Native assets in other build systems are not built with `package:native_assets_builder` invoking `build.dart` scripts. Instead all packages have their own blaze rules. Therefore we'd like to not depend on `package:native_assets_builder` from flutter tools in g3 at all.
This PR aims to move the imports of `native_assets_builder` and `native_assets_cli` into the `isolated/` directory and into the files with a `main` function that are not used in with other build systems.
In order to be able to remove all imports in files used by other build systems, two new interfaces are added `HotRunnerNativeAssetsBuilder` and `TestCompilerNativeAssetsBuilder`. New parameters are then piped all the way through from the entry points:
* bin/fuchsia_tester.dart
* lib/executable.dart
The build_system/targets dir is already excluded in other build systems.
So, after this PR only the two above files and build_system/targets import from `isolated/native_assets/` and only `isolated/native_assets/` import `package:native_assets_cli` and `package:native_assets_builder`.
Context:
* https://github.com/flutter/flutter/issues/142041
Fixes#128696 (Motion checkbox)
This PR updates the Material 3 tab indicator animation, so that it stretches, as it can be seen in the showcase videos in the specification https://m3.material.io/components/tabs/accessibility#13ed756b-fb35-4bb3-ac8c-1157e49031d8
One thing to note is that the Material 3 videos have a tab transition duration of 700 ms, whereas currently in Flutter the duration is 300 ms. I recorded 4 comparison videos to see the difference better (current animation vs stretch animation and 300 ms vs 700 ms)
@Piinks You mentioned the other day that the default tab size could be updated in the future to better reflect the new size in M3. Maybe the `kTabScrollDuration` constant is another one that could end up being updated, as 300 ms for this animation feels too fast.
Here are the comparison videos (Material 3 spec showcase on the left and Flutter on the right)
## Original animation - 300 ms
https://github.com/flutter/flutter/assets/22084723/d5b594fd-52ea-4328-b8e2-ddb597c81f69
## New animation - 300 ms
https://github.com/flutter/flutter/assets/22084723/c822f7ab-3fc4-4403-a53b-872d047f6227
---
## Original animation - 700 ms
https://github.com/flutter/flutter/assets/22084723/fe39a32d-3d10-4c0d-98df-bd5e1c9336d0
## New animation - 700 ms
https://github.com/flutter/flutter/assets/22084723/8d4b0628-6312-40c2-bd99-b4bcb8e23ba9
---
## Code sample
```dart
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({super.key});
@override
Widget build(BuildContext context) {
return const MaterialApp(
debugShowCheckedModeBanner: false,
home: TabExample(),
);
}
}
class TabExample extends StatelessWidget {
const TabExample({super.key});
@override
Widget build(BuildContext context) {
return DefaultTabController(
initialIndex: 1,
length: 3,
child: Scaffold(
appBar: AppBar(
title: const Text('My saved media'),
bottom: const TabBar(
tabs: <Widget>[
Tab(
icon: Icon(Icons.videocam_outlined),
text: "Video",
),
Tab(
icon: Icon(Icons.photo_outlined),
text: "Photos",
),
Tab(
icon: Icon(Icons.audiotrack),
text: "Audio",
),
],
),
),
body: const TabBarView(
children: <Widget>[
Center(
child: Text("Tab 1"),
),
Center(
child: Text("Tab 2"),
),
Center(
child: Text("Tab 3"),
),
],
),
),
);
}
}
```
*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*
This change affects Android and iOS devices using the TextField's context menu. After this change the context menu will fade out when scrolling the text and fade in when the scroll ends.
If the scroll ends and the selection is outside of the view, then the toolbar will be scheduled to show in a future scroll end. This toolbar scheduling can be invalidated if the `TextEditingValue` changed anytime between the scheduling and when the toolbar is ready to be shown.
This change also fixes a regression where the TextField context menu would not fade when the selection handles where not visible.
When using the native browser context menu this behavior is not controlled by Flutter.
