/issues/148713
Also fixes https://github.com/flutter/flutter/issues/145559
Work towards https://github.com/flutter/flutter/issues/132712.
After this PR, after a completed `flutter build apk` command, we:
- Emit a `manifest-impeller-disabled` command if `io.flutter.embedding.android.EnableImpeller` is `'false'`.
- Emit a `manifest-impeller-disabled` command if `io.flutter.embedding.android.EnableImpeller` is _missing_.
- Emit a `manifest-impeller-enabled` command if `io.flutter.embedding.android.EnableImpeller` is `'true'`.
We will need to change the default (see `_impellerEnabledByDefault` in `project.dart`) before releasing, otherwise we will misreport `manifest-impeller-disabled` at a much higher rate than actual. If there is a way to instead compute the default instead of hard-coding, that would have been good.
See <https://docs.flutter.dev/perf/impeller#android> for details on the key-value pair.
---
I also did a tad of TLC, by removing the (now-defunct) `Usage` events for `flutter build ios`, so they are consistent.
/cc @zanderso, @chinmaygarde, @jonahwilliams
This adds the 'fail-fast' argument to flutter test, since dart test already supports this feature. Tests can now be stopped after first failure.
Fixes#124406
- When `--web-renderer` is omitted, keep the value `null` until it later materializes to either `canvaskit` or `skwasm`.
- No more hardcoded defaults anywhere. We use `WebRendererMode.defaultForJs/defaultForWasm` instead.
- When in `--wasm` mode, the JS fallback is now `canvaskit` instead of `auto`.
- Add test for defaulting to `skwasm` when `--wasm` is enabled.
Fixes https://github.com/flutter/flutter/issues/149826
This pull request aims for improved readability, based on issue #146600.
```dart
// before
List<SupportedPlatform> getSupportedPlatforms({bool includeRoot = false}) {
final List<SupportedPlatform> platforms = includeRoot
? <SupportedPlatform>[SupportedPlatform.root]
: <SupportedPlatform>[];
if (android.existsSync()) {
platforms.add(SupportedPlatform.android);
}
if (ios.exists) {
platforms.add(SupportedPlatform.ios);
}
if (web.existsSync()) {
platforms.add(SupportedPlatform.web);
}
if (macos.existsSync()) {
platforms.add(SupportedPlatform.macos);
}
if (linux.existsSync()) {
platforms.add(SupportedPlatform.linux);
}
if (windows.existsSync()) {
platforms.add(SupportedPlatform.windows);
}
if (fuchsia.existsSync()) {
platforms.add(SupportedPlatform.fuchsia);
}
return platforms;
}
// after
List<SupportedPlatform> getSupportedPlatforms({bool includeRoot = false}) {
return <SupportedPlatform>[
if (includeRoot) SupportedPlatform.root,
if (android.existsSync()) SupportedPlatform.android,
if (ios.exists) SupportedPlatform.ios,
if (web.existsSync()) SupportedPlatform.web,
if (macos.existsSync()) SupportedPlatform.macos,
if (linux.existsSync()) SupportedPlatform.linux,
if (windows.existsSync()) SupportedPlatform.windows,
if (fuchsia.existsSync()) SupportedPlatform.fuchsia,
];
}
```
When Swift Package Manager feature is enabled, create app and create plugin will have Swift Package Manager integration already added and will not need to undergo a migration.
Fixes https://github.com/flutter/flutter/issues/146371.
```
flutter config --enable-swift-package-manager
flutter create --ios-language swift --platforms ios,macos swift_app_name
flutter create --ios-language objc --platforms ios objc_app_name
flutter create --template=plugin --ios-language swift --platforms ios,macos swift_plugin_name
flutter create --template=plugin --ios-language objc --platforms ios objc_plugin_name
```
This PR adds initial support for Swift Package Manager (SPM). Users must opt in. Only compatible with Xcode 15+.
Fixes https://github.com/flutter/flutter/issues/146369.
## Included Features
This PR includes the following features:
* Enabling SPM via config
`flutter config --enable-swift-package-manager`
* Disabling SPM via config (will disable for all projects)
`flutter config --no-enable-swift-package-manager`
* Disabling SPM via pubspec.yaml (will disable for the specific project)
```
flutter:
disable-swift-package-manager: true
```
* Migrating existing apps to add SPM integration if using a Flutter plugin with a Package.swift
* Generates a Swift Package (named `FlutterGeneratedPluginSwiftPackage`) that handles Flutter SPM-compatible plugin dependencies. Generated package is added to the Xcode project.
* Error parsing of common errors that may occur due to using CocoaPods and Swift Package Manager together
* Tool will print warnings when using all Swift Package plugins and encourage you to remove CocoaPods
This PR also converts `integration_test` and `integration_test_macos` plugins to be both Swift Packages and CocoaPod Pods.
## How it Works
The Flutter CLI will generate a Swift Package called `FlutterGeneratedPluginSwiftPackage`, which will have local dependencies on all Swift Package compatible Flutter plugins.
The `FlutterGeneratedPluginSwiftPackage` package will be added to the Xcode project via altering of the `project.pbxproj`.
In addition, a "Pre-action" script will be added via altering of the `Runner.xcscheme`. This script will invoke the flutter tool to copy the Flutter/FlutterMacOS framework to the `BUILT_PRODUCTS_DIR` directory before the build starts. This is needed because plugins need to be linked to the Flutter framework and fortunately Swift Package Manager automatically uses `BUILT_PRODUCTS_DIR` as a framework search path.
CocoaPods will continue to run and be used to support non-Swift Package compatible Flutter plugins.
## Not Included Features
It does not include the following (will be added in future PRs):
* Create plugin template
* Create app template
* Add-to-App integration
This adds support for adding the `--wasm` flag to `flutter run` and `flutter drive`
* Emits errors if you attempt to use the skwasm renderer without the `--wasm` flag
* Emits errors if you try to use `--wasm` when not using a web device
* Uses the skwasm renderer by default if you pass `--wasm` and no `--web-renderer`
Also move the vm service discovery logic into platform-specific implementation of `Device`s. This is to avoid having platform-specific code in attach.dart.
* Adds support for `flutter test --wasm`.
* The test compilation flow is a bit different now, so that it supports compilers other than DDC. Specifically, when we run a set of unit tests, we generate a "switchboard" main function that imports each unit test and runs the main function for a specific one based off of a value set by the JS bootstrapping code. This way, there is one compile step and the same compile output is invoked for each unit test file.
* Also, removes all references to `dart:html` from flutter/flutter.
* Adds CI steps for running the framework unit tests with dart2wasm+skwasm
* These steps are marked as `bringup: true`, so we don't know what kind of failures they will result in. Any failures they have will not block the tree at all yet while we're still in `bringup: true`. Once this PR is merged, I plan on looking at any failures and either fixing them or disabling them so we can get these CI steps running on presubmit.
This fixes https://github.com/flutter/flutter/issues/126692
Pre work for https://github.com/flutter/engine/pull/51229. Removes a lot of code referencing v1 of the android embedding, though not necessarily all of it (I may have missed some, it is hard to know).
Will hopefully make landing that PR less painful (or maybe painless?)