The TabBarSelection change animation needs to start where the fling's drag gesture ended rather than from zero. The intial vlaue of progress for the TabBarSelection's performance is now converted from the range used during an interactive drag, to the range used when animating from the previously selected tab to the new one.
TabBarSelection now requires a maxIndex parameter.
This patch restructures how we handle drawer. The drawer is now a child of the
Scaffold, which wraps the Drawer in a DrawerController. The DrawerController
manages the interaction with the navigator as well as the edge swiping. The
DrawerController's state machine is driven almost entirely off its Performance,
which it now owns completely.
Fixes#90Fixes#187Fixes#192Fixes#194Fixes#604
The TabBar's selection is now represented by a TabBarSelection object which encapsulates both the previous and currently selected indices and the Performance used to animate the selection indicator.
Added a TabBarView class which displays a tab's contents. It uses a shared TabBarSelection to stay in sync with a TabBar. The TabBarView scrolls in sync with the TabBar when the selection changes. Eventually it will allow one to fling the selection forward or backwards.
Added a tabBar property to ToolBar. Typically the corresponding TabBarView will be the body of the toolbar's Scaffold.
Removed TabNavigatorView and TabNavigator.
Added a widget gallery tabs demo page. Removed the old tabs demo.
- These controls now have proper radial reactions.
- You can drag the switch.
- The radio button animates properly.
- There's a demo in the Material Gallery
http://www.google.com/design/spec/components/chips.html#chips-behavior
This patch adds support for deletable and non-deleteable chips, but doesn't yet
add support for contact chips. Also, demo the chips in a new Material Gallery
app that will let us demo our gallery of widgets in a single app.