https://github.com/flutter/flutter/assets/948037/3f46bcbb-ba6f-456c-8473-e42919b9d572Fixes#52425Fixes#105804Fixes#52426
Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 4.3.0 to 4.3.1.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a href="https://github.com/actions/upload-artifact/releases">actions/upload-artifact's releases</a>.</em></p>
<blockquote>
<h2>v4.3.1</h2>
<ul>
<li>Bump <code>@âactions/artifacts</code> to latest version to include <a href="https://redirect.github.com/actions/toolkit/pull/1648">updated GHES host check</a></li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a href="5d5d22a312"><code>5d5d22a</code></a> Merge pull request <a href="https://redirect.github.com/actions/upload-artifact/issues/515">#515</a> from actions/eggyhead/update-artifact-v2.1.1</li>
<li><a href="f1e993d966"><code>f1e993d</code></a> update artifact license</li>
<li><a href="4881bfd3f2"><code>4881bfd</code></a> updating dist:</li>
<li><a href="a30777e265"><code>a30777e</code></a> <a href="https://github.com/eggyhead"><code>@âeggyhead</code></a></li>
<li><a href="3a8048248f"><code>3a80482</code></a> Merge pull request <a href="https://redirect.github.com/actions/upload-artifact/issues/511">#511</a> from actions/robherley/migration-docs-typo</li>
<li><a href="9d63e3f2f8"><code>9d63e3f</code></a> Merge branch 'main' into robherley/migration-docs-typo</li>
<li><a href="dfa1ab292d"><code>dfa1ab2</code></a> fix typo with v3 artifact downloads in migration guide</li>
<li><a href="d00351bf69"><code>d00351b</code></a> Merge pull request <a href="https://redirect.github.com/actions/upload-artifact/issues/509">#509</a> from markmssd/patch-1</li>
<li><a href="707f5a7b71"><code>707f5a7</code></a> Update limitation of <code>10</code> artifacts upload to <code>500</code></li>
<li>See full diff in <a href="26f96dfa69...5d5d22a312">compare view</a></li>
</ul>
</details>
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</details>
â¦and removed the no-shuffle tag.
This PR fixes#142376 by fixing the flaky test in language_version_test.dart and removes the no-shuffle tag.
Â
## The Problem
The test expected the language version that is set at the top of the test file ('2.13' set in language_version_test.dart â line 14) but defaulted to the language version set in the file it is testing ('2.12' is set in language_version.dart).
This problem was hidden when some other test ran before this test and set up the language version correctly.
Â
## The Fix
Make the test itself load the default language version we are testing against.
This PR updates almost* all Gradle buildscripts in the Flutter repo the `example` and `dev` (in particular, in `dev/integration_tests` and in `dev/benchmarks`) directories to apply Flutter's Gradle plugins using the declarative `plugins {}` block.
*almost, because:
- add-to-app (aka hybrid) apps are not migrated (related https://github.com/flutter/flutter/issues/138756)
- apps that purposefully use build files to ensure backward compatibility (e.g. [`gradle_deprecated_settings`](https://github.com/flutter/flutter/tree/3.16.0/dev/integration_tests/gradle_deprecated_settings))
Bumps [github/codeql-action](https://github.com/github/codeql-action) from 3.23.2 to 3.24.0.
<details>
<summary>Changelog</summary>
<p><em>Sourced from <a href="https://github.com/github/codeql-action/blob/main/CHANGELOG.md">github/codeql-action's changelog</a>.</em></p>
<blockquote>
<h1>CodeQL Action Changelog</h1>
<p>See the <a href="https://github.com/github/codeql-action/releases">releases page</a> for the relevant changes to the CodeQL CLI and language packs.</p>
<p>Note that the only difference between <code>v2</code> and <code>v3</code> of the CodeQL Action is the node version they support, with <code>v3</code> running on node 20 while we continue to release <code>v2</code> to support running on node 16. For example <code>3.22.11</code> was the first <code>v3</code> release and is functionally identical to <code>2.22.11</code>. This approach ensures an easy way to track exactly which features are included in different versions, indicated by the minor and patch version numbers.</p>
<h2>[UNRELEASED]</h2>
<p>No user facing changes.</p>
<h2>3.24.0 - 02 Feb 2024</h2>
<ul>
<li>CodeQL Python analysis will no longer install dependencies on GitHub Enterprise Server, as is already the case for GitHub.com. See <a href="https://github.com/github/codeql-action/blob/main/#3230---08-jan-2024">release notes for 3.23.0</a> for more details. <a href="https://redirect.github.com/github/codeql-action/pull/2106">#2106</a></li>
</ul>
<h2>3.23.2 - 26 Jan 2024</h2>
<ul>
