
Should fix https://github.com/flutter/flutter/issues/159520 ~~but I still need to check locally.~~ Seems to do the trick. All cmd bindings were copying the shader metadata, which meant allocating/de-allocating a lot of strings per draw.
Should fix https://github.com/flutter/flutter/issues/159520 ~~but I still need to check locally.~~ Seems to do the trick. All cmd bindings were copying the shader metadata, which meant allocating/de-allocating a lot of strings per draw.