This fills out the following matrix:
App: `flutter create` default app, Complex Layout, and Gallery.
Platforms: Linux/Android, Mac/iOS, Windows/Android
Build modes: full release, aot blobs, debug
Dart: normal, 2.0 preview
It also renames all the tests that used "build" to mean compilation
build to use "compile" instead, so that it's much clearer on the
dashboard.
Also, mark some flaky tests that are no longer flaky as not flaky.
Also, remove uses of call() since that's probably going to go away at
some point.
This consolidates all of the non-template .gitignore rules into the top level .gitignore, to ignore common things more broadly, with less maintenance needed for the .gitignore files. Does not touch the templates, so that they still produce needed .gitignores as part of flutter create.
* add an assert to validate the RefreshIndicator.onRefresh result
* add a test for RefreshIndicator.onRefresh assert
* switch to using FlutterError.reportError, FlutterErrorDetails, and FlutterError
This patch reorganises flutter_driver's lib/src directory into three
subdirectories:
* driver: sources transitively imported/exported by flutter_driver.dart,
which defines the API used by driver tests executed on the host machine.
* extension: sources transitively imported/exported by
driver_extension.dart, which defines the API used to instrument a
Flutter app running on the target device for use with a driver test.
* common: sources common to both driver and extension code.
This makes rolling Flutter into repositories that use Bazel (or
Bazel-like build systems) significantly more robust, due to the simpler
glob patterns involved.
This is a bug in my previous CL: instead of cancelling the timer if
there are no more listeners, I canceled it if there were listeners (I
can claim I just missed a not :) ).
Not cancelling the timer when removing the last listener was not that bad, as
the timer callback is guarded by a check to see if there are listeners.
So the animation will not continue.
But in the case there were multiple listeners on the same stream, and
one of them is removed, this bug will stop the animation for all other
listeners.
I added a test case for this scenario.
Fix the dismissible demo in the gallery (make it actuall update when you pick something from its menu; give it a better affordance for resetting once you've dismissed everything).
Improve some docs.
Fix various flinging bugs with dismissible. Add tests for those cases.
Add a feature to flutter_test to support a drag-then-fling gesture (used by the flinging tests).
This fixes the popup menu code to do a better job of expanding
smoothly regardless of which side of the screen it's on. It still
results in a bidirection growth when positioned at the bottom of the
screen, so maybe we'll need to animate menus differently, but that's
a problem for another patch.
Also, improve some docs and provide RelativeRect.toSize which I needed
at one point while building this patch (though it didn't survive all
the way to the end).
* AnimationController reset() method
Just a simple convenience method to fix#13039
* Added `reset()` test
* More test expectations
Per feedback.
* Removed test print
* Improved documentation of reset()
* Add controller.reverse to test
This makes sure that we don't decode frames when we don't need to run
the animation.
For example, prior to this CL: an animated image in a page that is not
currently at the top of the page stack (it is covered by another page),
will keep the the image stream listener, and thus frames will still be
decoded.
* Add support for NDK discovery and add --prefer-shared-library option
We would like to be able to use native tools (e.g. simpleperf, gdb) with
precompiled flutter apps. The native tools work much better with *.so
files instead of the custom formats the Dart VM uses by default.
The reason for using blobs / instruction snapshots is that we do not
want to force flutter users to install the Android NDK.
This CL adds a `--prefer-shared-library` flag to e.g. `flutter build
apk` which will use the NDK compiler (if available) to turn the
precompiled app assembly file to an `*.so` file. If the NDK compiler is
not available it will default to the default behavior.
* Rebase, add test for NDK detection, augment flutter.gradle with @Input for flag
* Use InMemoryFileSystem for test
* Remove unused import
* Address some analyzer warnings