<li>On Linux, the maximum possible value for the <code>--threads</code> option now respects the CPU count as specified in <code>cgroup</code> files to more accurately reflect the number of available cores when running in containers. <a href="https://redirect.github.com/github/codeql-action/pull/2083">#2083</a></li>
<li>Update default CodeQL bundle version to 2.16.1. <a href="https://redirect.github.com/github/codeql-action/pull/2096">#2096</a></li>
</ul>
<h2>3.23.1 - 17 Jan 2024</h2>
<ul>
<li>Update default CodeQL bundle version to 2.16.0. <a href="https://redirect.github.com/github/codeql-action/pull/2073">#2073</a></li>
<li>Change the retention period for uploaded debug artifacts to 7 days. Previously, this was whatever the repository default was. <a href="https://redirect.github.com/github/codeql-action/pull/2079">#2079</a></li>
</ul>
<h2>3.23.0 - 08 Jan 2024</h2>
<ul>
<li>We are rolling out a feature in January 2024 that will disable Python dependency installation by default for all users. This improves the speed of analysis while having only a very minor impact on results. You can override this behavior by setting <code>CODEQL_ACTION_DISABLE_PYTHON_DEPENDENCY_INSTALLATION=false</code> in your workflow, however we plan to remove this ability in future versions of the CodeQL Action. <a href="https://redirect.github.com/github/codeql-action/pull/2031">#2031</a></li>
<li>The CodeQL Action now requires CodeQL version 2.11.6 or later. For more information, see <a href="https://github.com/github/codeql-action/blob/main/#2227---16-nov-2023">the corresponding changelog entry for CodeQL Action version 2.22.7</a>. <a href="https://redirect.github.com/github/codeql-action/pull/2009">#2009</a></li>
</ul>
<h2>3.22.12 - 22 Dec 2023</h2>
<ul>
<li>Update default CodeQL bundle version to 2.15.5. <a href="https://redirect.github.com/github/codeql-action/pull/2047">#2047</a></li>
</ul>
<h2>3.22.11 - 13 Dec 2023</h2>
<ul>
<li>[v3+ only] The CodeQL Action now runs on Node.js v20. <a href="https://redirect.github.com/github/codeql-action/pull/2006">#2006</a></li>
</ul>
<h2>2.22.10 - 12 Dec 2023</h2>
<ul>
<li>Update default CodeQL bundle version to 2.15.4. <a href="https://redirect.github.com/github/codeql-action/pull/2016">#2016</a></li>
</ul>
<h2>2.22.9 - 07 Dec 2023</h2>
<p>No user facing changes.</p>
<h2>2.22.8 - 23 Nov 2023</h2>
<ul>
<li>Update default CodeQL bundle version to 2.15.3. <a href="https://redirect.github.com/github/codeql-action/pull/2001">#2001</a></li>
</ul>
<h2>2.22.7 - 16 Nov 2023</h2>
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a href="e8893c57a1"><code>e8893c5</code></a> Merge pull request <a href="https://redirect.github.com/github/codeql-action/issues/2113">#2113</a> from github/update-v3.24.0-2db032717</li>
<li><a href="78d6c8e84d"><code>78d6c8e</code></a> Update changelog for v3.24.0</li>
<li><a href="2db0327171"><code>2db0327</code></a> Merge pull request <a href="https://redirect.github.com/github/codeql-action/issues/2112">#2112</a> from github/henrymercer/status-report-handle-disk-fa...</li>
<li><a href="f9dea84e29"><code>f9dea84</code></a> Status report: Handle failures determining disk usage</li>
<li><a href="81eb6b2bf4"><code>81eb6b2</code></a> Merge pull request <a href="https://redirect.github.com/github/codeql-action/issues/2108">#2108</a> from github/henrymercer/build-mode-input</li>
<li><a href="483bef1dab"><code>483bef1</code></a> Merge pull request <a href="https://redirect.github.com/github/codeql-action/issues/2106">#2106</a> from github/rasmuswl/default-no-dep-inst</li>
<li><a href="b58c2f67a6"><code>b58c2f6</code></a> Detail requirements for different build modes</li>
<li><a href="f7d53249e3"><code>f7d5324</code></a> Update wording for CHANGELOG.md</li>
<li><a href="254b53d999"><code>254b53d</code></a> Merge branch 'main' into henrymercer/build-mode-input</li>
<li><a href="e34513334c"><code>e345133</code></a> Merge pull request <a href="https://redirect.github.com/github/codeql-action/issues/2107">#2107</a> from github/henrymercer/refactor-config</li>
<li>Additional commits viewable in <a href="b7bf0a3ed3...e8893c57a1">compare view</a></li>
</ul>
</details>
<br />
[](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores)
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Add a new `BuildTargets` class that provides commonly used build targets. And avoid importing files from `build_system/targets` except from the top level entrypoints or from top level commands.
Also move `scene_importer.dart` and `shader_compiler.dart` into `build_system/tools` because they are not `Target` classes, but wrapper for certain tools.
With this change, we can ignore all files in `build_system/targets` internally and make PR #142709 easier to land internally. See cl/603434066 for the corresponding internal change.
