Separating these notions makes them easier to work with because offset is
relative to the parent layer whereas size is intrinsic to the layer itself.
This patch fixes the underpainting bugs when compositing the stocks example.
Now we have the ability to draw multiple PictureLayers. We still squash all the
pictures together into a single SkPicture for simplicity. In the future, we'll
submit them to C++ separately and composite them on the GPU thread.
Adds CicularProgressIndicator and LinearProgressIndicator
Setting a ProgressIndicator's value to null (the default) makes it an "indeterminate progress" or activity indicator.
The indeterminate animations for both kinds of progress bars are essentially the same and wrong vis the Material Design spec, http://www.google.com/design/spec/components/progress-activity.html. I'll improve conformity with the visual design in a future CL.
Setting a ProgressIndicator's value to null (the default) makes it an "indeterminate progress" or activity indicator.
The indeterminate animations for both kinds of progress bars are essentially the same and wrong vis the Material Design spec, http://www.google.com/design/spec/components/progress-activity.html. I'll improve conformity with the visual design in a future CL.
This patch prepares for introducing the compositing system by repurposing the
relevant parts of the createsNewDisplayList system. This patch also removes the
no-longer-relevant parts of that system.
1. We would assert if you tried to start an animation from within an
animation status callback. This is a common pattern, so I fixed this
assert (in Ticker._tick).
2. We would assert for animations with duration under a millisecond.
Fixed.
Also removed the workarounds assocated with #1.
Previously we were doing the bounds testing for hit tests in the parent, but
that doesn't work if the child paints at a location other than 0.0, 0.0. Now we
do the bounds check in the child. This also simplifies Scaffold's hit testing.
Fixes#558
Set the scrollOffset of a widget's Scrollable ancestor so that the
widget is centered within the scrollable. A future CL will add
support for specifying exactly where the widget appears. The scroll
can be animated by specifying the animation: parameter.
Changed the duration Scrollable.scrollTo() parameter from a Duration
to an AnimationPerformance so that one can configure all aspects of
the animation. The caller may also listen to the animation to schedule
other work while it updates or when its status changes.
complete