Related to:
https://github.com/flutter/flutter/pull/142709https://github.com/flutter/flutter/issues/142041
Also note that I have opted to add a new variable in `globals.dart` for `BuildTargets` in this PR, but I know that we are trying to get rid of globals. Several alternatives that I was considering:
1. Add a new field in `BuildSystem` that returns a `BuildTargets` instance. Since `BuildSystem` is already in `globals`, we can access build targets using `globals.buildSystem.buildTargets` without adding a new global variable.
2. Properly inject the `BuildTargetsImpl` instance from the top level `executable.dart` and top level commands.
Let me know if you want me to do one of the above instead. Thanks!
*Replace this paragraph with a description of what this PR is changing or adding, and why. Consider including before/after screenshots.*
*List which issues are fixed by this PR. You must list at least one issue. An issue is not required if the PR fixes something trivial like a typo.*
*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*
This implements dual compile via the newly available flutter.js bootstrapping APIs for intelligent build fallback.
* Users can now use the `FlutterLoader.load` API from flutter.js
* Flutter tool injects build info into the `index.html` of the user so that the bootstrapper knows which build variants are available to bootstrap
* The semantics of the `--wasm` flag for `flutter build web` have changed:
- Instead of producing a separate `build/web_wasm` directory, the output goes to the `build/web` directory like a normal web build
- Produces a dual build that contains two build variants: dart2wasm+skwasm and dart2js+CanvasKit. The dart2wasm+skwasm will only work on Chrome in a cross-origin isolated context, all other environments will fall back to dart2js+CanvasKit.
- `--wasm` and `--web-renderer` are now mutually exclusive. Since there are multiple build variants with `--wasm`, the web renderer cannot be expressed via a single command-line flag. For now, we are hard coding what build variants are produced with the `--wasm` flag, but I plan on making this more customizable in the future.
* Build targets now can optionally provide a "build key" which can uniquely identify any specific parameterization of that build target. This way, the build target can invalidate itself by changing its build key. This works a bit better than just stuffing everything into the environment defines because (a) it doesn't invalidate the entire build, just the targets which are affected and (b) settings for multiple build variants don't translate well to the flat map of environment defines.
Reland https://github.com/flutter/flutter/pull/141818 with a fix for a special case: If only `background` is specified for `TextButton.styleFrom` or `OutlinedButton.styleFrom` it applies the button's disabled state, i.e. as if the same value had been specified for disabledBackgroundColor.
The change relative to #141818 is the indicated line below:
```dart
final MaterialStateProperty<Color?>? backgroundColorProp = switch ((backgroundColor, disabledBackgroundColor)) {
(null, null) => null,
(_, null) => MaterialStatePropertyAll<Color?>(backgroundColor), // ADDED THIS LINE
(_, _) => _TextButtonDefaultColor(backgroundColor, disabledBackgroundColor),
};
```
This backwards incompatibility cropped up in an internal test, see internal Google issue b/323399158.
Changes to use the proto.textpb config file as the version of the emulator device and show the cipd dependency version in the dependencies so devs know it can be updated.
*List which issues are fixed by this PR. You must list at least one issue. An issue is not required if the PR fixes something trivial like a typo.*
Fixes https://github.com/flutter/flutter/issues/142261
*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*
Context: Follow up from sync with @itsjustkevin today. Tag and ping the actor of workflow, when the cherry pick pull request is successfully created.
1. actor of workflow will be the username of the user that triggered the initial workflow run. i.e., whoever labels the PR. This person might not necessarily be the author of the cherry pick PR.
2. PR number of newly created cherry pick PR is parsed from the output of "gh pr create" as a multi line string.
Tested: on cp success: https://github.com/flutter/flutter/pull/142674 pings the actor of workflow (not the pr author). on cp failure: [example workflow](https://github.com/XilaiZhang/miscellaneous-side-project/actions/runs/7734400373/job/21088324523) leaves a msg on the original PR.
This PR is step 5 in the journey to solve issue #136139 and make the entire Flutter repo more readable.
(previous pull requests: #139048, #139882, #141591, #142279)
The current focus is on `packages/flutter/lib/src/material/`.
The previous PR covered files in this directory starting with `a`, `b`, and `c`; this pull request is for `d` through `m`.
When the Dart VM is not found within 10 minutes in CI on CoreDevices (iOS 17+), stop the app and upload the logs from DerivedData. The app has to be stopped first since the logs are not put in DerivedData until it's stopped.
Also, rearranged some logic to have CoreDevice have its own function for Dart VM url discovery.
Debugging for https://github.com/flutter/flutter/issues/142448.